This addresses issue #19918.
## Issue description
Event messages have the wrong isTrusted value when they are not
triggered by user interaction, which differs from the browser. In
particular, all MessageEvents created by Deno have isTrusted set to
false, even though it should be true.
This is my first ever contribution to Deno, so I might be missing
something.
This PR changes Web IDL interfaces to be declared with `var` instead of
`class`, so that accessing them via `globalThis` does not raise type
errors.
Closes #13390.
…nclusion" (#19519)"
This reverts commit 28a4f3d0f5.
This change causes failures when used outside Deno repo:
```
============================================================
Deno has panicked. This is a bug in Deno. Please report this
at https://github.com/denoland/deno/issues/new.
If you can reliably reproduce this panic, include the
reproduction steps and re-run with the RUST_BACKTRACE=1 env
var set and include the backtrace in your report.
Platform: linux x86_64
Version: 1.34.3+b37b286
Args: ["/opt/hostedtoolcache/deno/0.0.0-b37b286f7fa68d5656f7c180f6127bdc38cf2cf5/x64/deno", "test", "--doc", "--unstable", "--allow-all", "--coverage=./cov"]
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Failed to read "/home/runner/work/deno/deno/core/00_primordials.js"
Caused by:
No such file or directory (os error 2)', core/runtime/jsruntime.rs:699:8
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
Relands #19463. This time the `ExtensionFileSourceCode` enum is
preserved, so this effectively just splits feature
`include_js_for_snapshotting` into `exclude_js_sources` and
`runtime_js_sources`, adds a `force_include_js_sources` option on
`extension!()`, and unifies `ext::Init_ops_and_esm()` and
`ext::init_ops()` into `ext::init()`.
The WHATWG DOM specification has corrected the spelling of "slotable" to
"slottable".[1] This commit aligns our implementation accordingly.
[1]: https://github.com/whatwg/dom/pull/845
`ZeroCopyBuf` was convenient to use, but sometimes it did hide details
that some copies were necessary in certain cases. Also it made it way to easy
for the caller to pass around and convert into different values. This commit
splits `ZeroCopyBuf` into `JsBuffer` (an array buffer coming from V8) and
`ToJsBuffer` (a Rust buffer that will be converted into a V8 array buffer).
As a result some magical conversions were removed (they were never used)
limiting the API surface and preparing for changes in #19534.
… (#19463)"
This reverts commit ceb03cfb03.
This is being reverted because it causes 3.5Mb increase in the binary
size,
due to runtime JS code being included in the binary, even though it's
already snapshotted.
CC @nayeemrmn
Remove `ExtensionFileSourceCode::LoadedFromFsDuringSnapshot` and feature
`include_js_for_snapshotting` since they leak paths that are only
applicable in this repo to embedders. Replace with feature
`exclude_js_sources`. Additionally the feature
`force_include_js_sources` allows negating it, if both features are set.
We need both of these because features are additive and there must be a
way of force including sources for snapshot creation while still having
the `exclude_js_sources` feature. `force_include_js_sources` is only set
for build deps, so sources are still excluded from the final binary.
You can also specify `force_include_js_sources` on any extension to
override the above features for that extension. Towards #19398.
But there was still the snapshot-from-snapshot situation where code
could be executed twice, I addressed that by making `mod_evaluate()` and
scripts like `core/01_core.js` behave idempotently. This allowed
unifying `ext::init_ops()` and `ext::init_ops_and_esm()` into
`ext::init()`.
Related issue: https://github.com/denoland/deno/issues/19358.
This is a regression that seems to have been introduced in
https://github.com/denoland/deno/pull/18905. It looks to have been a
performance optimization.
The issue is probably easiest described with some code:
```ts
const target = new EventTarget();
const event = new Event("foo");
target.addEventListener("foo", () => {
console.log('base');
target.addEventListener("foo", () => {
console.log('nested');
});
});
target.dispatchEvent(event);
```
Essentially, the second event listener is being attached while the `foo`
event is still being dispatched. It should then not fire that second
event listener, but Deno currently does.
This commit changes implementation of "setImmediate"
from "node:timers" module to 0ms timer that is never
clamped to 4ms no matter how many nested calls there are.
Closes https://github.com/denoland/deno/issues/19034
This commit changes the implementation of `ext/web` timers, by using
"op_void_async_deferred" for timeouts of 0ms.
0ms timeout is meant to be run at the end of the event loop tick and
currently Tokio timers that we use to back timeouts have at least 1ms
resolution. That means that 0ms timeout actually take >1ms. This
commit changes that and runs 0ms timeout at the end of the event
loop tick.
One consequence is that "unrefing" a 0ms timer will actually keep
the event loop alive (which I believe actually makes sense, the test
we had only worked because the timeout took more than 1ms).
Ref https://github.com/denoland/deno/issues/19034
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.4
Please ensure:
- [x] Everything looks ok in the PR
- [ ] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.4 && git checkout -b forward_v1.33.4 upstream/forward_v1.33.4
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: levex <levex@users.noreply.github.com>
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
If a timer is requested with <=100ms resolution, request the high-res
timer. Since the default Windows timer period is 15ms, this means a
100ms timer could fire at 115ms (15% late). We assume that timers longer
than 100ms are a reasonable cutoff here.
The high-res timers on Windows are still limited. Unfortuntely this
means that our shortest duration 4ms timers can still be 25% late, but
without a more complex timer system or spinning on the clock itself,
we're somewhat bounded by the OS' scheduler itself.
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.3
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.3 && git checkout -b forward_v1.33.3 upstream/forward_v1.33.3
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
This now allows circular imports across extensions.
Instead of load + eval of all ESM files in declaration order, all files
are only loaded. Eval is done recursively by V8, only evaluating
files that are listed in `Extension::esm_entry_point` fields.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.2
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.2 && git checkout -b forward_v1.33.2 upstream/forward_v1.33.2
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: levex <levex@users.noreply.github.com>
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
Migrates some of existing async ops to generated wrappers introduced in
https://github.com/denoland/deno/pull/18887. As a result "core.opAsync2"
was removed.
I will follow up with more PRs that migrate all the async ops to
generated wrappers.
- Do not use `ReflectHas` in `isNode`.
- Avoid copying handler array when handlers.length == 1
- Avoid searching for path target when path.length == 1
```
Linux divy-2 5.19.0-1022-gcp #24~22.04.1-Ubuntu SMP Sun Apr 23 09:51:08 UTC 2023 x86_64 x86_64 x86_64 GNU/Linux
32GiB System memory
Intel(R) Xeon(R) CPU @ 3.10GHz
# main + https://github.com/denoland/deno/pull/18904
Msg/sec: 89326.750000
Msg/sec: 90320.000000
Msg/sec: 89576.250000
# this patch
Msg/sec: 97250.000000
Msg/sec: 97125.500000
Msg/sec: 97964.500000
```