/*! * matter-wrap 0.1.2 by Liam Brummitt 2017-02-12 * https://github.com/liabru/matter-wrap * License MIT */ (function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(require("Matter")); else if(typeof define === 'function' && define.amd) define(["Matter"], factory); else if(typeof exports === 'object') exports["MatterWrap"] = factory(require("Matter")); else root["MatterWrap"] = factory(root["Matter"]); })(this, function(__WEBPACK_EXTERNAL_MODULE_0__) { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ i: moduleId, /******/ l: false, /******/ exports: {} /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.l = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // identity function for calling harmony imports with the correct context /******/ __webpack_require__.i = function(value) { return value; }; /******/ // define getter function for harmony exports /******/ __webpack_require__.d = function(exports, name, getter) { /******/ if(!__webpack_require__.o(exports, name)) { /******/ Object.defineProperty(exports, name, { /******/ configurable: false, /******/ enumerable: true, /******/ get: getter /******/ }); /******/ } /******/ }; /******/ // getDefaultExport function for compatibility with non-harmony modules /******/ __webpack_require__.n = function(module) { /******/ var getter = module && module.__esModule ? /******/ function getDefault() { return module['default']; } : /******/ function getModuleExports() { return module; }; /******/ __webpack_require__.d(getter, 'a', getter); /******/ return getter; /******/ }; /******/ // Object.prototype.hasOwnProperty.call /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = "/libs"; /******/ // Load entry module and return exports /******/ return __webpack_require__(__webpack_require__.s = 1); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_0__; /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var Matter = __webpack_require__(0); /** * A coordinate wrapping plugin for matter.js. * See the readme for usage and examples. * @module MatterWrap */ var MatterWrap = { // plugin meta name: 'matter-wrap', // PLUGIN_NAME version: '0.1.0', // PLUGIN_VERSION for: 'matter-js@^0.12.0', // installs the plugin where `base` is `Matter` // you should not need to call this directly. install: function install(base) { base.after('Engine.update', function () { MatterWrap.Engine.update(this); }); }, Engine: { /** * Updates the engine by wrapping bodies inside `engine.world`. * This is called automatically by the plugin. * @function MatterWrap.Engine.update * @param {Matter.Engine} engine The engine to update. * @returns {void} No return value. */ update: function update(engine) { var world = engine.world, bodies = Matter.Composite.allBodies(world); for (var i = 0; i < bodies.length; i += 1) { var body = bodies[i]; if (body.plugin.wrap) { MatterWrap.Body.wrap(body, body.plugin.wrap); } } } }, Body: { /** * Wraps the `body` position such that it always stay within the given bounds. * Upon crossing a boundary the body will appear on the opposite side of the bounds, * while maintaining its velocity. * This is called automatically by the plugin. * @function MatterAttractors.Body.wrap * @param {Matter.Body} body The body to wrap. * @param {Matter.Bounds} bounds The bounds to wrap the body inside. * @returns {void} No return value. */ wrap: function wrap(body, bounds) { var x = null, y = null; if (typeof bounds.min.x !== 'undefined' && typeof bounds.max.x !== 'undefined') { if (body.bounds.min.x > bounds.max.x) { x = bounds.min.x - (body.bounds.max.x - body.position.x); } else if (body.bounds.max.x < bounds.min.x) { x = bounds.max.x - (body.bounds.min.x - body.position.x); } } if (typeof bounds.min.y !== 'undefined' && typeof bounds.max.y !== 'undefined') { if (body.bounds.min.y > bounds.max.y) { y = bounds.min.y - (body.bounds.max.y - body.position.y); } else if (body.bounds.max.y < bounds.min.y) { y = bounds.max.y - (body.bounds.min.y - body.position.y); } } if (x !== null || y !== null) { Matter.Body.setPosition(body, { x: x || body.position.x, y: y || body.position.y }); } } } }; Matter.Plugin.register(MatterWrap); module.exports = MatterWrap; /** * @namespace Matter.Body * @see http://brm.io/matter-js/docs/classes/Body.html */ /** * This plugin adds a new property `body.plugin.wrap` to instances of `Matter.Body`. * This is a `Matter.Bounds` instance that specifies the wrapping region. * @property {Matter.Bounds} body.plugin.wrap * @memberof Matter.Body */ /***/ }) /******/ ]); });