// NOTE: this plugin will be moved to its own repo (function() { var MatterAttractors = { name: 'matter-attractors', version: '0.1.0', for: 'matter-js@^0.10.0', install: function(base) { base.after('Body.create', function() { MatterAttractors.Body.init(this); }); base.after('Engine.update', function() { MatterAttractors.Engine.update(this); }); }, Body: { init: function(body) { body.attractors = body.attractors || []; } }, Engine: { update: function(engine) { var world = engine.world, bodies = Matter.Composite.allBodies(world); for (var i = 0; i < bodies.length; i += 1) { var bodyA = bodies[i], attractors = bodyA.attractors; if (attractors && attractors.length > 0) { for (var j = i + 1; j < bodies.length; j += 1) { var bodyB = bodies[j]; for (var k = 0; k < attractors.length; k += 1) { var attractor = attractors[k], forceVector = attractor; if (Matter.Common.isFunction(attractor)) { forceVector = attractor(bodyA, bodyB); } if (forceVector) { Matter.Body.applyForce(bodyB, bodyB.position, forceVector); } } } } } } } }; Matter.Plugin.register(MatterAttractors); if (typeof window !== 'undefined') { window.MatterAttractors = MatterAttractors; } })();