This commit adds "InspectorTester" struct which is used in
inspector tests - it encapsulated various functionalities that
we need (like reading/writing to WebSocket), but also adds
better error handling which should help with debugging flaky
tests.
Previously the inner request object of the original and the new request
were the same, causing the requests to be entangled and mutable changes
to one to be visible to the other. This fixes that.
Currently runtime exception are only displayed at the program end in
terminal, which makes it only a partial fix, as a full fix requires
https://github.com/denoland/rusty_v8/pull/1149 which adds new bindings
to the inspector that allows to notify it about thrown exceptions.
This will be handled in a follow up commit.
This commit completely rewrites inspector session polling.
Until now, there was a single function responsible for polling inspector
sessions which could have been called when polling the "JsRuntime"
as well as from internal inspector functions. There are some cases
where it's required to have reentrant polling of sessions (eg. when
"debugger" statement is run) which should be blocking until inspector
sends appropriate message to continue execution. This was not possible
before, because polling of sessions didn't have reentry ability.
As a consequence, session polling was split into two separate functions:
a) one to be used when polling from async context (on each tick of event
loop in "JsRuntime")
b) one to be used when polling synchronously and potentially blocking
(used by various inspector methods).
There are further cleanups and simplifications to be made in inspector
code, but this rewrite solves the problem at hand (being able to
evaluate
"debugger" JS statement and continue inspector functionality).
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Since "Deno.spawn()", "Deno.spawnSync()" and "Deno.spawnChild"
are getting deprecated, this commits rewrites all tests and utilities to
use "Deno.Command" API instead.
This commit updates unhelpful messages that are raised when event loop
stalls on unresolved top-level promises.
Instead of "Module evaluation is still pending but there are no pending
ops or dynamic imports. This situation is often caused by unresolved
promises." and "Dynamically imported module evaluation is still pending
but there are no pending ops. This situation is often caused by
unresolved promises." we are now printing a message like:
error: Top-level await promise never resolved
[SOURCE LINE]
^
at [FUNCTION NAME] ([FILENAME])
eg:
error: Top-level await promise never resolved
await new Promise((_resolve, _reject) => {});
^
at <anonymous>
(file:///Users/ib/dev/deno/cli/tests/testdata/test/unresolved_promise.ts:1:1)
Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
…ed promises in mind (#16616)"
This reverts commit fd023cf793.
There are reports saying that Vite is often hanging in 1.28.2 and this
is
the only PR that changed something with HTTP server. I think we should
hold off on trying to fix this and instead focus on #16787
CC @magurotuna
This commit changes "JsRuntime" to send "executionContextDestroyed"
notification when the program finishes and shows a prompt informing
that runtime is waiting for inspector to disconnect.
This PR resets the revert commit made by #16610, bringing back #16383
which attempts to fix the issue happening when we use the flash server
with `--watch` option enabled.
Also, some code changes are made to pass the regression test added in
#16610.
This code checks if permission flags are incorrectly defined after the
module name (e.g. `deno run mod.ts --allow-read` instead of the correct
`deno run --allow-read mod.ts`). If so, a simple warning is displayed.
For CommonJS packages we were not trying different extensions for files
specified as subpath of the package ([package_name]/[subpath]).
This commit fixes that.
If "--lock-write" flag was present we never passed instance of the lockfile to
the npm resolver, which made it skip adding discovered npm packages to
the lockfile. This commit fixes that, by always passing lockfile to the npm
resolver and only regenerating resolver snapshot is "--lock-write" is not
present.
Closes https://github.com/denoland/deno/issues/16666
Supports package names that aren't all lowercase.
This stores the package with a leading underscore (since that's not
allowed in npm's registry and no package exists with a leading
underscore) then base32 encoded (A-Z0-9) so it can be lowercased and
avoid collisions.
Global cache dir:
```
$DENO_DIR/npm/registry.npmjs.org/_{base32_encode(package_name).to_lowercase()}/{version}
```
node_modules dir `.deno` folder:
```
node_modules/.deno/_{base32_encode(package_name).to_lowercase()}@{version}/node_modules/<package-name>
```
Within node_modules folder:
```
node_modules/<package-name>
```
So, direct childs of the node_modules folder can have collisions between
packages like `JSON` vs `json`, but this is already something npm itself
doesn't handle well. Plus, Deno doesn't actually ever resolve to the
`node_modules/<package-name>` folder, but just has that for
compatibility. Additionally, packages in the `.deno` dir could have
collissions if they have multiple dependencies that only differ in
casing or a dependency that has different casing, but if someone is
doing that then they're already going to have trouble with npm and they
are asking for trouble in general.
If resolving types for an npm package, we didn't find "types" entry in
the conditional exports declaration we were falling-through to regular
resolution, instead of short-circuiting and giving up on resolving
types, which might lead to unwarranted errors.
Closes https://github.com/denoland/deno/issues/16649
1. There was a lot of cloning going on with `NpmPackageInfo`. This is
now stored in an `Arc<NpmPackageInfo>` and cloning only happens on the
individual version.
2. The package cache is now cleared from memory after resolution.
3. This surfaced a bug in `deno cache` and I noticed it can be more
efficient if we have multiple root specifiers if we provide all the
specifiers as roots.
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
This commit makes "npm:" specifiers not require "--unstable" flag.
At the moment some APIs used by Node polyfills still require
"--unstable" which will be addressed in follow up PRs.
This adds support for peer dependencies in npm packages.
1. If not found higher in the tree (ancestor and ancestor siblings),
peer dependencies are resolved like a dependency similar to npm 7.
2. Optional peer dependencies are only resolved if found higher in the
tree.
3. This creates "copy packages" or duplicates of a package when a
package has different resolution due to peer dependency resolution—see
https://pnpm.io/how-peers-are-resolved. Unlike pnpm though, duplicates
of packages will have `_1`, `_2`, etc. added to the end of the package
version in the directory in order to minimize the chance of hitting the
max file path limit on Windows. This is done for both the local
"node_modules" directory and also the global npm cache. The files are
hard linked in this case to reduce hard drive space.
This is a first pass and the code is definitely more inefficient than it
could be.
Closes #15823
This commit fixes CJS resolution when there's a local "node_modules/"
directory.
Before this commit relative imports from CJS files where resolved
relative to
root directory of the package instead of relative to referrer file.
When streaming a resource in ext/http, with compression enabled, we
didn't flush individual chunks. This became very problematic when we
enabled `req.body` from `fetch` for FastStream recently.
This commit now correctly flushes each resource chunk after compression.
This commit adds autodiscovery of lockfile.
This only happens if Deno discovers the configuration file (either
"deno.json" or "deno.jsonc"). In such case Deno tries to load
"deno.lock"
file that sits next to the configuration file, or creates one for user
if
the lockfile doesn't exist yet.
As a consequence, "--lock" and "--lock-write" flags had been updated.
"--lock" no longer requires a value, if one is not provided, it defaults
to "./deno.lock" resolved from the current working directory.
"--lock-write"
description was updated to say that it forces to overwrite a lockfile.
Autodiscovery is currently not handled by the LSP.
In order for test cases to pass regardless of each individual's environment,
this commit adds calls to `slice` method when printing the filenames so
we can avoid getting `console.log` to truncate them.
Fixes #16305
This test has hung a lot recently on macOS. I am not sure if this is
because of a bug in the test or because of the macOS runner that is extremely
slow and flaky in general.
V8's JIT can do a better job knowing the argument count and also enable
fast call path (in future).
This also lets us call async ops without `opAsync`:
```js
const { ops } = Deno.core;
await ops.op_void_async();
```
this patch: 4405286 ops/sec
main: 3508771 ops/sec
This commit stabilizes "Deno.consoleSize()" API.
There is one change compared to previous unstable API,
in that the API doesn't accept any arguments. Console size
is established by querying syscalls for stdio streams at fd
0, 1 and 2.
This commit adds a `reuseAddress` option for UDP sockets. When this
option is enabled, one can listen on an address even though it is
already being listened on from a different process or thread. The new
socket will steal the address from the existing socket.
On Windows and Linux this uses the `SO_REUSEADDR` option, while on other
Unixes this is done with `SO_REUSEPORT`.
This behavior aligns with what libuv does.
TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this
behavior matches Node.js and Go. This PR does not change this behaviour.
Co-authored-by: Luca Casonato <hello@lcas.dev>