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## ▲.●matter.js`0.20.0`
Release notes for `0.20.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.20.0/README.md) for further information.
### Highlights
- added support for high refresh rate displays with fixed timestep in `Matter.Runner`
- added support for sub-stepping for higher quality simulations in `Matter.Runner`
- changed to a fixed timestep by default in `Matter.Runner`
- improved frame pacing and average performance up to ~6% (see [#1238](https://github.com/liabru/matter-js/pull/1238))
- reduced average memory usage up to ~30% (see [#1238](https://github.com/liabru/matter-js/pull/1238))
- reduced memory garbage collection
- bug fixes and improvements see [changelog](https://github.com/liabru/matter-js/blob/0.20.0/CHANGELOG.md)
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.19.0...0.20.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.20.0/CHANGELOG.md) for a detailed list of changes.
### Migration ⌲
`Matter.Runner` related changes [#1254](https://github.com/liabru/matter-js/pull/1254):
- `Matter.Runner` now defaults to a fixed deterministic timestep and support for non-fixed timestep is removed
- optionally set your performance budgets `runner.maxFrameTime` (see docs)
- note that `Matter.Runner` can now call zero, one, or multiple engine updates and events per display frame (see docs)
- if needed set up your polyfill for `window.requestAnimationFrame`
- see `Matter.Runner` updated docs throughout
Performance related changes [#1238](https://github.com/liabru/matter-js/pull/1238):
- `Matter.Collision` use `collision.supportCount` instead of `collision.supports.length` for active support count
- `Matter.Pair` use `pair.contacts` instead of `pair.activeContacts`
- `Matter.Pair` use `pair.contactCount` instead of `pair.contacts.length` for active contact count
- `Pair.id` format has changed
### Comparison
For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output sample comparison estimates of 44 examples against previous release matter-js@0.19.0:
Similarity 99.80% Overlap -1.92% Filesize +3.38% 81.58 KB
airFriction · · avalanche · ballPool · bridge · car · catapult ·
chains · circleStack · · cloth · collisionFiltering · compositeManipulation ·
compound · · compoundStack · concave · constraints · doublePendulum · ·
events · friction · · gravity · gyro · manipulation
mixed · newtonsCradle · · pyramid · ragdoll · raycasting ·
remove restitution · · rounded · sensors · · sleeping
slingshot · softBody · sprites · stack · · staticFriction ·
stats · stress · stress2 · stress3 · stress4 ·
timescale · views · wreckingBall ·
where for the sample · no change detected extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.19.0...0.20.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.19.0`
Release notes for `0.19.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.19.0/README.md) for further information.
### Highlights
- Changed `Body.setAngularVelocity` and `Body.setVelocity` to be timestep independent
- Improved similarity of results between different timesteps based on `60hz` as a baseline
- Added timestep independent `Body.setSpeed`, `Body.setAngularSpeed`, `Body.getSpeed`, `Body.getVelocity`, `Body.getAngularVelocity`
- Added optional `updateVelocity` argument to `Body.setPosition`, `Body.setAngle`, `Body.translate`, `Body.rotate`
- Added extended documentation for `Body.applyForce`
- Moved time correction feature from `Engine.update` to be built-in to `Matter.Body`
- Improved [documentation](https://brm.io/matter-js/docs/) pages
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.18.0...0.19.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.19.0/CHANGELOG.md) for a more detailed list of changes.
### Migration ⌲
See [PR #777](https://github.com/liabru/matter-js/pull/777#issue-487893963) for related changes and notes useful for migration.
### Comparison
For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 43 examples at 60hz against previous release matter-js@0.18.0
Behaviour 100.00% Similarity 100.00% Overlap +0.00%
Performance -0.80% Memory +0.05% Filesize +1.67% 78.97 KB
airFriction · · avalanche · · ballPool · · bridge · · car · · catapult · ·
chains · · circleStack · · cloth · · collisionFiltering · · compositeManipulation · ·
compound · · compoundStack · · concave · · constraints · · doublePendulum · ·
events · · friction · · gravity · · gyro · · manipulation · ·
mixed · · newtonsCradle · · pyramid · · ragdoll · · raycasting · ·
remove · · restitution · · rounded · · sensors · · sleeping ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stats · · stress · · stress2 · · stress3 · · timescale · ·
views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
code -n -d test/__compare__/examples-build.json test/__compare__/examples-dev.json
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.18.0...0.19.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.18.0`
Release notes for `0.18.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.18.0/README.md) for further information.
### Highlights
- **Up to ~40% performance improvement (on average measured over all examples, in Node on a Mac Air M1)**
- Replaces `Matter.Grid` with a faster and more efficient broadphase in `Matter.Detector`
- Reduced memory usage and garbage collection
- Resolves issues in `Matter.SAT` related to collision reuse
- Removes performance issues from `Matter.Grid`
- Improved collision accuracy
- Improved API and docs for collision modules
- Improved [documentation](https://brm.io/matter-js/docs/) pages
- Added note about avoiding Webpack [performance problems](https://github.com/liabru/matter-js/blob/master/README.md#install)
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.17.1...0.18.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.18.0/CHANGELOG.md) for a detailed list of changes.
### Migration ⌲
- Behaviour and similarity is in practice the same (a fractional difference from improved accuracy)
- API is the same other than:
- [Matter.Detector](https://brm.io/matter-js/docs/classes/Detector.html) replaces [Matter.Grid](https://brm.io/matter-js/docs/classes/Grid.html) (which is now deprecated but will remain for a short term)
- [render.options.showBroadphase](https://brm.io/matter-js/docs/classes/Render.html#property_options.showBroadphase) is deprecated (no longer implemented)
- [Matter.SAT](https://brm.io/matter-js/docs/classes/SAT.html) is renamed [Matter.Collision](https://brm.io/matter-js/docs/classes/Collision.html)
- [Matter.SAT.collides](https://brm.io/matter-js/docs/classes/SAT.html#method_collides) is now [Matter.Collision.collides](https://brm.io/matter-js/docs/classes/Collision.html#method_collides) with a slightly different set of arguments
### Comparison
Differences in behaviour, quality and performance against the previous release `0.17.1`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 43 examples against previous release matter-js@0.17.1
Behaviour 99.99% Similarity 99.98% Overlap -0.00%
Performance +40.62% Memory -6.18% Filesize -0.16% 77.73 KB
airFriction · · avalanche · ballPool · · bridge · · car · · catapult · ·
chains · · circleStack · · cloth · · collisionFiltering · · compositeManipulation ·
compound · · compoundStack · · concave · · constraints · doublePendulum · ·
events · · friction · · gravity · · gyro · · manipulation ·
mixed · · newtonsCradle · · pyramid · · ragdoll · · raycasting · ·
remove · · restitution · · rounded · · sensors · · sleeping ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stats · · stress · · stress2 · · stress3 · · timescale · ·
views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.17.1...0.18.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.17.0`
Release notes for `0.17.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.17.0/README.md) for further information.
### Highlights
- Added performance and stats monitoring overlays to `Matter.Render`
- See the [stats demo](https://brm.io/matter-js/demo/#stats) or enable [render.options.showPerformance](https://brm.io/matter-js/docs/classes/Render.html#property_options.showPerformance) and [render.options.showStats](https://brm.io/matter-js/docs/classes/Render.html#property_options.showStats)
- Stats shown include
- render frequency (e.g. `60 fps`)
- engine delta time (e.g. `16.66ms`)
- engine execution duration (e.g. `5.00ms`)
- render execution duration (e.g.` 0.40ms`)
- effective play speed (e.g. `1.00x` is real-time)
- various other engine internal stats for debugging
- Improved [documentation](https://brm.io/matter-js/docs/) pages
- Added [Common.setDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_setDecomp) and [Common.getDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_getDecomp) to fix [bundler issues](https://github.com/liabru/matter-js/issues/981)
- Added docs for all [Matter.Render options](https://brm.io/matter-js/docs/classes/Render.html#properties)
- Migrated usage of `Matter.World` over to `Matter.Composite` (more info in [docs](https://brm.io/matter-js/docs/classes/World.html))
- Migrated, deprecated and removed various old functionality (see the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for details)
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.16.1`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 37 examples against previous release matter-js@0.16.1
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compound · · compoundStack · · constraints · · events · · friction · ·
gyro · · manipulation · · mixed · · newtonsCradle · · pyramid · ·
ragdoll · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stats · · stress · · stress2 · · timescale · · views · ·
wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.16.0`
Release notes for `0.16.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.16.0/README.md) for further information.
### Highlights
- Changed external require method for `poly-decomp` ([882e07c](https://github.com/liabru/matter-js/commit/882e07c))
- Improved `Bodies.fromVertices` decomposition quality using `removeDuplicatePoints` ([#639](https://github.com/liabru/matter-js/pull/639))
- Added support for `>x.x.x` and `>=x.x.x` semver ranges in plugins ([0792716](https://github.com/liabru/matter-js/commit/0792716))
- Changed demo example select background colour for Windows ([matter-tools #5](https://github.com/liabru/matter-tools/pull/5))
- Updated demo to use latest [matter-tools](https://github.com/liabru/matter-tools) ([#33e8fe8](https://github.com/liabru/matter-js/commit/33e8fe8))
- Updated SVG and terrain examples to use `fetch` ([5551cd5](https://github.com/liabru/matter-js/commit/5551cd5))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.16.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.15.0`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.15.0 build on last run
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.15.0`
Release notes for `0.15.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.15.0/README.md) for further information.
### Highlights
- __Optimised performance up to ~30% boost vs. `0.14.2`__ ([#528](https://github.com/liabru/matter-js/pull/528)) ([#522](https://github.com/liabru/matter-js/pull/522)) ([#553](https://github.com/liabru/matter-js/pull/553))
- Added `Body.setCentre` ([2ec247b](https://github.com/liabru/matter-js/commit/2ec247b))
- Added `Constraint.pointAWorld` and `Constraint.pointBWorld` ([3c32969](https://github.com/liabru/matter-js/commit/3c32969))
- Changed default colour scheme ([d258411](https://github.com/liabru/matter-js/commit/d258411)) ([6dd5ec5](https://github.com/liabru/matter-js/commit/6dd5ec5))
- Fixed issues with decomp require ([0af1645](https://github.com/liabru/matter-js/commit/0af1645))
- Fixed issues with render pixel ratio ([d577477](https://github.com/liabru/matter-js/commit/d577477))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.15.0/CHANGELOG.md) for a detailed list of all changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.14.2`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.14.2 build on last run
Similarity 100% Performance +33.6% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.