mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-23 09:26:51 -05:00
35 lines
No EOL
1.1 KiB
JavaScript
35 lines
No EOL
1.1 KiB
JavaScript
(function() {
|
|
|
|
var World = Matter.World,
|
|
Bodies = Matter.Bodies,
|
|
Composites = Matter.Composites,
|
|
Common = Matter.Common;
|
|
|
|
Example.mixedSolid = function(demo) {
|
|
var engine = demo.engine,
|
|
world = engine.world;
|
|
|
|
var stack = Composites.stack(50, 50, 12, 3, 0, 0, function(x, y) {
|
|
switch (Math.round(Common.random(0, 1))) {
|
|
|
|
case 0:
|
|
if (Common.random() < 0.8) {
|
|
return Bodies.rectangle(x, y, Common.random(20, 50), Common.random(20, 50));
|
|
} else {
|
|
return Bodies.rectangle(x, y, Common.random(80, 120), Common.random(20, 30));
|
|
}
|
|
break;
|
|
case 1:
|
|
return Bodies.polygon(x, y, Math.round(Common.random(1, 8)), Common.random(20, 50));
|
|
|
|
}
|
|
});
|
|
|
|
World.add(world, stack);
|
|
|
|
var renderOptions = demo.render.options;
|
|
renderOptions.wireframes = false;
|
|
renderOptions.showAngleIndicator = false;
|
|
};
|
|
|
|
})(); |