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Updated Gallery (markdown)
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> A list of projects that are using matter.js physics
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> A list of projects and papers that are using matter.js physics
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- [Les métamorphoses de Mr. Kalia](http://lab212.org/Les-metamorphoses-de-Mr-Kalia) by Lab212 for Google
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- [4ify](http://pauliescanlon.io/4ify-channel-4-rebrand-2/) by Supernatural for Channel 4
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- [Adobe Analytics Live Stream](http://adobefirehose.mediarain.com/) by Rain for Adobe
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- [Blood Sweat & Tools Interactive](http://bloodsweatandtools.discovery.ca/gamebench/) by Jam3 for Discovery
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- [Oracle OpenWorld Experiment](http://theappslab.com/2016/10/10/how-i-attended-oracle-openworld-2016/) by Ed Jones for Oracle
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- [Game of the Year](https://gameoftheyear.withgoogle.com/) by Google
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- [Tsum Tsum](https://www.facebook.com/instantgames/333446833797834) by Game Closure for Disney
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- [Sorry I Have No Filter](https://sorryihavenofilter.com/pages/about/) by Sagmeister & Walsh
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[Projects](#projects) ・ [Papers](#papers)
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### Projects
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- [Patrick Heng](https://patrickheng.com/) by Patrick Heng
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- [USELESS](https://useless.london/) by Nice and Serious
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- [Secret 7](https://secret-7.com/) by Goodness
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- [New Company](https://www.new.company/) by New Company
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- [Game of The Year](https://gameoftheyear.withgoogle.com/) by Google
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- [Pablo The Flamingo](https://pablotheflamingo.com/) by Nathan Gordon
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- [Les métamorphoses de Mr. Kalia](https://lab212.org/oeuvres/2:art/18/Les-metamorphoses-de-Mr-Kalia) by Lab212
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- [Phaser](https://phaser.io/) by Photon Storm
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- [Sorry I Have No Filter](https://sorryihavenofilter.com/pages/about/) by Jessica Walsh
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- [Fuse](https://fuse.blog/) by Fuse
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- [Glyphfinder](https://www.glyphfinder.com/) by überdosis
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- [Isolation](https://isolation.is/postcards/my-week) by sabato studio
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- [2020 Wrapped](https://2020.byspotify.com/) by Active Theory for Spotify
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- [@nyt_first_said visualization](https://maxbittker.github.io/clear-pipes/) by Max Bittker
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- [Standards](https://standards.site/) by Standards Manual
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- [G!theimagineers](https://www.gtheimagineers.com/en.html) by index studio
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- [Innotech](https://www.innotech.pt/) by Innotech
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- [Quadplay](https://github.com/morgan3d/quadplay) by Morgan McGuire
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- [Hex Engine](https://github.com/suchipi/hex-engine) by Lily Scott
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- [Cannes](https://cannes.gumgum.com/) by GumGum
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- [Explorable Physics](https://landgreen.github.io/physics/) by landgreen
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- [Genetic Playground](https://theochampion.github.io/genetic-playground/) by Théo Champion
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- [Adobe Analytics Live Stream](http://adobefirehose.mediarain.com/) by Rain for Adobe
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- [Oracle OpenWorld Experiment](http://theappslab.com/2016/10/10/how-i-attended-oracle-openworld-2016/) by Ed Jones for Oracle
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- [Tsum Tsum](https://lol.disney.com/games/tsum-tsum-app) by Disney
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- [RUNN](http://vibertthio.com/runn/) by Vibert Thio
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- [Turing Tumble Simulator](https://jessecrossen.github.io/ttsim/) by Jesse Crossen
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- [36 Days of Type](https://36days.reflektor.digital/letter/G) by Reflektor Digital
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- [Paddle Force](https://flobotron.itch.io/paddle-force) by Flobotron
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- [Studio Revelé](https://studiorevele.com/) by Studio Revelé
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- [Pablo The Flamingo](http://pablotheflamingo.com/) by Nathan Gordon
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- [SOLACE](http://www.rememberspook.com/) by Evan Boehm for Nexus Interactive Arts
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- [SOLACE](https://nexusstudios.com/work/solace/) by Evan Boehm for Nexus Interactive Arts
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- [masQueLaCara](https://medium.com/@zachlieberman/m%C3%A1s-que-la-cara-overview-48331a0202c0) by Zach Lieberman for Art Blocks Houston
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- [Les Animals](https://lesanimals.digital/#/a-propos) by Les Animals
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- [Analytica Projects](http://analyticaprojects.com/) by Analytica Alimentaria
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- [Analytica Projects](http://projects.analytica.international/) by Analytica Alimentaria
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- [Matter App](https://matterapp.com/) by Matter
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- [DAN PARIS](https://dan.paris/about) by DAN PARIS
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- [Computerized Forms](http://computerizedforms.com/our-place-studio-andy-rantzen/) by Daniel Givens
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- [MASSIVE ART](https://www.massiveart.com/) by MASSIVE ART
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- [Tendril](https://tendril.ca/) by Tendril
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- [Moving Image](http://movingimage.kr/en) by Arko Art Center
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- [MASSIVE ART](https://www.massiveart.com/ueber-uns) by MASSIVE ART
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- [Figma Physics](https://rsms.me/fun/ffysics/) by Rasmus Andersson
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- [Cedric Pereira](https://www.cedricpereira.com/) by Cedric Pereira
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- [Timothée Roussilhe](http://timroussilhe.com/) by Timothée Roussilhe
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- [BrickIt](http://apps.chenjingcheng.com/brickit/) by Chen Jingcheng
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- [Help Santa](http://helpsanta.panic.lv/) by WARP for Panic
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- [Overbount](http://overbount.me/) by Lynxerious
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- [Habemus](https://habemus.io/) by Habemus
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- [IsJackWild](http://www.isjackwild.com/) by Jack Wild
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- [Multiplayer Pool](https://libertylocked.me) by Wenchao Wang
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- [Falling Balls + DQN](http://web.sfc.keio.ac.jp/~t15704yn/falling/index.html) by seann999
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- [Goblins and Grottos](http://store.steampowered.com/app/389190) by Psychic Software
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- [#GIFMYLIVE](http://bonhommeparis.com/en/projects/arte-gifmylive) by Bonhomme for Arte
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- [#GIFMYLIVE](https://bonhommeparis.com/en/arte-gifmylive/) by Bonhomme for Arte
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- [Hype](http://tumult.com/hype/pro/) by Tumult
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- [Visual Chemical Engineering](http://visualchemeng.com/) by Andrew D. McGuire
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- [Carbure Digital Workshop](http://carbure.co/) by Carbure
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- [Department](https://department.se/) by Department
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- [Twitterpile](https://www.twitterpile.net/) by Liam Butler
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- [Splash Brothers](http://jambert.co/splash.html) by Joseph Lambert
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- [Air Hockey AI](https://github.com/wybiral/air-hockey) by Davy Wybiral
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- [Magic Keyboard](http://magickeyboard.io/) by Feross
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- [Obie Awards](http://www.obieawards.com/2016-splash/) by Athletics
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- [Leg Work Studio](http://www.legworkstudio.com/home/recognition) by Leg Work
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- [Snowdrop](http://antique-dealer-duck-43581.bitballoon.com/) by Kenneth Cooney
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- [Trophy Smasher](http://grindselect.com/trophy/game) by Kyle Stetz for Grind Select
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- [Pelada](https://gabrielmfadt.wordpress.com/tag/matter-js/) by Gabriel Gianordoli
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- [Labyrinth Game](https://vine.co/v/OjYTwi1gdB1) by Jaume Sanchez Elias
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- [Powermate and Physics](https://vine.co/v/OjXaEzivvJe) by Jaume Sanchez Elias
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- [React Game Kit](https://github.com/FormidableLabs/react-game-kit) by Formidable Labs
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- [Stage.js](http://piqnt.com/stage.js/) by Piqnt
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- [Apple Day](http://www.wearesupernatural.com/2015/10/21/does-physics-matter-js/) by Supernatural
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- [DEO's Love Greeting](http://love.deo.se/) by Kvartetten DEO
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- [Crafty Matter](https://github.com/demipel8/craftymatter) by Demi - Alvaro Martinez de Miguel
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- [Typescript Bindings](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/matter-js) by DefinitelyTyped
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- [Paper.js + Matter.js](http://superblob.org/) by Andrei Antonescu
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- [Matter.js in Tizen](https://developer.tizen.org/community/tip-tech/matter.js-2d-physics-library-tizen) by Bartłomiej Bartel
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- [Santa Workout](http://christmasexperiments.com/experiments/5) by Bruno Simon
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- [Happy New Year](http://www.dvtk.us/projets/misc-happynewyear/index.html) by DVTK for Kenzo Paris
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- [Evolutionary Design of Mechanical Linkages](https://canvas.harvard.edu/files/2030972/download?download_frd=1&verifier=WLwW02l7ae7qin8hgxyOg0nzCP2xrfocXdv2oX7C)
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by Amanda Ghassaei, Joy Ming
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- [Server-Side Type Profiling for Optimizing
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Client-Side JavaScript Engines](https://www.cs.ucsb.edu/~mkedlaya/DLS15.pdf)
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Client-Side JavaScript Engines](https://sites.cs.ucsb.edu/~benh/research/papers/kedlaya15server.pdf)
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by Madhukar N. Kedlaya, Behnam Robatmili, Ben Hardekopf
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- [Shorter Wait Times: The Effects of Various Loading Screens on Perceived Performance](http://infosci.cornell.edu/sites/default/files/chi_perceived_performance.pdf)
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- [Shorter Wait Times: The Effects of Various Loading Screens on Perceived Performance](https://hohenstein.infosci.cornell.edu/files/lbw0205-hohenstein.pdf)
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by Jess Hohenstein, Hani Khan, Kramer Canfield, Sam Tung, Rocio Perez Cano
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- [Usage of Physics Engines for UI Design in NexusUI](http://eecs.qmul.ac.uk/~keno/65.pdf)
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by Chase Mitchusson, Anthony T. Marasco, Jesse Allison
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- [Customised Floating Neighbourhoods: Design Interfaces for Non-experts and Designers to explore Emergent Floating Formations](https://kar.kent.ac.uk/68959/1/AS6305255847485441527340422840_content.pdf)
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by Buš, Peter and Treyer, Lukas and Tartar, Ayça
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- [Orbital Construction: Swarms of Simple Robots Building Enclosures](https://ieeexplore.ieee.org/abstract/document/8599547)
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by Andrew Vardy
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by Andrew Vardy
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- [Digital Suprematism Using Internet Browsers as a New Architectonic Medium](http://cumincad.scix.net/data/works/att/acadia19_278.pdf)
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by Galo Cañizares
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- [Learning to build physical structures better over time](https://cogsci.mindmodeling.org/2020/papers/0024/0024.pdf)
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by Will McCarthy, David Kirsh, Judith Fan
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