mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-23 09:26:51 -05:00
33 lines
No EOL
1 KiB
JavaScript
33 lines
No EOL
1 KiB
JavaScript
(function() {
|
|
|
|
var World = Matter.World,
|
|
Bodies = Matter.Bodies,
|
|
Composites = Matter.Composites,
|
|
Constraint = Matter.Constraint;
|
|
|
|
Example.catapult = function(demo) {
|
|
var engine = demo.engine,
|
|
world = engine.world;
|
|
|
|
var stack = Composites.stack(250, 255, 1, 6, 0, 0, function(x, y) {
|
|
return Bodies.rectangle(x, y, 30, 30);
|
|
});
|
|
|
|
var catapult = Bodies.rectangle(400, 520, 320, 20, { });
|
|
|
|
World.add(world, [
|
|
stack,
|
|
catapult,
|
|
Bodies.rectangle(250, 555, 20, 50, { isStatic: true }),
|
|
Bodies.circle(560, 100, 50, { density: 0.005 }),
|
|
Constraint.create({ bodyA: catapult, pointB: { x: 390, y: 580 } }),
|
|
Constraint.create({ bodyA: catapult, pointB: { x: 410, y: 580 } })
|
|
]);
|
|
|
|
var renderOptions = engine.render.options;
|
|
renderOptions.showCollisions = true;
|
|
renderOptions.showVelocity = true;
|
|
renderOptions.showAngleIndicator = true;
|
|
};
|
|
|
|
})(); |