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denoland-deno/cli/js/lib.deno.ns.d.ts

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// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
declare namespace Deno {
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/** A set of error constructors that are raised by Deno APIs. */
export const errors: {
NotFound: ErrorConstructor;
PermissionDenied: ErrorConstructor;
ConnectionRefused: ErrorConstructor;
ConnectionReset: ErrorConstructor;
ConnectionAborted: ErrorConstructor;
NotConnected: ErrorConstructor;
AddrInUse: ErrorConstructor;
AddrNotAvailable: ErrorConstructor;
BrokenPipe: ErrorConstructor;
AlreadyExists: ErrorConstructor;
InvalidData: ErrorConstructor;
TimedOut: ErrorConstructor;
Interrupted: ErrorConstructor;
WriteZero: ErrorConstructor;
UnexpectedEof: ErrorConstructor;
BadResource: ErrorConstructor;
Http: ErrorConstructor;
Busy: ErrorConstructor;
};
/** The current process id of the runtime. */
export const pid: number;
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/** Reflects the `NO_COLOR` environment variable.
*
* See: https://no-color.org/ */
export const noColor: boolean;
export interface TestDefinition {
fn: () => void | Promise<void>;
name: string;
ignore?: boolean;
/** Check that the number of async completed ops after the test is the same
* as number of dispatched ops. Defaults to true.*/
sanitizeOps?: boolean;
/** Ensure the test case does not "leak" resources - ie. the resource table
* after the test has exactly the same contents as before the test. Defaults
* to true. */
sanitizeResources?: boolean;
}
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
* `fn` can be async if required.
* ```ts
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test({
* name: "example test",
* fn(): void {
* assertEquals("world", "world");
* },
* });
*
* Deno.test({
* name: "example ignored test",
* ignore: Deno.build.os === "windows"
* fn(): void {
* // This test is ignored only on Windows machines
* },
* });
*
* Deno.test({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* }
* });
* ```
*/
export function test(t: TestDefinition): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module.
* `fn` can be async if required.
*
* ```ts
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test("My test description", ():void => {
* assertEquals("hello", "hello");
* });
*
* Deno.test("My async test description", async ():Promise<void> => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* });
* ```
* */
export function test(name: string, fn: () => void | Promise<void>): void;
/** Exit the Deno process with optional exit code. If no exit code is supplied
* then Deno will exit with return code of 0.
*
* ```ts
* Deno.exit(5);
* ```
*/
export function exit(code?: number): never;
export const env: {
/** Retrieve the value of an environment variable. Returns undefined if that
* key doesn't exist.
*
* ```ts
* console.log(Deno.env.get("HOME")); // e.g. outputs "/home/alice"
* console.log(Deno.env.get("MADE_UP_VAR")); // outputs "Undefined"
* ```
* Requires `allow-env` permission. */
get(key: string): string | undefined;
/** Set the value of an environment variable.
*
* ```ts
* Deno.env.set("SOME_VAR", "Value"));
* Deno.env.get("SOME_VAR"); // outputs "Value"
* ```
*
* Requires `allow-env` permission. */
set(key: string, value: string): void;
/** Returns a snapshot of the environment variables at invocation.
*
* ```ts
* Deno.env.set("TEST_VAR", "A");
* const myEnv = Deno.env.toObject();
* console.log(myEnv.SHELL);
* Deno.env.set("TEST_VAR", "B");
* console.log(myEnv.TEST_VAR); // outputs "A"
* ```
*
* Requires `allow-env` permission. */
toObject(): { [index: string]: string };
};
/**
* Returns the path to the current deno executable.
*
* ```ts
* console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno"
* ```
*
* Requires `allow-read` permission.
*/
export function execPath(): string;
/**
* Change the current working directory to the specified path.
*
* ```ts
* Deno.chdir("/home/userA");
* Deno.chdir("../userB");
* Deno.chdir("C:\\Program Files (x86)\\Java");
* ```
*
* Throws `Deno.errors.NotFound` if directory not found.
* Throws `Deno.errors.PermissionDenied` if the user does not have access
* rights
*
* Requires --allow-read.
*/
export function chdir(directory: string): void;
/**
* Return a string representing the current working directory.
*
* If the current directory can be reached via multiple paths (due to symbolic
* links), `cwd()` may return any one of them.
*
* ```ts
* const currentWorkingDirectory = Deno.cwd();
* ```
*
* Throws `Deno.errors.NotFound` if directory not available.
*
* Requires --allow-read
*/
export function cwd(): string;
export enum SeekMode {
Start = 0,
Current = 1,
End = 2,
}
export interface Reader {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
* bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may
* use all of `p` as scratch space during the call. If some data is
* available but not `p.byteLength` bytes, `read()` conventionally resolves
* to what is available instead of waiting for more.
*
* When `read()` encounters end-of-file condition, it resolves to EOF
* (`null`).
*
* When `read()` encounters an error, it rejects with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the EOF (`null`). Doing so correctly handles I/O errors that
* happen after reading some bytes and also both of the allowed EOF
* behaviors.
*
* Implementations should not retain a reference to `p`.
*
* Use Deno.iter() to turn a Reader into an AsyncIterator.
*/
read(p: Uint8Array): Promise<number | null>;
}
export interface ReaderSync {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
* of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` returns `n` < `p.byteLength`, it may use
* all of `p` as scratch space during the call. If some data is available
* but not `p.byteLength` bytes, `read()` conventionally returns what is
* available instead of waiting for more.
*
* When `readSync()` encounters end-of-file condition, it returns EOF
* (`null`).
*
* When `readSync()` encounters an error, it throws with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the EOF (`null`). Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations should not retain a reference to `p`.
*
* Use Deno.iterSync() to turn a ReaderSync into an Iterator.
*/
readSync(p: Uint8Array): number | null;
}
export interface Writer {
/** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
* resolves to the number of bytes written from `p` (`0` <= `n` <=
* `p.byteLength`) or reject with the error encountered that caused the
* write to stop early. `write()` must reject with a non-null error if
* would resolve to `n` < `p.byteLength`. `write()` must not modify the
* slice data, even temporarily.
*
* Implementations should not retain a reference to `p`.
*/
write(p: Uint8Array): Promise<number>;
}
export interface WriterSync {
/** Writes `p.byteLength` bytes from `p` to the underlying data
* stream. It returns the number of bytes written from `p` (`0` <= `n`
* <= `p.byteLength`) and any error encountered that caused the write to
* stop early. `writeSync()` must throw a non-null error if it returns `n` <
* `p.byteLength`. `writeSync()` must not modify the slice data, even
* temporarily.
*
* Implementations should not retain a reference to `p`.
*/
writeSync(p: Uint8Array): number;
}
export interface Closer {
close(): void;
}
export interface Seeker {
/** Seek sets the offset for the next `read()` or `write()` to offset,
* interpreted according to `whence`: `Start` means relative to the
* start of the file, `Current` means relative to the current offset,
* and `End` means relative to the end. Seek resolves to the new offset
* relative to the start of the file.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
* It returns the number of cursor position.
*/
seek(offset: number, whence: SeekMode): Promise<number>;
}
export interface SeekerSync {
/** Seek sets the offset for the next `readSync()` or `writeSync()` to
* offset, interpreted according to `whence`: `Start` means relative
* to the start of the file, `Current` means relative to the current
* offset, and `End` means relative to the end.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
*/
seekSync(offset: number, whence: SeekMode): number;
}
/** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or
* an error occurs. It resolves to the number of bytes copied or rejects with
* the first error encountered while copying.
*
* ```ts
* const source = await Deno.open("my_file.txt");
* const buffer = new Deno.Buffer()
* const bytesCopied1 = await Deno.copy(source, Deno.stdout);
* const bytesCopied2 = await Deno.copy(source, buffer);
* ```
*
* @param src The source to copy from
* @param dst The destination to copy to
* @param options Can be used to tune size of the buffer. Default size is 32kB
*/
export function copy(
src: Reader,
dst: Writer,
options?: {
bufSize?: number;
}
): Promise<number>;
/** Turns a Reader, `r`, into an async iterator.
*
* ```ts
* let f = await Deno.open("/etc/passwd");
* for await (const chunk of Deno.iter(f)) {
* console.log(chunk);
* }
* f.close();
* ```
*
* Second argument can be used to tune size of a buffer.
* Default size of the buffer is 32kB.
*
* ```ts
* let f = await Deno.open("/etc/passwd");
* const iter = Deno.iter(f, {
* bufSize: 1024 * 1024
* });
* for await (const chunk of iter) {
* console.log(chunk);
* }
* f.close();
* ```
*
* Iterator uses an internal buffer of fixed size for efficiency; it returns
* a view on that buffer on each iteration. It is therefore caller's
* responsibility to copy contents of the buffer if needed; otherwise the
* next iteration will overwrite contents of previously returned chunk.
*/
export function iter(
r: Reader,
options?: {
bufSize?: number;
}
): AsyncIterableIterator<Uint8Array>;
/** Turns a ReaderSync, `r`, into an iterator.
*
* ```ts
* let f = Deno.openSync("/etc/passwd");
* for (const chunk of Deno.iterSync(reader)) {
* console.log(chunk);
* }
* f.close();
* ```
*
* Second argument can be used to tune size of a buffer.
* Default size of the buffer is 32kB.
*
* ```ts
* let f = await Deno.open("/etc/passwd");
* const iter = Deno.iterSync(f, {
* bufSize: 1024 * 1024
* });
* for (const chunk of iter) {
* console.log(chunk);
* }
* f.close();
* ```
*
* Iterator uses an internal buffer of fixed size for efficiency; it returns
* a view on that buffer on each iteration. It is therefore caller's
* responsibility to copy contents of the buffer if needed; otherwise the
* next iteration will overwrite contents of previously returned chunk.
*/
export function iterSync(
r: ReaderSync,
options?: {
bufSize?: number;
}
): IterableIterator<Uint8Array>;
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/** Synchronously open a file and return an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* ```ts
* const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
* ```
*
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* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function openSync(path: string, options?: OpenOptions): File;
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/** Open a file and resolve to an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* ```ts
* const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
* ```
*
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* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function open(path: string, options?: OpenOptions): Promise<File>;
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/** Creates a file if none exists or truncates an existing file and returns
* an instance of `Deno.File`.
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*
* ```ts
* const file = Deno.createSync("/foo/bar.txt");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
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*/
export function createSync(path: string): File;
/** Creates a file if none exists or truncates an existing file and resolves to
* an instance of `Deno.File`.
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*
* ```ts
* const file = await Deno.create("/foo/bar.txt");
* ```
*
* Requires `allow-read` and `allow-write` permissions.
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*/
export function create(path: string): Promise<File>;
/** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Returns either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This does
* not indicate EOF.
*
* ```ts
* // if "/foo/bar.txt" contains the text "hello world":
* const file = Deno.openSync("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
* ```
*/
export function readSync(rid: number, buffer: Uint8Array): number | null;
/** Read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Resolves to either the number of bytes read during the operation or EOF
* (`null`) if there was nothing more to read.
*
* It is possible for a read to successfully return with `0` bytes. This does
* not indicate EOF.
*
* ```ts
* // if "/foo/bar.txt" contains the text "hello world":
* const file = await Deno.open("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
* ```
*/
export function read(rid: number, buffer: Uint8Array): Promise<number | null>;
/** Synchronously write to the resource ID (`rid`) the contents of the array
* buffer (`data`).
*
* Returns the number of bytes written.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = Deno.openSync("/foo/bar.txt");
* const bytesWritten = Deno.writeSync(file.rid, data); // 11
* Deno.close(file.rid);
* ```
*/
export function writeSync(rid: number, data: Uint8Array): number;
/** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
*
* Resolves to the number of bytes written.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = await Deno.open("/foo/bar.txt");
* const bytesWritten = await Deno.write(file.rid, data); // 11
* Deno.close(file.rid);
* ```
*/
export function write(rid: number, data: Uint8Array): Promise<number>;
/** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
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* given by `whence`. The new position within the resource (bytes from the
* start) is returned.
*
* ```ts
* const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
* Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
* // advance cursor 6 bytes
* const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* file.readSync(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
* ```
*
* The seek modes work as follows:
*
* ```ts
* // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* // Seek 6 bytes from the start of the file
* console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6"
* // Seek 2 more bytes from the current position
* console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
* ```
*/
export function seekSync(
rid: number,
offset: number,
whence: SeekMode
): number;
/** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
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* The call resolves to the new position within the resource (bytes from the start).
*
* ```ts
* const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
* await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
* // advance cursor 6 bytes
* const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* await file.read(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
* ```
*
* The seek modes work as follows:
*
* ```ts
* // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* // Seek 6 bytes from the start of the file
* console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6"
* // Seek 2 more bytes from the current position
* console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8"
* // Seek backwards 2 bytes from the end of the file
* console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
* ```
*/
export function seek(
rid: number,
offset: number,
whence: SeekMode
): Promise<number>;
/** Close the given resource ID (rid) which has been previously opened, such
* as via opening or creating a file. Closing a file when you are finished
* with it is important to avoid leaking resources.
*
* ```ts
* const file = await Deno.open("my_file.txt");
* // do work with "file" object
* Deno.close(file.rid);
* ````
*/
export function close(rid: number): void;
/** The Deno abstraction for reading and writing files. */
export class File
implements
Reader,
ReaderSync,
Writer,
WriterSync,
Seeker,
SeekerSync,
Closer {
readonly rid: number;
constructor(rid: number);
write(p: Uint8Array): Promise<number>;
writeSync(p: Uint8Array): number;
read(p: Uint8Array): Promise<number | null>;
readSync(p: Uint8Array): number | null;
seek(offset: number, whence: SeekMode): Promise<number>;
seekSync(offset: number, whence: SeekMode): number;
close(): void;
}
/** A handle for `stdin`. */
export const stdin: Reader & ReaderSync & Closer & { rid: number };
/** A handle for `stdout`. */
export const stdout: Writer & WriterSync & Closer & { rid: number };
/** A handle for `stderr`. */
export const stderr: Writer & WriterSync & Closer & { rid: number };
export interface OpenOptions {
/** Sets the option for read access. This option, when `true`, means that the
* file should be read-able if opened. */
read?: boolean;
/** Sets the option for write access. This option, when `true`, means that
* the file should be write-able if opened. If the file already exists,
* any write calls on it will overwrite its contents, by default without
* truncating it. */
write?: boolean;
/**Sets the option for the append mode. This option, when `true`, means that
* writes will append to a file instead of overwriting previous contents.
* Note that setting `{ write: true, append: true }` has the same effect as
* setting only `{ append: true }`. */
append?: boolean;
/** Sets the option for truncating a previous file. If a file is
* successfully opened with this option set it will truncate the file to `0`
* size if it already exists. The file must be opened with write access
* for truncate to work. */
truncate?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path. Requires write or append access to be
* used. */
create?: boolean;
/** Defaults to `false`. If set to `true`, no file, directory, or symlink is
* allowed to exist at the target location. Requires write or append
* access to be used. When createNew is set to `true`, create and truncate
* are ignored. */
createNew?: boolean;
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/** Permissions to use if creating the file (defaults to `0o666`, before
* the process's umask).
* Ignored on Windows. */
mode?: number;
}
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/**
*
* Check if a given resource id (`rid`) is a TTY.
*
* ```ts
* // This example is system and context specific
* const nonTTYRid = Deno.openSync("my_file.txt").rid;
* const ttyRid = Deno.openSync("/dev/tty6").rid;
* console.log(Deno.isatty(nonTTYRid)); // false
* console.log(Deno.isatty(ttyRid)); // true
* Deno.close(nonTTYRid);
* Deno.close(ttyRid);
* ```
*/
export function isatty(rid: number): boolean;
/** A variable-sized buffer of bytes with `read()` and `write()` methods.
*
* Deno.Buffer is almost always used with some I/O like files and sockets. It
* allows one to buffer up a download from a socket. Buffer grows and shrinks
* as necessary.
*
* Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
* created in 2009 before JavaScript had the concept of ArrayBuffers. It's
* simply a non-standard ArrayBuffer.
*
* ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
* of ArrayBuffer.
*
* Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
export class Buffer implements Reader, ReaderSync, Writer, WriterSync {
constructor(ab?: ArrayBuffer);
/** Returns a slice holding the unread portion of the buffer.
*
* The slice is valid for use only until the next buffer modification (that
* is, only until the next call to a method like `read()`, `write()`,
* `reset()`, or `truncate()`). The slice aliases the buffer content at
* least until the next buffer modification, so immediate changes to the
* slice will affect the result of future reads. */
bytes(): Uint8Array;
/** Returns whether the unread portion of the buffer is empty. */
empty(): boolean;
/** A read only number of bytes of the unread portion of the buffer. */
readonly length: number;
/** The read only capacity of the buffer's underlying byte slice, that is,
* the total space allocated for the buffer's data. */
readonly capacity: number;
/** Discards all but the first `n` unread bytes from the buffer but
* continues to use the same allocated storage. It throws if `n` is
* negative or greater than the length of the buffer. */
truncate(n: number): void;
/** Resets the buffer to be empty, but it retains the underlying storage for
* use by future writes. `.reset()` is the same as `.truncate(0)`. */
reset(): void;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Returns the number of bytes read. If the buffer has no data to
* return, the return is EOF (`null`). */
readSync(p: Uint8Array): number | null;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Resolves to the number of bytes read. If the buffer has no
* data to return, resolves to EOF (`null`).
*
* NOTE: This methods reads bytes sychronously; it's provided for
* compatibility with `Reader` interfaces.
*/
read(p: Uint8Array): Promise<number | null>;
writeSync(p: Uint8Array): number;
/** NOTE: This methods writes bytes sychronously; it's provided for
* compatibility with `Writer` interface. */
write(p: Uint8Array): Promise<number>;
/** Grows the buffer's capacity, if necessary, to guarantee space for
* another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
* the buffer without another allocation. If `n` is negative, `.grow()` will
* throw. If the buffer can't grow it will throw an error.
*
* Based on Go Lang's
* [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
grow(n: number): void;
/** Reads data from `r` until EOF (`null`) and appends it to the buffer,
* growing the buffer as needed. It resolves to the number of bytes read.
* If the buffer becomes too large, `.readFrom()` will reject with an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFrom(r: Reader): Promise<number>;
/** Reads data from `r` until EOF (`null`) and appends it to the buffer,
* growing the buffer as needed. It returns the number of bytes read. If the
* buffer becomes too large, `.readFromSync()` will throw an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFromSync(r: ReaderSync): number;
}
/** Read Reader `r` until EOF (`null`) and resolve to the content as
* Uint8Array`.
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*
* ```ts
* // Example from stdin
* const stdinContent = await Deno.readAll(Deno.stdin);
*
* // Example from file
* const file = await Deno.open("my_file.txt", {read: true});
* const myFileContent = await Deno.readAll(file);
* Deno.close(file.rid);
*
* // Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = await Deno.readAll(reader);
* ```
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*/
export function readAll(r: Reader): Promise<Uint8Array>;
/** Synchronously reads Reader `r` until EOF (`null`) and returns the content
* as `Uint8Array`.
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*
* ```ts
* // Example from stdin
* const stdinContent = Deno.readAllSync(Deno.stdin);
*
* // Example from file
* const file = Deno.openSync("my_file.txt", {read: true});
* const myFileContent = Deno.readAllSync(file);
* Deno.close(file.rid);
*
* // Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = Deno.readAllSync(reader);
* ```
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*/
export function readAllSync(r: ReaderSync): Uint8Array;
/** Write all the content of the array buffer (`arr`) to the writer (`w`).
*
* ```ts
* // Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* await Deno.writeAll(Deno.stdout, contentBytes);
*
* // Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = await Deno.open('test.file', {write: true});
* await Deno.writeAll(file, contentBytes);
* Deno.close(file.rid);
*
* // Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* await Deno.writeAll(writer, contentBytes);
* console.log(writer.bytes().length); // 11
* ```
*/
export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;
/** Synchronously write all the content of the array buffer (`arr`) to the
* writer (`w`).
*
* ```ts
* // Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* Deno.writeAllSync(Deno.stdout, contentBytes);
*
* // Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = Deno.openSync('test.file', {write: true});
* Deno.writeAllSync(file, contentBytes);
* Deno.close(file.rid);
*
* // Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* Deno.writeAllSync(writer, contentBytes);
* console.log(writer.bytes().length); // 11
* ```
*/
export function writeAllSync(w: WriterSync, arr: Uint8Array): void;
export interface MkdirOptions {
/** Defaults to `false`. If set to `true`, means that any intermediate
* directories will also be created (as with the shell command `mkdir -p`).
* Intermediate directories are created with the same permissions.
* When recursive is set to `true`, succeeds silently (without changing any
* permissions) if a directory already exists at the path, or if the path
* is a symlink to an existing directory. */
recursive?: boolean;
/** Permissions to use when creating the directory (defaults to `0o777`,
* before the process's umask).
* Ignored on Windows. */
mode?: number;
}
/** Synchronously creates a new directory with the specified path.
*
* ```ts
* Deno.mkdirSync("new_dir");
* Deno.mkdirSync("nested/directories", { recursive: true });
* Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
* ```
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*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdirSync(path: string, options?: MkdirOptions): void;
/** Creates a new directory with the specified path.
*
* ```ts
* await Deno.mkdir("new_dir");
* await Deno.mkdir("nested/directories", { recursive: true });
* await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
* ```
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*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdir(path: string, options?: MkdirOptions): Promise<void>;
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export interface MakeTempOptions {
/** Directory where the temporary directory should be created (defaults to
* the env variable TMPDIR, or the system's default, usually /tmp). */
dir?: string;
/** String that should precede the random portion of the temporary
* directory's name. */
prefix?: string;
/** String that should follow the random portion of the temporary
* directory's name. */
suffix?: string;
}
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/** Synchronously creates a new temporary directory in the default directory
* for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
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* The full path to the newly created directory is returned.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* ```ts
* const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76
* const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
* ```
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
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export function makeTempDirSync(options?: MakeTempOptions): string;
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/** Creates a new temporary directory in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
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* This call resolves to the full path to the newly created directory.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* ```ts
* const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76
* const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
* ```
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
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export function makeTempDir(options?: MakeTempOptions): Promise<string>;
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/** Synchronously creates a new temporary file in the default directory for
* temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
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* The full path to the newly created file is returned.
*
* Multiple programs calling this function simultaneously will create different
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* files. It is the caller's responsibility to remove the file when no longer
* needed.
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*
* ```ts
* const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
* const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
* ```
*
* Requires `allow-write` permission. */
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export function makeTempFileSync(options?: MakeTempOptions): string;
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/** Creates a new temporary file in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
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* This call resolves to the full path to the newly created file.
*
* Multiple programs calling this function simultaneously will create different
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* files. It is the caller's responsibility to remove the file when no longer
* needed.
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*
* ```ts
* const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2
* const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098
* ```
*
* Requires `allow-write` permission. */
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export function makeTempFile(options?: MakeTempOptions): Promise<string>;
/** Synchronously changes the permission of a specific file/directory of
* specified path. Ignores the process's umask.
*
* ```ts
* Deno.chmodSync("/path/to/file", 0o666);
* ```
*
* For a full description, see [chmod](#chmod)
*
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* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmodSync(path: string, mode: number): void;
/** Changes the permission of a specific file/directory of specified path.
* Ignores the process's umask.
*
* ```ts
* await Deno.chmod("/path/to/file", 0o666);
* ```
*
* The mode is a sequence of 3 octal numbers. The first/left-most number
* specifies the permissions for the owner. The second number specifies the
* permissions for the group. The last/right-most number specifies the
* permissions for others. For example, with a mode of 0o764, the owner (7) can
* read/write/execute, the group (6) can read/write and everyone else (4) can
* read only.
*
* | Number | Description |
* | ------ | ----------- |
* | 7 | read, write, and execute |
* | 6 | read and write |
* | 5 | read and execute |
* | 4 | read only |
* | 3 | write and execute |
* | 2 | write only |
* | 1 | execute only |
* | 0 | no permission |
*
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* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmod(path: string, mode: number): Promise<void>;
/** Synchronously change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* ```ts
* Deno.chownSync("myFile.txt", 1000, 1002);
* ```
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chownSync(path: string, uid: number, gid: number): void;
/** Change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* ```ts
* await Deno.chown("myFile.txt", 1000, 1002);
* ```
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chown(path: string, uid: number, gid: number): Promise<void>;
export interface RemoveOptions {
/** Defaults to `false`. If set to `true`, path will be removed even if
* it's a non-empty directory. */
recursive?: boolean;
}
/** Synchronously removes the named file or directory.
*
* ```ts
* Deno.removeSync("/path/to/empty_dir/or/file");
* Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
* ```
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function removeSync(path: string, options?: RemoveOptions): void;
/** Removes the named file or directory.
*
* ```ts
* await Deno.remove("/path/to/empty_dir/or/file");
* await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
* ```
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function remove(path: string, options?: RemoveOptions): Promise<void>;
/** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
* directories. If `newpath` already exists and is not a directory,
* `renameSync()` replaces it. OS-specific restrictions may apply when
* `oldpath` and `newpath` are in different directories.
*
* ```ts
* Deno.renameSync("old/path", "new/path");
* ```
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permissions. */
export function renameSync(oldpath: string, newpath: string): void;
/** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories.
* If `newpath` already exists and is not a directory, `rename()` replaces it.
* OS-specific restrictions may apply when `oldpath` and `newpath` are in
* different directories.
*
* ```ts
* await Deno.rename("old/path", "new/path");
* ```
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permission. */
export function rename(oldpath: string, newpath: string): Promise<void>;
/** Synchronously reads and returns the entire contents of a file as utf8 encoded string
* encoded string. Reading a directory returns an empty string.
*
* ```ts
* const data = Deno.readTextFileSync("hello.txt");
* console.log(data);
* ```
*
* Requires `allow-read` permission. */
export function readTextFileSync(path: string): string;
/** Asynchronously reads and returns the entire contents of a file as a utf8
* encoded string. Reading a directory returns an empty data array.
*
* ```ts
* const data = await Deno.readTextFile("hello.txt");
* console.log(data);
* ```
*
* Requires `allow-read` permission. */
export function readTextFile(path: string): Promise<string>;
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/** Synchronously reads and returns the entire contents of a file as an array
* of bytes. `TextDecoder` can be used to transform the bytes to string if
* required. Reading a directory returns an empty data array.
*
* ```ts
* const decoder = new TextDecoder("utf-8");
* const data = Deno.readFileSync("hello.txt");
* console.log(decoder.decode(data));
* ```
*
* Requires `allow-read` permission. */
export function readFileSync(path: string): Uint8Array;
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/** Reads and resolves to the entire contents of a file as an array of bytes.
* `TextDecoder` can be used to transform the bytes to string if required.
* Reading a directory returns an empty data array.
*
* ```ts
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello.txt");
* console.log(decoder.decode(data));
* ```
*
* Requires `allow-read` permission. */
export function readFile(path: string): Promise<Uint8Array>;
/** A FileInfo describes a file and is returned by `stat`, `lstat`,
* `statSync`, `lstatSync`. */
export interface FileInfo {
/** True if this is info for a regular file. Mutually exclusive to
* `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
isFile: boolean;
/** True if this is info for a regular directory. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isSymlink`. */
isDirectory: boolean;
/** True if this is info for a symlink. Mutually exclusive to
* `FileInfo.isFile` and `FileInfo.isDirectory`. */
isSymlink: boolean;
/** The size of the file, in bytes. */
size: number;
/** The last modification time of the file. This corresponds to the `mtime`
* field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
* may not be available on all platforms. */
mtime: Date | null;
/** The last access time of the file. This corresponds to the `atime`
* field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
* be available on all platforms. */
atime: Date | null;
/** The creation time of the file. This corresponds to the `birthtime`
* field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
* not be available on all platforms. */
birthtime: Date | null;
/** ID of the device containing the file.
*
* _Linux/Mac OS only._ */
dev: number | null;
/** Inode number.
*
* _Linux/Mac OS only._ */
ino: number | null;
/** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
*
* The underlying raw `st_mode` bits that contain the standard Unix
* permissions for this file/directory. */
mode: number | null;
/** Number of hard links pointing to this file.
*
* _Linux/Mac OS only._ */
nlink: number | null;
/** User ID of the owner of this file.
*
* _Linux/Mac OS only._ */
uid: number | null;
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/** Group ID of the owner of this file.
*
* _Linux/Mac OS only._ */
gid: number | null;
/** Device ID of this file.
*
* _Linux/Mac OS only._ */
rdev: number | null;
/** Blocksize for filesystem I/O.
*
* _Linux/Mac OS only._ */
blksize: number | null;
/** Number of blocks allocated to the file, in 512-byte units.
*
* _Linux/Mac OS only._ */
blocks: number | null;
}
/** Returns absolute normalized path, with symbolic links resolved.
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*
* ```ts
* // e.g. given /home/alice/file.txt and current directory /home/alice
* Deno.symlinkSync("file.txt", "symlink_file.txt");
* const realPath = Deno.realPathSync("./file.txt");
* const realSymLinkPath = Deno.realPathSync("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
* ```
*
* Requires `allow-read` permission. */
export function realPathSync(path: string): string;
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/** Resolves to the absolute normalized path, with symbolic links resolved.
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*
* ```ts
* // e.g. given /home/alice/file.txt and current directory /home/alice
* await Deno.symlink("file.txt", "symlink_file.txt");
* const realPath = await Deno.realPath("./file.txt");
* const realSymLinkPath = await Deno.realPath("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); // outputs "/home/alice/file.txt"
* ```
*
* Requires `allow-read` permission. */
export function realPath(path: string): Promise<string>;
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export interface DirEntry {
name: string;
isFile: boolean;
isDirectory: boolean;
isSymlink: boolean;
}
/** Synchronously reads the directory given by `path` and returns an iterable
* of `Deno.DirEntry`.
*
* ```ts
* for (const dirEntry of Deno.readDirSync("/")) {
* console.log(dirEntry.name);
* }
* ```
*
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* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readDirSync(path: string): Iterable<DirEntry>;
/** Reads the directory given by `path` and returns an async iterable of
* `Deno.DirEntry`.
*
* ```ts
* for await (const dirEntry of Deno.readDir("/")) {
* console.log(dirEntry.name);
* }
* ```
*
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* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readDir(path: string): AsyncIterable<DirEntry>;
/** Synchronously copies the contents and permissions of one file to another
* specified path, by default creating a new file if needed, else overwriting.
* Fails if target path is a directory or is unwritable.
*
* ```ts
* Deno.copyFileSync("from.txt", "to.txt");
* ```
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFileSync(fromPath: string, toPath: string): void;
/** Copies the contents and permissions of one file to another specified path,
* by default creating a new file if needed, else overwriting. Fails if target
* path is a directory or is unwritable.
*
* ```ts
* await Deno.copyFile("from.txt", "to.txt");
* ```
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFile(fromPath: string, toPath: string): Promise<void>;
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/** Returns the full path destination of the named symbolic link.
*
* ```ts
* Deno.symlinkSync("./test.txt", "./test_link.txt");
* const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt
* ```
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*
* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readLinkSync(path: string): string;
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/** Resolves to the full path destination of the named symbolic link.
*
* ```ts
* await Deno.symlink("./test.txt", "./test_link.txt");
* const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt
* ```
*
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* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readLink(path: string): Promise<string>;
/** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
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* symlink, information for the symlink will be returned instead of what it
* points to.
*
* ```ts
* const fileInfo = await Deno.lstat("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission. */
export function lstat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
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* `path` is a symlink, information for the symlink will be returned instead of
* what it points to..
*
* ```ts
* const fileInfo = Deno.lstatSync("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission. */
export function lstatSync(path: string): FileInfo;
/** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
* follow symlinks.
*
* ```ts
* const fileInfo = await Deno.stat("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission. */
export function stat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
* always follow symlinks.
*
* ```ts
* const fileInfo = Deno.statSync("hello.txt");
* assert(fileInfo.isFile);
* ```
*
* Requires `allow-read` permission. */
export function statSync(path: string): FileInfo;
/** Options for writing to a file. */
export interface WriteFileOptions {
/** Defaults to `false`. If set to `true`, will append to a file instead of
* overwriting previous contents. */
append?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path (defaults to `true`). */
create?: boolean;
/** Permissions always applied to file. */
mode?: number;
}
/** Synchronously write `data` to the given `path`, by default creating a new
* file if needed, else overwriting.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* Deno.writeFileSync("hello1.txt", data); // overwrite "hello1.txt" or create it
* Deno.writeFileSync("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists
* Deno.writeFileSync("hello3.txt", data, {mode: 0o777}); // set permissions on new file
* Deno.writeFileSync("hello4.txt", data, {append: true}); // add data to the end of the file
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*/
export function writeFileSync(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): void;
/** Write `data` to the given `path`, by default creating a new file if needed,
* else overwriting.
*
* ```ts
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* await Deno.writeFile("hello1.txt", data); // overwrite "hello1.txt" or create it
* await Deno.writeFile("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists
* await Deno.writeFile("hello3.txt", data, {mode: 0o777}); // set permissions on new file
* await Deno.writeFile("hello4.txt", data, {append: true}); // add data to the end of the file
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
*/
export function writeFile(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): Promise<void>;
/** Synchronously write string `data` to the given `path`, by default creating a new file if needed,
* else overwriting.
*
* ```ts
* await Deno.writeTextFileSync("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
*/
export function writeTextFileSync(path: string, data: string): void;
/** Asynchronously write string `data` to the given `path`, by default creating a new file if needed,
* else overwriting.
*
* ```ts
* await Deno.writeTextFile("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it
* ```
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
*/
export function writeTextFile(path: string, data: string): Promise<void>;
/** Synchronously truncates or extends the specified file, to reach the
* specified `len`. If `len` is not specified then the entire file contents
* are truncated.
*
* ```ts
* // truncate the entire file
* Deno.truncateSync("my_file.txt");
*
* // truncate part of the file
* const file = Deno.makeTempFileSync();
* Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
* Deno.truncateSync(file, 7);
* const data = Deno.readFileSync(file);
* console.log(new TextDecoder().decode(data));
* ```
*
* Requires `allow-write` permission. */
export function truncateSync(name: string, len?: number): void;
/** Truncates or extends the specified file, to reach the specified `len`. If
* `len` is not specified then the entire file contents are truncated.
*
* ```ts
* // truncate the entire file
* await Deno.truncate("my_file.txt");
*
* // truncate part of the file
* const file = await Deno.makeTempFile();
* await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
* await Deno.truncate(file, 7);
* const data = await Deno.readFile(file);
* console.log(new TextDecoder().decode(data)); // "Hello W"
* ```
*
* Requires `allow-write` permission. */
export function truncate(name: string, len?: number): Promise<void>;
export interface NetAddr {
transport: "tcp" | "udp";
hostname: string;
port: number;
}
export interface UnixAddr {
transport: "unix" | "unixpacket";
path: string;
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}
export type Addr = NetAddr | UnixAddr;
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/** A generic network listener for stream-oriented protocols. */
export interface Listener extends AsyncIterable<Conn> {
/** Waits for and resolves to the next connection to the `Listener`. */
accept(): Promise<Conn>;
/** Close closes the listener. Any pending accept promises will be rejected
* with errors. */
close(): void;
/** Return the address of the `Listener`. */
readonly addr: Addr;
[Symbol.asyncIterator](): AsyncIterableIterator<Conn>;
}
export interface Conn extends Reader, Writer, Closer {
/** The local address of the connection. */
readonly localAddr: Addr;
/** The remote address of the connection. */
readonly remoteAddr: Addr;
/** The resource ID of the connection. */
readonly rid: number;
/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
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* callers should just use `close()`.
*
* **Unstable** because of lack of testing and because Deno.shutdown is also
* unstable.
* */
closeWrite(): void;
}
export interface ListenOptions {
/** The port to listen on. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `0.0.0.0`. */
hostname?: string;
}
/** Listen announces on the local transport address.
*
* ```ts
* const listener1 = Deno.listen({ port: 80 })
* const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
* const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
* const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
* ```
*
* Requires `allow-net` permission. */
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export function listen(
options: ListenOptions & { transport?: "tcp" }
): Listener;
export interface ListenTlsOptions extends ListenOptions {
/** Server certificate file. */
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certFile: string;
/** Server public key file. */
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keyFile: string;
transport?: "tcp";
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}
/** Listen announces on the local transport address over TLS (transport layer
* security).
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*
* ```ts
* const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
* ```
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*
* Requires `allow-net` permission. */
export function listenTls(options: ListenTlsOptions): Listener;
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export interface ConnectOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
transport?: "tcp";
}
/**
* Connects to the hostname (default is "127.0.0.1") and port on the named
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* transport (default is "tcp"), and resolves to the connection (`Conn`).
*
* ```ts
* const conn1 = await Deno.connect({ port: 80 });
* const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
* const conn5 = await Deno.connect({ path: "/foo/bar.sock", transport: "unix" });
* ```
*
* Requires `allow-net` permission for "tcp" and `allow-read` for unix. */
export function connect(options: ConnectOptions): Promise<Conn>;
export interface ConnectTlsOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
/** Server certificate file. */
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certFile?: string;
}
/** Establishes a secure connection over TLS (transport layer security) using
* an optional cert file, hostname (default is "127.0.0.1") and port. The
* cert file is optional and if not included Mozilla's root certificates will
* be used (see also https://github.com/ctz/webpki-roots for specifics)
*
* ```ts
* const conn1 = await Deno.connectTls({ port: 80 });
* const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
* ```
*
* Requires `allow-net` permission.
*/
export function connectTls(options: ConnectTlsOptions): Promise<Conn>;
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export interface Metrics {
opsDispatched: number;
opsDispatchedSync: number;
opsDispatchedAsync: number;
opsDispatchedAsyncUnref: number;
opsCompleted: number;
opsCompletedSync: number;
opsCompletedAsync: number;
opsCompletedAsyncUnref: number;
bytesSentControl: number;
bytesSentData: number;
bytesReceived: number;
}
/** Receive metrics from the privileged side of Deno. This is primarily used
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* in the development of Deno. 'Ops', also called 'bindings', are the go-between
* between Deno JavaScript and Deno Rust.
*
* > console.table(Deno.metrics())
*
* (index) Values
*
* opsDispatched 3
* opsDispatchedSync 2
* opsDispatchedAsync 1
* opsDispatchedAsyncUnref 0
* opsCompleted 3
* opsCompletedSync 2
* opsCompletedAsync 1
* opsCompletedAsyncUnref 0
* bytesSentControl 73
* bytesSentData 0
* bytesReceived 375
*
*/
export function metrics(): Metrics;
interface ResourceMap {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
[rid: number]: any;
}
/** Returns a map of open resource ids (rid) along with their string
* representations. This is an internal API and as such resource
* representation has `any` type; that means it can change any time.
*
* ```ts
* console.log(Deno.resources());
* // { 0: "stdin", 1: "stdout", 2: "stderr" }
* Deno.openSync('../test.file');
* console.log(Deno.resources());
* // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
* ```
*/
export function resources(): ResourceMap;
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export interface FsEvent {
kind: "any" | "access" | "create" | "modify" | "remove";
paths: string[];
}
/** Watch for file system events against one or more `paths`, which can be files
* or directories. These paths must exist already. One user action (e.g.
* `touch test.file`) can generate multiple file system events. Likewise,
* one user action can result in multiple file paths in one event (e.g. `mv
* old_name.txt new_name.txt`). Recursive option is `true` by default and,
* for directories, will watch the specified directory and all sub directories.
* Note that the exact ordering of the events can vary between operating systems.
*
* ```ts
* const watcher = Deno.watchFs("/");
* for await (const event of watcher) {
* console.log(">>>> event", event);
* // { kind: "create", paths: [ "/foo.txt" ] }
* }
*```
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*
* Requires `allow-read` permission.
*/
export function watchFs(
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paths: string | string[],
options?: { recursive: boolean }
): AsyncIterableIterator<FsEvent>;
export class Process {
readonly rid: number;
readonly pid: number;
readonly stdin?: Writer & Closer;
readonly stdout?: Reader & Closer;
readonly stderr?: Reader & Closer;
/** Resolves to the current status of the process. */
status(): Promise<ProcessStatus>;
/** Buffer the stdout until EOF and return it as `Uint8Array`.
*
* You must set stdout to `"piped"` when creating the process.
*
* This calls `close()` on stdout after its done. */
output(): Promise<Uint8Array>;
/** Buffer the stderr until EOF and return it as `Uint8Array`.
*
* You must set stderr to `"piped"` when creating the process.
*
* This calls `close()` on stderr after its done. */
stderrOutput(): Promise<Uint8Array>;
close(): void;
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/** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
* enum.
*
* Send a signal to process. This functionality currently only works on
* Linux and Mac OS.
*/
kill(signo: number): void;
}
export type ProcessStatus =
| {
success: true;
code: 0;
signal?: undefined;
}
| {
success: false;
code: number;
signal?: number;
};
export interface RunOptions {
/** Arguments to pass. Note, the first element needs to be a path to the
* binary */
cmd: string[];
cwd?: string;
env?: {
[key: string]: string;
};
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stdout?: "inherit" | "piped" | "null" | number;
stderr?: "inherit" | "piped" | "null" | number;
stdin?: "inherit" | "piped" | "null" | number;
}
/** Spawns new subprocess. RunOptions must contain at a minimum the `opt.cmd`,
* an array of program arguments, the first of which is the binary.
*
* ```ts
* const p = Deno.run({
* cmd: ["echo", "hello"],
* });
* ```
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*
* Subprocess uses same working directory as parent process unless `opt.cwd`
* is specified.
*
* Environmental variables for subprocess can be specified using `opt.env`
* mapping.
*
* By default subprocess inherits stdio of parent process. To change that
* `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
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* they can be set to either an rid of open file or set to "inherit" "piped"
* or "null":
*
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* `"inherit"` The default if unspecified. The child inherits from the
* corresponding parent descriptor.
*
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* `"piped"` A new pipe should be arranged to connect the parent and child
* sub-processes.
*
* `"null"` This stream will be ignored. This is the equivalent of attaching
* the stream to `/dev/null`.
*
* Details of the spawned process are returned.
*
* Requires `allow-run` permission. */
export function run(opt: RunOptions): Process;
interface InspectOptions {
depth?: number;
}
/** Converts the input into a string that has the same format as printed by
* `console.log()`.
*
* ```ts
* const obj = {};
* obj.propA = 10;
* obj.propB = "hello"
* const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" }
* console.log(obj); // prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
* ```
*
* You can also register custom inspect functions, via the `customInspect` Deno
* symbol on objects, to control and customize the output.
*
* ```ts
* class A {
* x = 10;
* y = "hello";
* [Deno.customInspect](): string {
* return "x=" + this.x + ", y=" + this.y;
* }
* }
* ```
*
* const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
* console.log(inStringFormat); // prints "x=10, y=hello"
*
* Finally, a number of output options are also available.
*
* const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
*
*/
export function inspect(value: unknown, options?: InspectOptions): string;
/** Build related information. */
export const build: {
/** The LLVM target triple */
target: string;
/** Instruction set architecture */
arch: "x86_64";
/** Operating system */
os: "darwin" | "linux" | "windows";
/** Computer vendor */
vendor: string;
/** Optional environment */
env?: string;
};
interface Version {
deno: string;
v8: string;
typescript: string;
}
/** Version related information. */
export const version: Version;
/** Returns the script arguments to the program. If for example we run a
* program:
*
* deno run --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
*
* Then `Deno.args` will contain:
*
* [ "/etc/passwd" ]
*/
export const args: string[];
/** A symbol which can be used as a key for a custom method which will be
* called when `Deno.inspect()` is called, or when the object is logged to
* the console. */
export const customInspect: unique symbol;
}