When the global timer fires earlier than expected, which apparently
happens sometimes on server editions of Windows, we didn't call any
setTimeout callbacks, but we *also* didn't reschedule the global timer
to fire again later.
When this situation occurred it would make deno exit abruptly if there
were no other asynchronous ops running on the event loop. It could also
lead to application hangs if the upcoming setTimeout callback was
critical for the application to make progress.
- Fixes cargo publish on deno_typescript, deno_cli_snapshots, and
deno_cli.
- Combines cli_snapshots and js into one directory.
- Extracts TS version at compile time rather than runtime
- Bumps version awkwardly - it was necessary to test end-to-end
publishing. Sorry.
- Adds git submodule deno_typescript/typescript
This removes dispatch_flatbuffers as it is now unused. There are still a
few places where msg_generated is used: ErrorKind and MediaType. These
will be dealt with later.
* Revert "port more ops to JSON (#2809)"
This reverts commit 137f33733d.
* Revert "port ops to JSON: compiler, errors, fetch, files (#2804)"
This reverts commit 79f82cf10e.
* Revert "Port rest of os ops to JSON (#2802)"
This reverts commit 5b2baa5c99.