{ "name": "matter-js", "version": "0.8.0", "license": "MIT", "homepage": "http://brm.io/matter-js/", "author": "Liam Brummitt (http://brm.io/)", "description": "a 2D rigid body physics engine for the web", "main": "build/matter.js", "repository": { "type": "git", "url": "https://github.com/liabru/matter-js.git" }, "keywords": [ "javascript", "canvas", "html5", "physics", "physics engine", "game engine", "rigid body physics" ], "devDependencies": { "cheerio": "^0.19.0", "fast-json-patch": "^0.5.4", "grunt": "~0.4.2", "grunt-browserify": "~3.7.0", "grunt-contrib-connect": "~0.6.0", "grunt-contrib-copy": "~0.5.0", "grunt-contrib-jshint": "~0.6.3", "grunt-contrib-uglify": "~0.2.7", "grunt-contrib-watch": "~0.5.3", "grunt-contrib-yuidoc": "~0.5.1", "grunt-preprocess": "^4.1.0", "grunt-shell": "^1.1.2", "mkdirp": "^0.5.1", "rimraf": "^2.4.2" }, "scripts": { "dev": "npm install && grunt dev", "test": "grunt test" }, "dependencies": {} }