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46 lines
No EOL
1.4 KiB
JavaScript
46 lines
No EOL
1.4 KiB
JavaScript
(function() {
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var World = Matter.World,
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Bodies = Matter.Bodies,
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Body = Matter.Body,
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Composite = Matter.Composite,
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Composites = Matter.Composites,
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Constraint = Matter.Constraint;
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Example.chains = function(demo) {
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var engine = demo.engine,
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world = engine.world,
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group = Body.nextGroup(true);
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var ropeA = Composites.stack(200, 100, 5, 2, 10, 10, function(x, y) {
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return Bodies.rectangle(x, y, 50, 20, { collisionFilter: { group: group } });
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});
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Composites.chain(ropeA, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2 });
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Composite.add(ropeA, Constraint.create({
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bodyB: ropeA.bodies[0],
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pointB: { x: -25, y: 0 },
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pointA: { x: 200, y: 100 },
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stiffness: 0.5
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}));
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World.add(world, ropeA);
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group = Body.nextGroup(true);
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var ropeB = Composites.stack(500, 100, 5, 2, 10, 10, function(x, y) {
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return Bodies.circle(x, y, 20, { collisionFilter: { group: group } });
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});
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Composites.chain(ropeB, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2 });
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Composite.add(ropeB, Constraint.create({
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bodyB: ropeB.bodies[0],
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pointB: { x: -20, y: 0 },
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pointA: { x: 500, y: 100 },
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stiffness: 0.5
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}));
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World.add(world, ropeB);
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};
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})(); |