/* eslint-env es6 */ /* eslint no-global-assign: 0 */ "use strict"; const stubBrowserFeatures = M => { const noop = () => ({ collisionFilter: {}, mouse: {} }); M.Common._requireGlobal = name => global[name]; M.Render.create = () => ({ options: {}, bounds: { min: { x: 0, y: 0 }, max: { x: 800, y: 600 }}}); M.Render.run = M.Render.lookAt = noop; M.Runner.create = M.Runner.run = noop; M.MouseConstraint.create = M.Mouse.create = noop; M.Common.log = M.Common.info = M.Common.warn = noop; return M; }; const reset = M => { M.Common._nextId = M.Common._seed = 0; M.Body._nextCollidingGroupId = 1; M.Body._nextNonCollidingGroupId = -1; M.Body._nextCategory = 0x0001; }; const { engineCapture } = require('./TestTools'); const MatterDev = stubBrowserFeatures(require('../src/module/main')); const MatterBuild = stubBrowserFeatures(require('../build/matter')); const Example = require('../examples/index'); const decomp = require('../demo/lib/decomp'); const runExample = options => { const Matter = options.useDev ? MatterDev : MatterBuild; const consoleOriginal = global.console; global.console = { log: () => {} }; global.document = global.window = { addEventListener: () => {} }; global.decomp = decomp; global.Matter = Matter; reset(Matter); const example = Example[options.name](); const engine = example.engine; let totalDuration = 0; let overlapTotal = 0; let overlapCount = 0; const bodies = Matter.Composite.allBodies(engine.world); if (options.jitter) { for (let i = 0; i < bodies.length; i += 1) { const body = bodies[i]; Matter.Body.applyForce(body, body.position, { x: Math.cos(i * i) * options.jitter * body.mass, y: Math.sin(i * i) * options.jitter * body.mass }); } } for (let i = 0; i < options.totalUpdates; i += 1) { const startTime = process.hrtime(); Matter.Engine.update(engine, 1000 / 60); const duration = process.hrtime(startTime); totalDuration += duration[0] * 1e9 + duration[1]; for (let p = 0; p < engine.pairs.list.length; p += 1) { const pair = engine.pairs.list[p]; const separation = pair.separation - pair.slop; if (pair.isActive && !pair.isSensor) { overlapTotal += separation > 0 ? separation : 0; overlapCount += 1; } } } global.console = consoleOriginal; global.window = undefined; global.document = undefined; global.decomp = undefined; global.Matter = undefined; return { name: options.name, duration: totalDuration, overlap: overlapTotal / (overlapCount || 1), ...engineCapture(engine) }; }; module.exports = { runExample };