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48 lines
1.4 KiB
JavaScript
48 lines
1.4 KiB
JavaScript
// NOTE: this plugin will be moved to its own repo
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(function() {
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var MatterGravity = {
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name: 'matter-gravity',
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version: '0.1.0',
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for: 'matter-js@^0.10.0',
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uses: [
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'matter-attractors@^0.1.0'
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],
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install: function(base) {
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base.after('Body.create', function() {
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MatterGravity.Body.init(this);
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});
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},
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Body: {
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init: function(body) {
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if (body.plugin.gravity) {
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body.attractors.push(MatterGravity.Body.applyGravity);
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}
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},
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applyGravity: function(bodyA, bodyB) {
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var bToA = Matter.Vector.sub(bodyB.position, bodyA.position),
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distanceSq = Matter.Vector.magnitudeSquared(bToA) || 0.0001,
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normal = Matter.Vector.normalise(bToA),
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magnitude = -bodyA.plugin.gravity * (bodyA.mass * bodyB.mass / distanceSq),
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force = Matter.Vector.mult(normal, magnitude);
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Matter.Body.applyForce(bodyA, bodyA.position, Matter.Vector.neg(force));
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Matter.Body.applyForce(bodyB, bodyB.position, force);
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}
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}
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};
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Matter.Plugin.register(MatterGravity);
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if (typeof window !== 'undefined') {
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window.MatterGravity = MatterGravity;
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}
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})();
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