mirror of
https://github.com/liabru/matter-js.git
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257 lines
No EOL
8.4 KiB
JavaScript
257 lines
No EOL
8.4 KiB
JavaScript
/* eslint-env es6 */
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"use strict";
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const fs = require('fs');
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const compactStringify = require('json-stringify-pretty-compact');
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const { Composite, Constraint } = require('../src/module/main');
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const comparePath = './test/__compare__';
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const compareCommand = 'open http://localhost:8000/?compare'
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const diffCommand = 'code -n -d test/__compare__/examples-dev.json test/__compare__/examples-build.json';
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const intrinsicProps = [
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// Common
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'id', 'label',
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// Constraint
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'angularStiffness', 'bodyA', 'bodyB', 'damping', 'length', 'stiffness',
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// Body
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'area', 'axes', 'collisionFilter', 'category', 'mask',
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'group', 'density', 'friction', 'frictionAir', 'frictionStatic', 'inertia', 'inverseInertia', 'inverseMass', 'isSensor',
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'isSleeping', 'isStatic', 'mass', 'parent', 'parts', 'restitution', 'sleepThreshold', 'slop',
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'timeScale', 'vertices',
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// Composite
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'bodies', 'constraints', 'composites'
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];
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const stubBrowserFeatures = M => {
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const noop = () => ({ collisionFilter: {}, mouse: {} });
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M.Render.create = () => ({ options: {}, bounds: { min: { x: 0, y: 0 }, max: { x: 800, y: 600 }}});
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M.Render.run = M.Render.lookAt = noop;
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M.Runner.create = M.Runner.run = noop;
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M.MouseConstraint.create = M.Mouse.create = noop;
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M.Common.log = M.Common.info = M.Common.warn = noop;
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return M;
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};
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const colors = { White: 37, BrightWhite: 90, BrightCyan: 36 };
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const color = (text, number) => `\x1b[${number}m${text}\x1b[0m`;
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const limit = (val, precision=3) => parseFloat(val.toPrecision(precision));
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const engineSnapshot = (engine) => ({
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timestamp: limit(engine.timing.timestamp),
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world: worldSnapshotExtrinsic(engine.world),
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worldIntrinsic: worldSnapshotIntrinsic(engine.world)
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});
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const worldSnapshotExtrinsic = world => ({
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bodies: Composite.allBodies(world).reduce((bodies, body) => {
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bodies[body.id] = [
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body.position.x,
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body.position.y,
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body.positionPrev.x,
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body.positionPrev.y,
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body.angle,
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body.anglePrev,
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...body.vertices.reduce((flat, vertex) => (flat.push(vertex.x, vertex.y), flat), [])
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];
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return bodies;
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}, {}),
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constraints: Composite.allConstraints(world).reduce((constraints, constraint) => {
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const positionA = Constraint.pointAWorld(constraint);
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const positionB = Constraint.pointBWorld(constraint);
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constraints[constraint.id] = [
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positionA.x,
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positionA.y,
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positionB.x,
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positionB.y
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];
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return constraints;
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}, {})
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});
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const worldSnapshotIntrinsic = world => worldSnapshotIntrinsicBase({
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bodies: Composite.allBodies(world).reduce((bodies, body) => {
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bodies[body.id] = body;
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return bodies;
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}, {}),
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constraints: Composite.allConstraints(world).reduce((constraints, constraint) => {
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constraints[constraint.id] = constraint;
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return constraints;
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}, {}),
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composites: Composite.allComposites(world).reduce((composites, composite) => {
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composites[composite.id] = {
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bodies: Composite.allBodies(composite).map(body => body.id),
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constraints: Composite.allConstraints(composite).map(constraint => constraint.id),
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composites: Composite.allComposites(composite).map(composite => composite.id)
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};
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return composites;
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}, {})
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});
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const worldSnapshotIntrinsicBase = (obj, depth=0) => {
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if (obj === Infinity) {
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return 'Infinity';
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} else if (typeof obj === 'number') {
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return limit(obj);
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} else if (Array.isArray(obj)) {
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return obj.map(item => worldSnapshotIntrinsicBase(item, depth + 1));
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} else if (typeof obj !== 'object') {
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return obj;
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}
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const result = Object.entries(obj)
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.filter(([key]) => depth <= 1 || intrinsicProps.includes(key))
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.reduce((cleaned, [key, val]) => {
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if (val && val.id && String(val.id) !== key) {
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val = val.id;
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}
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if (Array.isArray(val) && !['composites', 'constraints', 'bodies'].includes(key)) {
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val = `[${val.length}]`;
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}
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cleaned[key] = worldSnapshotIntrinsicBase(val, depth + 1);
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return cleaned;
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}, {});
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return Object.keys(result).sort()
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.reduce((sorted, key) => (sorted[key] = result[key], sorted), {});
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};
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const similarity = (a, b) => {
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const distance = Math.sqrt(a.reduce((sum, _val, i) => sum + Math.pow(a[i] - b[i], 2), 0));
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return 1 / (1 + (distance / a.length));
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};
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const snapshotSimilarityExtrinsic = (currentSnapshots, referenceSnapshots) => {
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const result = {};
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Object.entries(currentSnapshots).forEach(([name, current]) => {
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const reference = referenceSnapshots[name];
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const worldVector = [];
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const worldVectorRef = [];
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Object.keys(current.world).forEach(objectType => {
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Object.keys(current.world[objectType]).forEach(objectId => {
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worldVector.push(...current.world[objectType][objectId]);
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worldVectorRef.push(...reference.world[objectType][objectId]);
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});
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});
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result[name] = similarity(worldVector, worldVectorRef);
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});
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return result;
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};
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const writeSnapshots = (name, obj) => {
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try {
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fs.mkdirSync(comparePath, { recursive: true });
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} catch (err) {
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if (err.code !== 'EEXIST') throw err;
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}
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fs.writeFileSync(`${comparePath}/${name}.json`, compactStringify(obj, { maxLength: 100 }), 'utf8');
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};
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const toMatchExtrinsics = {
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toMatchExtrinsics(received, value, ticks) {
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const changed = [];
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const borderline = [];
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const equal = [];
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const similaritys = snapshotSimilarityExtrinsic(received, value);
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const entries = Object.entries(similaritys);
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entries.sort(([_nameA, similarityA], [_nameB, similarityB]) => similarityA - similarityB);
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entries.forEach(([name, similarity], i) => {
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const percentSimilar = similarity * 100;
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if (percentSimilar < 99.99) {
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const col = i < 5 ? colors.White : colors.BrightWhite;
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changed.push(color(`◇ ${name}`, col) + ` ${percentSimilar.toFixed(2)}%`);
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} else if (percentSimilar !== 100) {
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borderline.push(`~ ${name}`);
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} else {
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equal.push(`✓ ${name}`);
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}
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});
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const pass = equal.length === entries.length && changed.length === 0 && borderline.length === 0;
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return {
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message: () => `Expected positions and velocities to match between builds.
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${color('▶', colors.White)} Debug using ${color(compareCommand + '=' + ticks + '#' + entries[0][0], colors.BrightCyan)}
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(${changed.length}) Changed
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${changed.join(' ')}
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(${borderline.length}) Borderline (> 99.99%)
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${borderline.join(' ').slice(0, 80)}...
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(${equal.length}) Equal
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${equal.join(' ').slice(0, 80)}...`,
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pass
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};
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}
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};
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const toMatchIntrinsics = {
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toMatchIntrinsics(currentSnapshots, referenceSnapshots) {
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const changed = [];
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const equal = [];
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const currentChanged = {};
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const referenceChanged = {};
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const entries = Object.entries(currentSnapshots);
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entries.forEach(([name, current]) => {
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const reference = referenceSnapshots[name];
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const endWorld = current.worldIntrinsic;
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const endWorldRef = reference.worldIntrinsic;
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if (this.equals(endWorld, endWorldRef)) {
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equal.push(`✓ ${name}`);
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} else {
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changed.push(color(`◇ ${name}`, changed.length < 5 ? colors.White : colors.BrightWhite));
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if (changed.length < 2) {
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currentChanged[name] = endWorld;
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referenceChanged[name] = endWorldRef;
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}
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}
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});
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const pass = equal.length === entries.length && changed.length === 0;
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writeSnapshots('examples-dev', currentChanged);
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writeSnapshots('examples-build', referenceChanged);
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return {
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message: () => `Expected intrinsic properties to match between builds.
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(${changed.length}) Changed
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${changed.join(' ')}
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(${equal.length}) Equal
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${equal.join(' ').slice(0, 80)}...
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${color('▶', colors.White)} Inspect using ${color(diffCommand, colors.BrightCyan)}`,
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pass
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};
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}
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};
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module.exports = {
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stubBrowserFeatures, engineSnapshot, toMatchExtrinsics, toMatchIntrinsics
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}; |