This commit adds "InspectorTester" struct which is used in
inspector tests - it encapsulated various functionalities that
we need (like reading/writing to WebSocket), but also adds
better error handling which should help with debugging flaky
tests.
Previously the inner request object of the original and the new request
were the same, causing the requests to be entangled and mutable changes
to one to be visible to the other. This fixes that.
Currently runtime exception are only displayed at the program end in
terminal, which makes it only a partial fix, as a full fix requires
https://github.com/denoland/rusty_v8/pull/1149 which adds new bindings
to the inspector that allows to notify it about thrown exceptions.
This will be handled in a follow up commit.
Fixes https://github.com/denoland/deno/issues/16934
Example compiler error:
```
error: mutable opstate is not supported in async ops
--> core/ops_builtin.rs:122:1
|
122 | #[op]
| ^^^^^
|
= note: this error originates in the attribute macro `op` (in Nightly builds, run with -Z macro-backtrace for more info)
```
This commit completely rewrites inspector session polling.
Until now, there was a single function responsible for polling inspector
sessions which could have been called when polling the "JsRuntime"
as well as from internal inspector functions. There are some cases
where it's required to have reentrant polling of sessions (eg. when
"debugger" statement is run) which should be blocking until inspector
sends appropriate message to continue execution. This was not possible
before, because polling of sessions didn't have reentry ability.
As a consequence, session polling was split into two separate functions:
a) one to be used when polling from async context (on each tick of event
loop in "JsRuntime")
b) one to be used when polling synchronously and potentially blocking
(used by various inspector methods).
There are further cleanups and simplifications to be made in inspector
code, but this rewrite solves the problem at hand (being able to
evaluate
"debugger" JS statement and continue inspector functionality).
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Since "Deno.spawn()", "Deno.spawnSync()" and "Deno.spawnChild"
are getting deprecated, this commits rewrites all tests and utilities to
use "Deno.Command" API instead.
Uses SeqOneByteString optimization to do zero-copy `&str` arguments in
fast calls.
- [x] Depends on https://github.com/denoland/rusty_v8/pull/1129
- [x] Depends on
https://chromium-review.googlesource.com/c/v8/v8/+/4036884
- [x] Disable in async ops
- [x] Make it work with owned `String` with an extra alloc in fast path.
- [x] Support `Cow<'_, str>`. Owned for slow case, Borrowed for fast
case
```rust
#[op]
fn op_string_len(s: &str) -> u32 {
str.len() as u32
}
```
* Introduces `ReadableStreamDefaultReadResult` and modifies
`ReadableStreamDefaultReader.read` to return this type (closes #15269).
* Adds the missing `ReadableStreamBYOBReader` constructor.
* Removes the nonexistent `ReadableStreamReader` class.
This commit updates unhelpful messages that are raised when event loop
stalls on unresolved top-level promises.
Instead of "Module evaluation is still pending but there are no pending
ops or dynamic imports. This situation is often caused by unresolved
promises." and "Dynamically imported module evaluation is still pending
but there are no pending ops. This situation is often caused by
unresolved promises." we are now printing a message like:
error: Top-level await promise never resolved
[SOURCE LINE]
^
at [FUNCTION NAME] ([FILENAME])
eg:
error: Top-level await promise never resolved
await new Promise((_resolve, _reject) => {});
^
at <anonymous>
(file:///Users/ib/dev/deno/cli/tests/testdata/test/unresolved_promise.ts:1:1)
Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
Currently, slow call path will always create a dangling pointer to
replace a null pointer when called with eg. a `new Uint8Array()`
parameter, which V8 initialises as a null pointer backed buffer.
However, the fast call path will never change the pointer value and will
thus expose a null pointer. Thus, it's possible that the pointer value
that a native call sees coming from Deno changes between two sequential
invocations of the same function with the exact same parameters.
Since null pointers can be quite important, and `Uint8Array` is the
chosen fast path for Deno FFI `"buffer"` parameters, I think it is
fairly important that the null pointer be properly exposed to the native
code. Thus this PR.
### `*mut c_void`
While here, I also changed the type of our pointer values to `*mut
c_void`. This is mainly due to JS buffers always being `*mut`, and
because we offer a way to turn a pointer into a JS `ArrayBuffer`
(`op_ffi_get_buf`) which is read-write. I'm not exactly sure which way
we should really go here, we have pointers that are definitely mut but
we also cannot assume all of our pointers are. So, do we go with the
maxima or the minima?
### `optimisedCall(new Uint8Array())`
V8 seems to have a bug where calling an optimised function with a newly
created empty `Uint8Array` (no argument or 0) will not see the data
pointer being null but instead it's some stable pointer, perhaps
pointing to some internal null-backing-store. The pointer value is also
an odd (not even) number, so it might specifically be a tagged pointer.
This will probably be an issue for some users, if they try to use eg.
`method(cstr("something"), new Uint8Array())` as a way to do a fast call
to `method` with a null pointer as the second parameter.
If instead of a `new Uint8Array()` the user instead uses some `const
NULL = new Uint8Array()` where the `NULL` buffer has been passed to a
slow call previously, then the fast call will properly see a null
pointer.
I'll take this up with some V8 engineers to see if this couldn't be
fixed.
This PR introduces Wasm ops. These calls are optimized for entry from
Wasm land.
The `#[op(wasm)]` attribute is opt-in.
Last parameter `Option<&mut [u8]>` is the memory slice of the Wasm
module *when entered from a Fast API call*. Otherwise, the user is
expected to implement logic to obtain the memory if `None`
```rust
#[op(wasm)]
pub fn op_args_get(
offset: i32,
buffer_offset: i32,
memory: Option<&mut [u8]>,
) {
// ...
}
```