{ "name": "Matter", "version": "0.5.0", "license": "MIT", "homepage": "http://brm.io/matter-js/", "author": "Liam Brummitt (http://brm.io/)", "description": "a 2D rigid body physics engine for the web", "repository":{ "type" : "git", "url" : "https://github.com/liabru/matter-js.git" }, "keywords": [ "javascript", "canvas", "html5", "physics", "physics engine", "game engine", "rigid body physics" ], "devDependencies": { "grunt": "~0.4.2", "grunt-contrib-jshint": "~0.6.3", "grunt-contrib-uglify": "~0.2.7", "grunt-contrib-concat": "~0.3.0", "grunt-contrib-connect": "~0.6.0", "grunt-contrib-copy": "~0.5.0", "grunt-contrib-watch": "~0.5.3" }, "scripts": { "dev": "npm install && grunt dev" } }