This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
This commit adds a fast path to `Request` and `Response` that
make consuming request bodies much faster when using `Body#text`,
`Body#arrayBuffer`, and `Body#blob`, if the body is a FastStream.
Because the response bodies for `fetch` are FastStream, this speeds up
consuming `fetch` response bodies significantly.
We can use Resource::read_return & op_read instead. This allows HTTP
request bodies to participate in FastStream.
To make this work, `readableStreamForRid` required a change to allow non
auto-closing resources to be handled. This required some minor changes
in our FastStream paths in ext/http and ext/flash.
This commit changes "deno test" to better denote user output coming
from test cases.
This is done by printing "---- output ----" and "---- output end ----"
markers if an output is produced. The output from "console" and
"Deno.core.print" is captured, as well as direct writes to "Deno.stdout"
and "Deno.stderr".
To achieve that new APIs were added to "deno_core" crate, that allow
to replace an existing resource with a different one (while keeping resource
ids intact). Resources for stdout and stderr are replaced by pipes.
Co-authored-by: David Sherret <dsherret@gmail.com>
This allows resources to be "streams" by implementing read/write/shutdown. These streams are implicit since their nature (read/write/duplex) isn't known until called, but we could easily add another method to explicitly tag resources as streams.
`op_read/op_write/op_shutdown` are now builtin ops provided by `deno_core`
Note: this current implementation is simple & straightforward but it results in an additional alloc per read/write call
Closes #12556
* refactor(ops): return BadResource errors in ResourceTable calls
Instead of relying on callers to map Options to Results via `.ok_or_else(bad_resource_id)` at over 176 different call sites ...
This commit migrates all ops to use new resource table
and "AsyncRefCell".
Old implementation of resource table was completely
removed and all code referencing it was updated to use
new system.
Moves op_close and op_resources to deno_core::ops and exports them.
Adds serde dependency to deno_core and reexports it.
Moves JS implementation of those ops to Deno.core and reexports them in Deno.
- removes global `RESOURCE_TABLE` - resource tables are now created per `Worker`
in `State`
- renames `CliResource` to `StreamResource` and moves all logic related
to it to `cli/ops/io.rs`
- removes `cli/resources.rs`
- adds `state` argument to `op_read` and `op_write` and consequently adds
`stateful_minimal_op` to `State`
- IMPORTANT NOTE: workers don't have access to process stdio - this is
caused by fact that dropping worker would close stdout for process
(because it's constructed from raw handle, which closes underlying file
descriptor on drop)
This patch does not work with the recent bundler changes (#3325).
Unfortunately I didn't merge master before landing this patch. It has
something to do with console.log not working inside the compiler worker.
This reverts commit fd62379eaf.
- removes global `RESOURCE_TABLE` - resource tables are now created per `Worker`
in `State`
- renames `CliResource` to `StreamResource` and moves all logic related
to it to `cli/ops/io.rs`
- removes `cli/resources.rs`
- adds `state` argument to `op_read` and `op_write` and consequently adds
`stateful_minimal_op` to `State`
- IMPORTANT NOTE: workers don't have access to process stdio - this is
caused by fact that dropping worker would close stdout for process
(because it's constructed from raw handle, which closes underlying file
descriptor on drop)
Towards simplifying (or better removing entirely) the CoreResource
trait. Resources should be any bit of privileged heap allocated memory
that needs to be referenced from JS, not very specific trait
implementations. Therefore CoreResource should be pushed towards being
as general as possible.