liabru
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e8f5b221f5
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better default labels
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2014-04-25 17:22:25 +01:00 |
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liabru
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d883671874
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removed file functions from Matter.Gui and added file functions to Matter.Inspector
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2014-04-25 17:06:54 +01:00 |
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liabru
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fa06a05a04
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initial commit of Matter.Inspector
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2014-04-25 17:00:42 +01:00 |
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liabru
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d154fc7ac7
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refactored Mater.Gui
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2014-04-25 16:59:25 +01:00 |
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liabru
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eee9a7b21b
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updated resurrect.js
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2014-04-25 16:57:39 +01:00 |
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liabru
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a59abed8ec
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added labels to bodies, constraints and composites
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2014-04-25 16:56:59 +01:00 |
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liabru
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e1b6f9ba5a
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added Composite.get
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2014-04-25 16:56:06 +01:00 |
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liabru
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57c6e29105
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moved Gui.js into src/tools/Gui.js
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2014-04-25 16:55:51 +01:00 |
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liabru
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b59b65c6f6
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refactored Matter.Gui
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2014-04-25 11:06:13 +01:00 |
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liabru
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4c97284f0e
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fixed an issue with timing.timeScale when at 0
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2014-04-24 19:45:06 +01:00 |
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liabru
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88a703757b
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added world file saving and loading to Gui
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2014-04-24 18:35:38 +01:00 |
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liabru
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8f53178715
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moved event documentation to end of file for clarity
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2014-04-24 16:36:36 +01:00 |
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liabru
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5830311daa
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changed engine.timeScale to engine.timing.timeScale
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2014-04-24 16:29:48 +01:00 |
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liabru
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e8dba617de
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fixed some issues with engine.timeScale
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2014-04-24 16:23:23 +01:00 |
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liabru
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50224c55dc
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added raycasting demo
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2014-04-24 12:23:44 +01:00 |
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liabru
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a3a475fce7
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added Query module, added Query.ray
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2014-04-24 12:21:14 +01:00 |
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liabru
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5e2a1e5df9
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added Vector.angle
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2014-04-24 12:19:52 +01:00 |
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liabru
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7694b7d4f8
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removed Body.updateProperties (now a private method)
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2014-04-23 16:54:35 +01:00 |
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liabru
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8acfdb7f38
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added Body.setStatic
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2014-04-23 16:51:14 +01:00 |
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liabru
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1f11af9edb
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added Body.scale
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2014-04-23 16:40:48 +01:00 |
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liabru
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537f0912c3
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constraints now account for timeScale
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2014-04-23 14:26:57 +01:00 |
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liabru
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613e63699b
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added per-body timeScale
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2014-04-23 14:08:57 +01:00 |
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liabru
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6e6dc49b7a
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added codepen link to readme
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2014-04-02 01:01:08 +01:00 |
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liabru
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435030ec74
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updated package files
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2014-04-01 14:12:26 +01:00 |
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liabru
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f28c22970f
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updated readme and changelog for new release
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2014-04-01 13:48:42 +01:00 |
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liabru
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7dda3749a6
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updated demos
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2014-04-01 13:47:54 +01:00 |
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liabru
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f6b79b0ce5
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updated builds
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2014-04-01 13:47:17 +01:00 |
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liabru
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d77e0f4b59
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increment version to 0.7.0
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2014-04-01 13:46:25 +01:00 |
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liabru
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aeea9f8c08
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tweaks to docs
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2014-04-01 13:45:15 +01:00 |
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liabru
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74c7ad07ee
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updated mobile demo
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2014-03-31 15:35:00 +01:00 |
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liabru
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b421c38f74
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optimisation for non-rotating bodies
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2014-03-31 11:38:43 +01:00 |
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liabru
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365152df6e
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constraint early out for small differences
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2014-03-31 11:22:20 +01:00 |
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liabru
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e88e94dde7
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updated edge build
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2014-03-30 19:45:30 +01:00 |
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liabru
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bd7672b800
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added cloth, soft body and bridge demos
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2014-03-30 19:44:31 +01:00 |
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liabru
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283281aeb7
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added composite meshing and soft body factory
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2014-03-30 19:43:48 +01:00 |
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liabru
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b24408635a
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improved constraint performance
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2014-03-30 18:21:40 +01:00 |
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liabru
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419a4300cc
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added catapult demo
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2014-03-28 23:52:51 +00:00 |
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liabru
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0d4a6f4000
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replaced "in" operator usage with access checks, it's a little faster
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2014-03-28 18:36:14 +00:00 |
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liabru
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1b2d58cebf
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delta is now sampled over 1s, improves stability
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2014-03-28 18:21:33 +00:00 |
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liabru
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15acf3c9b8
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improved newtons cradle
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2014-03-28 17:48:30 +00:00 |
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liabru
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f35a54d81f
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constraintIterations now defaults to 2 for better stability
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2014-03-28 17:33:25 +00:00 |
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liabru
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473e7de6e0
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added default scale to sprites
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2014-03-27 14:38:59 +00:00 |
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liabru
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203179d526
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removed default MouseConstraint from engine, now must be manually added by user (see demo)
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2014-03-26 11:53:41 +00:00 |
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liabru
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c99ceb02ab
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added Mouse.setElement
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2014-03-26 11:46:43 +00:00 |
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liabru
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c1c459eb46
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reorganised demo for clarity
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2014-03-25 15:31:05 +00:00 |
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liabru
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1a31931473
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updated demo to use composite generic methods
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2014-03-25 15:23:22 +00:00 |
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liabru
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3dfe9b553e
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composites now have generic multi add / remove methods
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2014-03-25 15:18:54 +00:00 |
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liabru
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eecc29abbe
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updated edge build
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2014-03-24 20:11:42 +00:00 |
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liabru
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b69e11020b
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demo fixes
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2014-03-24 20:06:00 +00:00 |
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liabru
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2572107078
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demo now allows body removal by right click
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2014-03-24 19:57:50 +00:00 |
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