To better reflect changes in error types in JS from #3662 this PR changes
default error type used in ops from "ErrBox" to "OpError".
"OpError" is a type that can be sent over to JSON; it has all
information needed to construct error in JavaScript. That
made "GetErrorKind" trait useless and so it was removed altogether.
To provide compatibility with previous use of "ErrBox" an implementation of
"From<ErrBox> for OpError" was added, however, it is an escape hatch and
ops implementors should strive to use "OpError" directly.
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
This change simplifies how we execute V8. Previously V8 Isolates jumped
around threads every time they were woken up. This was overly complex and
potentially hurting performance in a myriad ways. Now isolates run on
their own dedicated thread and never move.
- blocking_json spawns a thread and does not use a thread pool
- op_host_poll_worker and op_host_resume_worker are non-operational
- removes Worker::get_message and Worker::post_message
- ThreadSafeState::workers table contains WorkerChannel entries instead
of actual Worker instances.
- MainWorker and CompilerWorker are no longer Futures.
- The multi-threaded version of deno_core_http_bench was removed.
- AyncOps no longer need to be Send + Sync
This PR is very large and several tests were disabled to speed
integration:
- installer_test_local_module_run
- installer_test_remote_module_run
- _015_duplicate_parallel_import
- _026_workers
* move is_dyn_import argument from Loader::resolve to Loader::load - it was always kind of strange that resolve() checks permissions.
* change argument type from &str to &ModuleSpecifier where applicable
* split ops/worker.rs into ops/worker_host.rs and ops/web_worker.rs
* refactor js/workers.ts and factor out js/worker_main.ts - entry point for WebWorker runtime
* BREAKING CHANGE: remove support for blob: URL in Worker
* BREAKING CHANGE: remove Deno namespace support and noDenoNamespace option in Worker constructor
* introduce WebWorker struct which is a stripped down version of cli::Worker
- removes global `RESOURCE_TABLE` - resource tables are now created per `Worker`
in `State`
- renames `CliResource` to `StreamResource` and moves all logic related
to it to `cli/ops/io.rs`
- removes `cli/resources.rs`
- adds `state` argument to `op_read` and `op_write` and consequently adds
`stateful_minimal_op` to `State`
- IMPORTANT NOTE: workers don't have access to process stdio - this is
caused by fact that dropping worker would close stdout for process
(because it's constructed from raw handle, which closes underlying file
descriptor on drop)
This patch does not work with the recent bundler changes (#3325).
Unfortunately I didn't merge master before landing this patch. It has
something to do with console.log not working inside the compiler worker.
This reverts commit fd62379eaf.
- removes global `RESOURCE_TABLE` - resource tables are now created per `Worker`
in `State`
- renames `CliResource` to `StreamResource` and moves all logic related
to it to `cli/ops/io.rs`
- removes `cli/resources.rs`
- adds `state` argument to `op_read` and `op_write` and consequently adds
`stateful_minimal_op` to `State`
- IMPORTANT NOTE: workers don't have access to process stdio - this is
caused by fact that dropping worker would close stdout for process
(because it's constructed from raw handle, which closes underlying file
descriptor on drop)
Towards simplifying (or better removing entirely) the CoreResource
trait. Resources should be any bit of privileged heap allocated memory
that needs to be referenced from JS, not very specific trait
implementations. Therefore CoreResource should be pushed towards being
as general as possible.
* Split ThreadSafeState into State and GlobalState. State is a "local"
state belonging to "Worker" while "GlobalState" is state shared by
whole program.
* Update "Worker" and ops to use "GlobalState" where applicable
* Move and refactor "WorkerChannels" resource