This commit adds a fallback mechanism for absent compiled source file.
Because imported type declaration files are not emitted by TS compiler
and their imports are not elided users often hit "No such file or directory"
error. With this commit in such situation an empty source file will be
provided to V8 with a warning to the user suggesting using "import type"/
"export type" syntax instead.
This commit adds a "--no-check" option to following subcommands:
- "deno cache"
- "deno info"
- "deno run"
- "deno test"
The "--no-check" options allows to skip type checking step and instead
directly transpiles TS sources to JS sources.
This solution uses `ts.transpileModule()` API and is just an interim
solution before implementing it fully in Rust.
This commit adds incremental compilation capabilities to internal TS compiler.
Instead of using "ts.createProgram()" API for compilation step (during deno
startup), "ts.createIncrementalProgram()" API is used instead.
Thanks to TS' ".tsbuildinfo" file that already stores all necessary metadata
for compilation I was able to remove our own invention that is ".graph" file.
".tsbuildinfo" file is stored alongside compiled source and is used to
cache-bust outdated dependencies, facilitated by the "version" field.
The value for "version" field is computed in Rust during loading of module
graph and is basically a hash of the file contents.
Please keep in mind that incremental compilation is only used for initial
compilation (or dynamic imports compilation) - bundling and runtime compiler
APIs haven't been changed at all.
Due to problems with source map I changed compilation settings to inline
source map (inlineSourceMap instead of sourceMap).
* refactor "compile" and "runtimeCompile" in "compiler.ts" and factor out
separate methods for "compile" and "bundle" operations
* remove noisy debug output from "compiler.ts"
* provide "Serialize" implementations for enums in "msg.rs"
* rename "analyze_dependencies_and_references" to "pre_process_file" and
move it to "tsc.rs"
* refactor ModuleGraph to use more concrete types and properly annotate
locations where errors occur
* remove dead code from "file_fetcher.rs" - "SourceFile.types_url" is no
longer needed, as type reference parsing is done in "ModuleGraph"
* remove unneeded field "source_path" from ".meta" files stored for
compiled source file (towards #6080)
This commit fixes several regressions in TS compiler:
* double compilation of same module during same process run
* compilation of JavaScript entry point with non-JS imports
* unexpected skip of emit during compilation
Additional checks were added to ensure "allowJs" setting is
used in TS compiler if JavaScript has non-JS dependencies.
This commit fixes regression that caused TS dependencies
not being compiled.
Check was added that ensures TS compiler is run if
any of dependencies in module graph is TS/TSX/JSX.
This PR addresses many problems with module graph loading
introduced in #5029, as well as many long standing issues.
"ModuleGraphLoader" has been wired to "ModuleLoader" implemented
on "State" - that means that dependency analysis and fetching is done
before spinning up TS compiler worker.
Basic dependency tracking for TS compilation has been implemented.
Errors caused by import statements are now annotated with import
location.
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commit completely overhauls how module analysis is
performed in TS compiler by moving the logic to Rust.
In the current setup module analysis is performed using
"ts.preProcessFile" API in a special TS compiler worker
running on a separate thread.
"ts.preProcessFile" allowed us to build a lot of functionality
in CLI including X-TypeScript-Types header support
and @deno-types directive support. Unfortunately at the
same time complexity of the ops required to perform
supporting tasks exploded and caused some hidden
permission escapes.
This PR introduces "ModuleGraphLoader" which can parse
source and load recursively all dependent source files; as
well as declaration files. All dependencies used in TS
compiler and now fetched and collected upfront in Rust
before spinning up TS compiler.
To achieve feature parity with existing APIs this commit
includes a lot of changes:
* add "ModuleGraphLoader"
- can fetch local and remote sources
- parses source code using SWC and extracts imports, exports, file references, special
headers
- this struct inherited all of the hidden complexity and cruft from TS version and requires
several follow up PRs
* rewrite cli/tsc.rs to perform module analysis upfront and send all required source code to
TS worker in one message
* remove op_resolve_modules and op_fetch_source_files from cli/ops/compiler.rs
* run TS worker on the same thread
This commit fixes problems with source maps in Chrome Devtools
by substituting source map URL generated by TS compiler with
actual file URL pointing to DENO_DIR.
Dummy value of "source_map_url" has been removed from
"ScriptOrigin".
Also fixes lock file which used compiled source code to generate
lock hash; it now uses source code of the file that is
being compiled.
This PR hot-fixes permission escapes in dynamic imports, workers
and runtime compiler APIs.
"permissions" parameter was added to public APIs of SourceFileFetcher
and appropriate permission checks are performed during loading of
local and remote files.
Importing .wasm files is non-standardized therefore deciding to
support current functionality past 1.0 release is risky.
Besides that .wasm import posed many challenges in our codebase
due to complex interactions with TS compiler which spawned
thread for each encountered .wasm import.
This commit removes:
- cli/compilers/wasm.rs
- cli/compilers/wasm_wrap.js
- two integration tests related to .wasm imports
Fixes #4000 and fixes #4476. Now always tries to fetch reference types
for JS files. Does not throw if it fails, since Typescript compiler will
complain if the file is not there(it will try to fetch it again first)
and people who just use JS should not be bothered by this error.
Not sure about my test, it passes and catches the bug but maybe there is
a better way to express it.
This is a first pass implementation which is still missing several important
features:
- support for --inspect-brk (#4503)
- support for source maps (#4501)
- support for piping console.log to devtools console (#4502)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Co-authored-by: Matt Harrison <mt.harrison86@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
To better reflect changes in error types in JS from #3662 this PR changes
default error type used in ops from "ErrBox" to "OpError".
"OpError" is a type that can be sent over to JSON; it has all
information needed to construct error in JavaScript. That
made "GetErrorKind" trait useless and so it was removed altogether.
To provide compatibility with previous use of "ErrBox" an implementation of
"From<ErrBox> for OpError" was added, however, it is an escape hatch and
ops implementors should strive to use "OpError" directly.
This change simplifies how we execute V8. Previously V8 Isolates jumped
around threads every time they were woken up. This was overly complex and
potentially hurting performance in a myriad ways. Now isolates run on
their own dedicated thread and never move.
- blocking_json spawns a thread and does not use a thread pool
- op_host_poll_worker and op_host_resume_worker are non-operational
- removes Worker::get_message and Worker::post_message
- ThreadSafeState::workers table contains WorkerChannel entries instead
of actual Worker instances.
- MainWorker and CompilerWorker are no longer Futures.
- The multi-threaded version of deno_core_http_bench was removed.
- AyncOps no longer need to be Send + Sync
This PR is very large and several tests were disabled to speed
integration:
- installer_test_local_module_run
- installer_test_remote_module_run
- _015_duplicate_parallel_import
- _026_workers
* Split ThreadSafeState into State and GlobalState. State is a "local"
state belonging to "Worker" while "GlobalState" is state shared by
whole program.
* Update "Worker" and ops to use "GlobalState" where applicable
* Move and refactor "WorkerChannels" resource