0
0
Fork 0
mirror of https://github.com/liabru/matter-js.git synced 2024-11-23 09:26:51 -05:00
A 2D rigid body physics engine for the web.
Find a file
2021-12-15 17:33:44 +00:00
build release 0.18.0 2021-12-15 17:33:44 +00:00
demo release 0.18.0 2021-12-15 17:33:44 +00:00
examples increase iterations on Example.stress3 2021-12-15 09:57:51 +00:00
src deprecated Matter.Grid 2021-12-12 12:22:21 +00:00
test added benchmark test command 2021-12-15 09:58:31 +00:00
.eslintignore added .eslintignore 2017-11-30 00:13:17 +00:00
.eslintrc remove deprecated Matter.Metrics 2021-03-21 18:58:48 +00:00
.gitignore prevent source map in demo builds 2021-12-15 17:29:18 +00:00
.travis.yml added benchmark test command 2021-12-15 09:58:31 +00:00
CHANGELOG.md release 0.18.0 2021-12-15 17:33:44 +00:00
CONTRIBUTING.md add demo build config and refactor demo 2021-02-10 00:56:11 +00:00
LICENSE updated license and contributing 2017-05-09 00:46:03 +01:00
package-lock.json release 0.18.0 2021-12-15 17:33:44 +00:00
package.json release 0.18.0 2021-12-15 17:33:44 +00:00
README.md added note about webpack performance to readme 2021-12-15 10:49:00 +00:00
RELEASE.md release 0.18.0 2021-12-15 17:33:44 +00:00
webpack.config.js changed tests to use a production build rather than source 2021-11-21 16:58:29 +00:00
webpack.demo.config.js prevent source map in demo builds 2021-12-15 17:29:18 +00:00
yuidoc.json changed docs build config 2020-12-05 23:06:02 +00:00

Matter.js

Matter.js is a JavaScript 2D rigid body physics engine for the web

brm.io/matter-js

DemosGalleryFeaturesPluginsInstallUsageExamplesDocsWikiReferencesLicense

Build Status

Demos


See how others are using matter.js physics

Features

  • Rigid bodies
  • Compound bodies
  • Composite bodies
  • Concave and convex hulls
  • Physical properties (mass, area, density etc.)
  • Restitution (elastic and inelastic collisions)
  • Collisions (broad-phase, mid-phase and narrow-phase)
  • Stable stacking and resting
  • Conservation of momentum
  • Friction and resistance
  • Events
  • Constraints
  • Gravity
  • Sleeping and static bodies
  • Plugins
  • Rounded corners (chamfering)
  • Views (translate, zoom)
  • Collision queries (raycasting, region tests)
  • Time scaling (slow-mo, speed-up)
  • Canvas renderer (supports vectors and textures)
  • MatterTools for creating, testing and debugging worlds
  • World state serialisation (requires resurrect.js)
  • Cross-browser and Node.js support (Chrome, Firefox, Safari, IE8+)
  • Mobile-compatible (touch, responsive)
  • An original JavaScript physics implementation (not a port)

Install

You can install using package managers npm and Yarn using:

npm install matter-js

Alternatively you can download a stable release or try the latest experimental alpha build (master) and include the script in your web page:

<script src="matter.js" type="text/javascript"></script>

Webpack

Some webpack configs including the default may impact your project's performance during development, for a solution see issue.

Usage

Visit the Getting started wiki page for a minimal usage example which should work in both browsers and Node.js.
Also see the Running and Rendering wiki pages, which show how to use your own game and rendering loops.

Tutorials

See the list of tutorials.

Examples

See the examples directory which contains the source for all demos.
There are even more examples on codepen.

Plugins

The engine can be extended through plugins, see these resources:

Documentation

See the API Documentation and the wiki

Building and Contributing

To build you must first install node.js, then run

npm install

This will install the required build dependencies, then run

npm run dev

to spawn a development server. For information on contributing see CONTRIBUTING.md.

Changelog

To see what's new or changed in the latest version, see the changelog.

References

See the wiki page on References.

License

Matter.js is licensed under The MIT License (MIT)
Copyright (c) 2014 Liam Brummitt

This license is also supplied with the release and source code.
As stated in the license, absolutely no warranty is provided.