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liabru-matter-js/examples/sensors.js
2015-12-28 21:38:09 +01:00

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2.1 KiB
JavaScript

(function() {
var World = Matter.World,
Bodies = Matter.Bodies,
Common = Matter.Common,
Events = Matter.Events;
Example.sensors = function(demo) {
var engine = demo.engine,
world = engine.world,
sceneEvents = demo.sceneEvents;
var redColor = '#C44D58',
greenColor = '#C7F464';
var collider = Bodies.rectangle(400, 300, 500, 50, {
isSensor: true,
isStatic: true,
render: {
strokeStyle: redColor,
fillStyle: 'transparent'
}
});
World.add(world, collider);
World.add(world,
Bodies.circle(400, 40, 30, {
render: {
strokeStyle: greenColor,
fillStyle: 'transparent'
}
})
);
sceneEvents.push(
Events.on(engine, 'collisionStart', function(event) {
var pairs = event.pairs;
for (var i = 0, j = pairs.length; i != j; ++i) {
var pair = pairs[i];
if (pair.bodyA === collider) {
pair.bodyB.render.strokeStyle = redColor;
} else if (pair.bodyB === collider) {
pair.bodyA.render.strokeStyle = redColor;
}
}
}),
Events.on(engine, 'collisionEnd', function(event) {
var pairs = event.pairs;
for (var i = 0, j = pairs.length; i != j; ++i) {
var pair = pairs[i];
if (pair.bodyA === collider) {
pair.bodyB.render.strokeStyle = greenColor;
} else if (pair.bodyB === collider) {
pair.bodyA.render.strokeStyle = greenColor;
}
}
})
);
var renderOptions = engine.render.options;
renderOptions.wireframes = false;
renderOptions.background = '#222';
renderOptions.showAngleIndicator = false;
};
})();