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liabru-matter-js/demo/dev.html
2015-05-22 00:10:17 +06:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<meta name="viewport" content="width=device-width,minimal-ui">
<meta name="robots" content="noindex">
<!-- only required if using Bodies.fromVertices with concave vertices -->
<script type="text/javascript" src="./js/lib/decomp.js"></script>
<!-- only required if using Matter.RenderPixi -->
<script type="text/javascript" src="./js/lib/pixi.js"></script>
<!-- matter lib edge master version -->
<script type="text/javascript" src="./js/lib/matter-dev.js"></script>
<!-- only required if using MatterTools -->
<link rel="stylesheet" href="./js/lib/matter-tools/matter-tools.css" type="text/css">
<script type="text/javascript" src="./js/lib/matter-tools/jquery-1.11.0.min.js"></script>
<script type="text/javascript" src="./js/lib/matter-tools/gif/gif.js"></script>
<script type="text/javascript" src="./js/lib/matter-tools/matter-tools-dev.js"></script>
<!-- matter demo code -->
<link rel="stylesheet" href="./css/style.css" type="text/css">
<script type="text/javascript" src="./js/Demo.js"></script>
<title>Matter.js Demo (Dev. Build)</title>
</head>
<body>
<div class="container">
<h1>Matter.js Demo (Dev. Build)</h1>
<p class="nav"><a href="./mobile.html">Mobile Demo</a> <span class="nav-sep">&middot;</span> <a href="http://brm.io/matter-js/">Project page</a> <span class="nav-sep">&middot;</span> <a href="https://github.com/liabru/matter-js">GitHub</a> <span class="nav-sep">&middot;</span> <a href="http://twitter.com/liabru">@liabru</a></p>
<div class="controls-container">
<select id="demo-select">
<option value="mixed">Mixed Shapes</option>
<option value="mixedSolid">Solid Rendering</option>
<option value="svg">Concave SVG Paths</option>
<option value="terrain">Concave Terrain</option>
<option value="concave">Concave Bodies</option>
<option value="compound">Compound Bodies</option>
<option value="newtonsCradle">Newton's Cradle</option>
<option value="wreckingBall">Wrecking Ball</option>
<option value="slingshot">Slingshot Game</option>
<option value="rounded">Rounded Corners (Chamfering)</option>
<option value="views">Views</option>
<option value="timescale">Time Scaling</option>
<option value="manipulation">Body Manipulation</option>
<option value="compositeManipulation">Composite Manipulation</option>
<option value="sprites">Sprites</option>
<option value="pyramid">Pyramid</option>
<option value="raycasting">Raycasting</option>
<option value="car">Car</option>
<option value="catapult">Catapult</option>
<option value="gravity">Reverse Gravity</option>
<option value="bridge">Bridge</option>
<option value="avalanche">Avalanche</option>
<option value="softBody">Basic Soft Bodies</option>
<option value="cloth">Cloth</option>
<option value="events">Events</option>
<option value="collisionFiltering">Collision Filtering</option>
<option value="chains">Chains</option>
<option value="ballPool">Ball Pool</option>
<option value="stack">Stack</option>
<option value="circleStack">Circle Stack</option>
<option value="compoundStack">Compound Stack</option>
<option value="restitution">Restitution</option>
<option value="friction">Friction</option>
<option value="airFriction">Air Friction</option>
<option value="staticFriction">Static Friction</option>
<option value="sleeping">Sleeping</option>
<option value="broadphase">Grid Broadphase</option>
<option value="beachBalls">Beach Balls</option>
<option value="stress">Stress 1</option>
<option value="stress2">Stress 2</option>
</select>
<input id="demo-reset" value="Reset" type="submit">
</div>
<div id="canvas-container"></div>
</div>
</body>
</html>