(function() { var World = Matter.World, Bodies = Matter.Bodies, Body = Matter.Body, Constraint = Matter.Constraint; Example.compound = function(demo) { var engine = demo.engine, world = engine.world; var size = 200, x = 200, y = 200, partA = Bodies.rectangle(x, y, size, size / 5), partB = Bodies.rectangle(x, y, size / 5, size, { render: partA.render }); var compoundBodyA = Body.create({ parts: [partA, partB] }); size = 150; x = 400; y = 300; var partC = Bodies.circle(x, y, 30), partD = Bodies.circle(x + size, y, 30), partE = Bodies.circle(x + size, y + size, 30), partF = Bodies.circle(x, y + size, 30); var compoundBodyB = Body.create({ parts: [partC, partD, partE, partF] }); var constraint = Constraint.create({ pointA: { x: 400, y: 100 }, bodyB: compoundBodyB, pointB: { x: 0, y: -50 } }); World.add(world, [compoundBodyA, compoundBodyB, constraint]); var renderOptions = demo.render.options; renderOptions.showAxes = true; renderOptions.showPositions = true; renderOptions.showConvexHulls = true; }; })();