This commit changes "JsRuntime" to send "executionContextDestroyed"
notification when the program finishes and shows a prompt informing
that runtime is waiting for inspector to disconnect.
This PR resets the revert commit made by #16610, bringing back #16383
which attempts to fix the issue happening when we use the flash server
with `--watch` option enabled.
Also, some code changes are made to pass the regression test added in
#16610.
This code checks if permission flags are incorrectly defined after the
module name (e.g. `deno run mod.ts --allow-read` instead of the correct
`deno run --allow-read mod.ts`). If so, a simple warning is displayed.
For CommonJS packages we were not trying different extensions for files
specified as subpath of the package ([package_name]/[subpath]).
This commit fixes that.
If "--lock-write" flag was present we never passed instance of the lockfile to
the npm resolver, which made it skip adding discovered npm packages to
the lockfile. This commit fixes that, by always passing lockfile to the npm
resolver and only regenerating resolver snapshot is "--lock-write" is not
present.
Closes https://github.com/denoland/deno/issues/16666
Supports package names that aren't all lowercase.
This stores the package with a leading underscore (since that's not
allowed in npm's registry and no package exists with a leading
underscore) then base32 encoded (A-Z0-9) so it can be lowercased and
avoid collisions.
Global cache dir:
```
$DENO_DIR/npm/registry.npmjs.org/_{base32_encode(package_name).to_lowercase()}/{version}
```
node_modules dir `.deno` folder:
```
node_modules/.deno/_{base32_encode(package_name).to_lowercase()}@{version}/node_modules/<package-name>
```
Within node_modules folder:
```
node_modules/<package-name>
```
So, direct childs of the node_modules folder can have collisions between
packages like `JSON` vs `json`, but this is already something npm itself
doesn't handle well. Plus, Deno doesn't actually ever resolve to the
`node_modules/<package-name>` folder, but just has that for
compatibility. Additionally, packages in the `.deno` dir could have
collissions if they have multiple dependencies that only differ in
casing or a dependency that has different casing, but if someone is
doing that then they're already going to have trouble with npm and they
are asking for trouble in general.
If resolving types for an npm package, we didn't find "types" entry in
the conditional exports declaration we were falling-through to regular
resolution, instead of short-circuiting and giving up on resolving
types, which might lead to unwarranted errors.
Closes https://github.com/denoland/deno/issues/16649
1. There was a lot of cloning going on with `NpmPackageInfo`. This is
now stored in an `Arc<NpmPackageInfo>` and cloning only happens on the
individual version.
2. The package cache is now cleared from memory after resolution.
3. This surfaced a bug in `deno cache` and I noticed it can be more
efficient if we have multiple root specifiers if we provide all the
specifiers as roots.
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
This commit makes "npm:" specifiers not require "--unstable" flag.
At the moment some APIs used by Node polyfills still require
"--unstable" which will be addressed in follow up PRs.
This adds support for peer dependencies in npm packages.
1. If not found higher in the tree (ancestor and ancestor siblings),
peer dependencies are resolved like a dependency similar to npm 7.
2. Optional peer dependencies are only resolved if found higher in the
tree.
3. This creates "copy packages" or duplicates of a package when a
package has different resolution due to peer dependency resolution—see
https://pnpm.io/how-peers-are-resolved. Unlike pnpm though, duplicates
of packages will have `_1`, `_2`, etc. added to the end of the package
version in the directory in order to minimize the chance of hitting the
max file path limit on Windows. This is done for both the local
"node_modules" directory and also the global npm cache. The files are
hard linked in this case to reduce hard drive space.
This is a first pass and the code is definitely more inefficient than it
could be.
Closes #15823
This commit fixes CJS resolution when there's a local "node_modules/"
directory.
Before this commit relative imports from CJS files where resolved
relative to
root directory of the package instead of relative to referrer file.
When streaming a resource in ext/http, with compression enabled, we
didn't flush individual chunks. This became very problematic when we
enabled `req.body` from `fetch` for FastStream recently.
This commit now correctly flushes each resource chunk after compression.
This commit adds autodiscovery of lockfile.
This only happens if Deno discovers the configuration file (either
"deno.json" or "deno.jsonc"). In such case Deno tries to load
"deno.lock"
file that sits next to the configuration file, or creates one for user
if
the lockfile doesn't exist yet.
As a consequence, "--lock" and "--lock-write" flags had been updated.
"--lock" no longer requires a value, if one is not provided, it defaults
to "./deno.lock" resolved from the current working directory.
"--lock-write"
description was updated to say that it forces to overwrite a lockfile.
Autodiscovery is currently not handled by the LSP.
In order for test cases to pass regardless of each individual's environment,
this commit adds calls to `slice` method when printing the filenames so
we can avoid getting `console.log` to truncate them.
Fixes #16305
This test has hung a lot recently on macOS. I am not sure if this is
because of a bug in the test or because of the macOS runner that is extremely
slow and flaky in general.
V8's JIT can do a better job knowing the argument count and also enable
fast call path (in future).
This also lets us call async ops without `opAsync`:
```js
const { ops } = Deno.core;
await ops.op_void_async();
```
this patch: 4405286 ops/sec
main: 3508771 ops/sec
This commit stabilizes "Deno.consoleSize()" API.
There is one change compared to previous unstable API,
in that the API doesn't accept any arguments. Console size
is established by querying syscalls for stdio streams at fd
0, 1 and 2.
This commit adds a `reuseAddress` option for UDP sockets. When this
option is enabled, one can listen on an address even though it is
already being listened on from a different process or thread. The new
socket will steal the address from the existing socket.
On Windows and Linux this uses the `SO_REUSEADDR` option, while on other
Unixes this is done with `SO_REUSEPORT`.
This behavior aligns with what libuv does.
TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this
behavior matches Node.js and Go. This PR does not change this behaviour.
Co-authored-by: Luca Casonato <hello@lcas.dev>
When listening on a UNIX socket path, Deno currently tries to unlink
this path prior to actually listening. The implementation of this
behaviour is VERY racy, involves 2 additional syscalls, and does not
match the behaviour of any other runtime (Node.js, Go, Rust, etc).
This commit removes this behaviour. If a user wants to listen on an
existing socket, they must now unlink the file themselves prior to
listening.
This change in behaviour only impacts --unstable APIs, so it is not
a breaking change.
Makes `op_ffi_ptr_of` fast. One of the tests changed from printing
`false` to `true` as the fast `&[u8]` slice path creates the slice with
a null pointer. Thus the `op_ffi_ptr_of` will now return a null pointer
value whereas previously it returned a dangling pointer value.
This PR makes pointer read methods of `Deno.UnsafePointerView` Fast API
compliant, with the exception of `getCString` which cannot be made fast
with current V8 Fast API.
Introduces a new lockfile format that will be used to support locking
"npm" dependencies.
Currently the format looks as follows:
```
// This file is automatically generated by Deno, do not edit its contents
// manually. This file should be commited to your repository.
{
"version": "2",
"remote": {
"https://deno.land/std@0.160.0/http/server.ts": "asdwetsw44523asdfgfas..",
"https://deno.land/std@0.160.0/http/file_server.ts": "asdwetsw44523asdfgfas.."
}
}
```
A follow up PR will add "npm" key that will be used to store information
related
to "npm" dependencies and their resolution.
The new format is used when `--lock-write` is present, if user tries to
load
a lock file using the old format it will still work.
`deno task` has been in use for a few months now. It was very
well received and there are not many complaints. I feel like
this warning might be discouraging for some users and we don't
really plan to make drastic changes to it (besides adding support
for globs in unspecified future).
This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This PR fixes invalid header parsing which is flaky because `g` flag is
being used in the regex, which keeps track of `lastIndex`
```javascript
try {
new Headers([["x", "\u0000x"]]); // error
} catch(e) {}
new Headers([["x", "\u0000x"]]); // no error
```
This issue affects `Response` & `Request` constructors as well
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.