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liabru-matter-js/RELEASE.md
2021-04-11 17:49:36 +01:00

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## ▲.●matter.js`0.17.0`
Release notes for `0.17.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.17.0/README.md) for further information.
### Highlights
- Added performance and stats monitoring overlays to `Matter.Render`
- See the [stats demo](https://brm.io/matter-js/demo/#stats) or enable [render.options.showPerformance](https://brm.io/matter-js/docs/classes/Render.html#property_options.showPerformance) and [render.options.showStats](https://brm.io/matter-js/docs/classes/Render.html#property_options.showStats)
- Stats shown include
- render frequency (e.g. `60 fps`)
- engine delta time (e.g. `16.66ms`)
- engine execution duration (e.g. `5.00ms`)
- render execution duration (e.g.` 0.40ms`)
- effective play speed (e.g. `1.00x` is real-time)
- various other engine internal stats for debugging
- Improved [documentation](https://brm.io/matter-js/docs/) pages
- Added [Common.setDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_setDecomp) and [Common.getDecomp](https://brm.io/matter-js/docs/classes/Common.html#method_getDecomp) to fix [bundler issues](https://github.com/liabru/matter-js/issues/981)
- Added docs for all [Matter.Render options](https://brm.io/matter-js/docs/classes/Render.html#properties)
- Migrated usage of `Matter.World` over to `Matter.Composite` (more info in [docs](https://brm.io/matter-js/docs/classes/World.html))
- Migrated, deprecated and removed various old functionality (see the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for details)
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.17.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.16.1`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 37 examples against previous release matter-js@0.16.1
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compound · · compoundStack · · constraints · · events · · friction · ·
gyro · · manipulation · · mixed · · newtonsCradle · · pyramid · ·
ragdoll · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stats · · stress · · stress2 · · timescale · · views · ·
wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.16.1...0.17.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.16.0`
Release notes for `0.16.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.16.0/README.md) for further information.
### Highlights
- Changed external require method for `poly-decomp` ([882e07c](https://github.com/liabru/matter-js/commit/882e07c))
- Improved `Bodies.fromVertices` decomposition quality using `removeDuplicatePoints` ([#639](https://github.com/liabru/matter-js/pull/639))
- Added support for `>x.x.x` and `>=x.x.x` semver ranges in plugins ([0792716](https://github.com/liabru/matter-js/commit/0792716))
- Changed demo example select background colour for Windows ([matter-tools #5](https://github.com/liabru/matter-tools/pull/5))
- Updated demo to use latest [matter-tools](https://github.com/liabru/matter-tools) ([#33e8fe8](https://github.com/liabru/matter-js/commit/33e8fe8))
- Updated SVG and terrain examples to use `fetch` ([5551cd5](https://github.com/liabru/matter-js/commit/5551cd5))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.16.0/CHANGELOG.md) for a detailed list of changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.15.0`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.15.0 build on last run
Similarity 100% Performance +0.00% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.15.0...0.16.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.
---
## ▲.●matter.js`0.15.0`
Release notes for `0.15.0`. See the release [readme](https://github.com/liabru/matter-js/blob/0.15.0/README.md) for further information.
### Highlights
- __Optimised performance up to ~30% boost vs. `0.14.2`__ ([#528](https://github.com/liabru/matter-js/pull/528)) ([#522](https://github.com/liabru/matter-js/pull/522)) ([#553](https://github.com/liabru/matter-js/pull/553))
- Added `Body.setCentre` ([2ec247b](https://github.com/liabru/matter-js/commit/2ec247b))
- Added `Constraint.pointAWorld` and `Constraint.pointBWorld` ([3c32969](https://github.com/liabru/matter-js/commit/3c32969))
- Changed default colour scheme ([d258411](https://github.com/liabru/matter-js/commit/d258411)) ([6dd5ec5](https://github.com/liabru/matter-js/commit/6dd5ec5))
- Fixed issues with decomp require ([0af1645](https://github.com/liabru/matter-js/commit/0af1645))
- Fixed issues with render pixel ratio ([d577477](https://github.com/liabru/matter-js/commit/d577477))
### Changes
See the release [compare page](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) and the [changelog](https://github.com/liabru/matter-js/blob/0.15.0/CHANGELOG.md) for a detailed list of all changes.
### Comparison
Differences in behaviour, quality and performance against the previous release `0.14.2`. For more information see [comparison method](https://github.com/liabru/matter-js/pull/794).
```ocaml
Output comparison of 41 examples against matter-js@0.14.2 build on last run
Similarity 100% Performance +33.6% Overlap +0.00%
airFriction · · avalanche · · ballPool · · bridge · · broadphase · · car · ·
catapult · · chains · · circleStack · · cloth · · collisionFiltering · ·
compositeManipulation · · compound · · compoundStack · · concave · · constraints · ·
doublePendulum · · events · · friction · · gravity · · gyro · ·
manipulation · · mixed · · newtonsCradle · · pyramid · · ragdoll · ·
raycasting · · restitution · · rounded · · sensors · · sleeping · ·
slingshot · · softBody · · sprites · · stack · · staticFriction · ·
stress · · stress2 · · timescale · · views · · wreckingBall · ·
where · no change extrinsics changed intrinsics changed
```
### Contributors
Many thanks to the [contributors](https://github.com/liabru/matter-js/compare/0.14.2...0.15.0) of this release, [past contributors](https://github.com/liabru/matter-js/graphs/contributors) as well those involved in the [community](https://github.com/liabru/matter-js/issues) for your input and support.