Currently `Deno.openKv(":memory:")` requests read+write permissions for
`./:memory:` even though no file is read or written. Also added some
guards for special sqlite paths that were unintentionally opted into.
This commit adds unstable "Deno.openKv()" API that allows to open
a key-value database at a specified path.
---------
Co-authored-by: Luca Casonato <hello@lcas.dev>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR changes the inspect result of anonymous functions from
`[Function]` to `[Function (anonymous)]`. This behavior is aligned
to `util.inspect` of Node.js.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds support for retrieving `dev` information
when stating files on Windows.
Additionally `Deno.FileInfo` interfaces was changed to always
return 0 for fields that we don't retrieve information for on Windows.
Closes https://github.com/denoland/deno/issues/18053
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to.
Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.
Towards landing https://github.com/denoland/deno/pull/15454
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
This was not caught in the previous test case, as the response body was
smaller than the size of `HEAD` response.
This made `nwritten < responseLen` check in `writeFixedResponse` to
fail, and not trigger `op_flash_respond_async` as a result.
When the response body is larger than the `HEAD` though, as in the
updated test case (`HEAD` i 120 bytes, where our response is 300 bytes),
it would think that we still have something to send, and effectively
panic, as `op_flash_respond` already removed the request from the pool.
This change, makes the `handleResponse` function always calculate the
number of bytes to transmit when `HEAD` request is encountered.
Effectively ignoring `Content-Length` of the body, but still setting it
correctly in the request header itself.
Fixes https://github.com/denoland/deno/issues/17737
This commit adds sync versions of async APIs to "Deno.permissions"
namespace.
Following APIs were added:
- "Deno.permissions.querySync"
- "Deno.permissions.requestSync"
- "Deno.permissions.revokeSync"
This commit removes "Deno.core" namespace. It is strictly private API
that has no stability guarantees, we were supposed to remove it long time ago.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Updated third_party dlint to v0.37.0 for GitHub Actions. This PR
includes following changes:
* fix(prefer-primordials): Stop using array pattern assignments
* fix(prefer-primordials): Stop using global intrinsics except for
`SharedArrayBuffer`
* feat(guard-for-in): Apply new guard-for-in rule
The leading cause of the problem was that `handleResponse` has
`tryRespondChunked` passed as an argument, which in turn is implemented
as a call to `core.ops.op_try_flash_respond_chuncked`, that throws in
the repro code.
`handleResponse` was not handled correctly, as it not returned any
value, and had no `catch` attached to it.
It also effectively was never correctly handled inside two other blocks
with `resp.then` and `PromisePrototypeCatch(PromisePrototypeThen(resp,
"..."))` as well, as it just short-circuited the promise with an empty
resolve, instead of relying on the last `(async () => {})` block.
This change makes `handleResponse` return a correct value and attach
`onError` handler to the "non-thenable" variant of response handling
code.
Previously, `Deno.permissions.[revoke|request]()` wouldn't correctly
process the `path: URL` when `name` was `ffi`. This change fixes that
behaviour and adds a new function, `formDescriptor()`, to ensure `URL`
arguments are consistently handled across
`Deno.permissions.[query|revoke|request]()`.
This commit adds "Deno.Conn.ref()" and "Deno.Conn.unref()" methods.
These methods can be used to make connection block or not block the
event loop from finishing. Refing/unrefing only influences "read"
operations - ie. scheduling writes to a connection _do_ keep event
loop alive.
Required for https://github.com/denoland/deno/issues/16710
Previously, errored streaming response bodies did not cause the HTTP
stream to be aborted. It instead caused the stream to be closed gracefully,
which had the result that the client could not detect the difference
between a successful response and an errored response.
This commit fixes the issue by aborting the stream on error.
Right now an error in a request body stream causes an uncatchable
global promise rejection. This PR fixes this to instead propagate the
error correctly into the promise returned from `fetch`.
It additionally fixes errored readable stream bodies being treated as
successfully completed bodies by Rust.
This commit changes implementation of "Deno.memoryUsage()" to return
correct value for "rss" field. To do that we implement a specialized function
per os to retrieve this information.
This commit removes three unstable Deno APIs:
- "Deno.spawn()"
- "Deno.spawnSync()"
- "Deno.spawnChild()"
These APIs were replaced by a unified "Deno.Command" API.
Previously the inner request object of the original and the new request
were the same, causing the requests to be entangled and mutable changes
to one to be visible to the other. This fixes that.
Since "Deno.spawn()", "Deno.spawnSync()" and "Deno.spawnChild"
are getting deprecated, this commits rewrites all tests and utilities to
use "Deno.Command" API instead.
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
…ed promises in mind (#16616)"
This reverts commit fd023cf793.
There are reports saying that Vite is often hanging in 1.28.2 and this
is
the only PR that changed something with HTTP server. I think we should
hold off on trying to fix this and instead focus on #16787
CC @magurotuna
This PR resets the revert commit made by #16610, bringing back #16383
which attempts to fix the issue happening when we use the flash server
with `--watch` option enabled.
Also, some code changes are made to pass the regression test added in
#16610.
When streaming a resource in ext/http, with compression enabled, we
didn't flush individual chunks. This became very problematic when we
enabled `req.body` from `fetch` for FastStream recently.
This commit now correctly flushes each resource chunk after compression.
V8's JIT can do a better job knowing the argument count and also enable
fast call path (in future).
This also lets us call async ops without `opAsync`:
```js
const { ops } = Deno.core;
await ops.op_void_async();
```
this patch: 4405286 ops/sec
main: 3508771 ops/sec
This commit stabilizes "Deno.consoleSize()" API.
There is one change compared to previous unstable API,
in that the API doesn't accept any arguments. Console size
is established by querying syscalls for stdio streams at fd
0, 1 and 2.
This commit adds a `reuseAddress` option for UDP sockets. When this
option is enabled, one can listen on an address even though it is
already being listened on from a different process or thread. The new
socket will steal the address from the existing socket.
On Windows and Linux this uses the `SO_REUSEADDR` option, while on other
Unixes this is done with `SO_REUSEPORT`.
This behavior aligns with what libuv does.
TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this
behavior matches Node.js and Go. This PR does not change this behaviour.
Co-authored-by: Luca Casonato <hello@lcas.dev>
When listening on a UNIX socket path, Deno currently tries to unlink
this path prior to actually listening. The implementation of this
behaviour is VERY racy, involves 2 additional syscalls, and does not
match the behaviour of any other runtime (Node.js, Go, Rust, etc).
This commit removes this behaviour. If a user wants to listen on an
existing socket, they must now unlink the file themselves prior to
listening.
This change in behaviour only impacts --unstable APIs, so it is not
a breaking change.
This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852