mirror of
https://github.com/liabru/matter-js.git
synced 2024-12-30 14:29:04 -05:00
114 lines
2.8 KiB
JavaScript
114 lines
2.8 KiB
JavaScript
var Example = Example || {};
|
|
|
|
Example.compositeManipulation = function() {
|
|
var Engine = Matter.Engine,
|
|
Render = Matter.Render,
|
|
Runner = Matter.Runner,
|
|
Events = Matter.Events,
|
|
Composite = Matter.Composite,
|
|
Composites = Matter.Composites,
|
|
MouseConstraint = Matter.MouseConstraint,
|
|
Mouse = Matter.Mouse,
|
|
Bodies = Matter.Bodies;
|
|
|
|
// create engine
|
|
var engine = Engine.create(),
|
|
world = engine.world;
|
|
|
|
// create renderer
|
|
var render = Render.create({
|
|
element: document.body,
|
|
engine: engine,
|
|
options: {
|
|
width: 800,
|
|
height: 600,
|
|
showAngleIndicator: true
|
|
}
|
|
});
|
|
|
|
Render.run(render);
|
|
|
|
// create runner
|
|
var runner = Runner.create();
|
|
Runner.run(runner, engine);
|
|
|
|
// add bodies
|
|
Composite.add(world, [
|
|
// walls
|
|
Bodies.rectangle(400, 0, 800, 50, { isStatic: true }),
|
|
Bodies.rectangle(400, 600, 800, 50, { isStatic: true }),
|
|
Bodies.rectangle(800, 300, 50, 600, { isStatic: true }),
|
|
Bodies.rectangle(0, 300, 50, 600, { isStatic: true })
|
|
]);
|
|
|
|
var stack = Composites.stack(200, 200, 4, 4, 0, 0, function(x, y) {
|
|
return Bodies.rectangle(x, y, 40, 40);
|
|
});
|
|
|
|
Composite.add(world, stack);
|
|
|
|
engine.gravity.y = 0;
|
|
|
|
Events.on(engine, 'afterUpdate', function(event) {
|
|
var time = engine.timing.timestamp;
|
|
|
|
Composite.translate(stack, {
|
|
x: Math.sin(time * 0.001) * 2,
|
|
y: 0
|
|
});
|
|
|
|
Composite.rotate(stack, Math.sin(time * 0.001) * 0.01, {
|
|
x: 300,
|
|
y: 300
|
|
});
|
|
|
|
var scale = 1 + (Math.sin(time * 0.001) * 0.01);
|
|
|
|
Composite.scale(stack, scale, scale, {
|
|
x: 300,
|
|
y: 300
|
|
});
|
|
});
|
|
|
|
// add mouse control
|
|
var mouse = Mouse.create(render.canvas),
|
|
mouseConstraint = MouseConstraint.create(engine, {
|
|
mouse: mouse,
|
|
constraint: {
|
|
stiffness: 0.2,
|
|
render: {
|
|
visible: false
|
|
}
|
|
}
|
|
});
|
|
|
|
Composite.add(world, mouseConstraint);
|
|
|
|
// keep the mouse in sync with rendering
|
|
render.mouse = mouse;
|
|
|
|
// fit the render viewport to the scene
|
|
Render.lookAt(render, {
|
|
min: { x: 0, y: 0 },
|
|
max: { x: 800, y: 600 }
|
|
});
|
|
|
|
// context for MatterTools.Demo
|
|
return {
|
|
engine: engine,
|
|
runner: runner,
|
|
render: render,
|
|
canvas: render.canvas,
|
|
stop: function() {
|
|
Matter.Render.stop(render);
|
|
Matter.Runner.stop(runner);
|
|
}
|
|
};
|
|
};
|
|
|
|
Example.compositeManipulation.title = 'Composite Manipulation';
|
|
Example.compositeManipulation.for = '>0.16.1';
|
|
|
|
if (typeof module !== 'undefined') {
|
|
module.exports = Example.compositeManipulation;
|
|
}
|