This commit splits `Deno.upgradeHttp` into two different APIs, because
the same API is currently overloaded with two different functions. Flash
requests upgrade immediately, with no need to return a `Response`
object. Instead you have to manually write the response to the socket.
Hyper requests only upgrade once a `Response` object has been sent.
These two behaviours are now split into `Deno.upgradeHttp` and
`Deno.upgradeHttpRaw`. The latter is flash only. The former only
supports hyper requests at the moment, but can be updated to support
flash in the future.
Additionally this removes `void | Promise<void>` as valid return types
for the handler function. If one wants to use `Deno.upgradeHttpRaw`,
they will have to type cast the handler signature - the signature is
meant for the 99.99%, and should not be complicated for the 0.01% that
use `Deno.upgradeHttpRaw()`.
This commit changes the `Deno.serve` function signature to be more
versatile and easier to use. It is now a drop in replacement for
std/http's `serve`.
The input validation has also been reworked.
Previously if a user specified a content-length header for an POST
request without a body, the request would contain two `content-length`
headers. One added by us, and one added by the user.
This commit ignores all content-length headers coming from the user,
because we need to have the sole authority on the content-length because
we transmit the body.
This commit changes "npm:" specifier handling to respect "--cached-only" flags and adds "Download" messages for npm registry api calls.
Co-authored-by: David Sherret <dsherret@gmail.com>
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
This adds an init subcommand to that creates a project starter similar to cargo init.
```
$ deno init my_project
Project initialized
Run these commands to get started:
cd my_project
deno run main.ts
deno run main_test.ts
$ deno run main.ts
Add 2 + 3 5
$ cat main.ts
export function add(a: number, b: number): number {
return a + b;
}
if (import.meta.main) {
console.log("Add 2 + 3", add(2, 3));
}
$ cat main_test.ts
import { assertEquals } from "https://deno.land/std@0.151.0/testing/asserts.ts";
import { add } from "./main.ts";
Deno.test(function addTest() {
assertEquals(add(2, 3), 5);
});
```
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
- Merge "Deno.serve()" and "Deno.serveTls()" API
- Remove first argument and use "fetch" field options instead
- Update type declarations
- Add more documentation
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
This commit adds new "import.meta.resolve()" API which
allows to resolve specifiers relative to the module the API
is called in. This API supports resolving using import maps.
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
When a dynamically imported module gets resolved, any code that comes after an
await import() to that module will continue running. However, if that is the
last code in the evaluation of another dynamically imported module, that second
module will not resolve until the next iteration of the event loop, even though
it does not depend on the event loop at all.
When the event loop is being blocked by a long-running operation, such as a
long-running timer, or by an async op that might never end, such as with workers
or BroadcastChannels, that will result in the second dynamically imported module
not being resolved for a while, or ever.
This change fixes this by running the dynamic module loading steps in a loop
until no more dynamic modules can be resolved.
This commit adds support for unstable FFI
callbacks. A callback is registered using
the `Deno.UnsafeCallback` API.
The backing memory for the callback can
be disposed of using `Deno.UnsafeCallback#close`.
It is not safe to pass the callback after calling
close.
Callbacks from other than the isolate thread
are not supported.
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Bert Belder <bertbelder@gmail.com>
This commit adds brand checking to EventTarget. It also fixes a
bug where deno would crash if an abort signal was aborted on the
global addEventListener().
This commit updates the custom inspect function for URL objects
to pass the inspect options through so that the context is
propagated and the resulting indentation is correct.
Fixes: https://github.com/denoland/deno/issues/14171
This commit changes default default behavior of type checking
for several subcommands.
Instead of type checking and reporting type errors only for local
files, the type checking is skipped entirely. Type checking can
still be enabled using the "--check" flag.
Following subcomands are affected:
- deno cache
- deno install
- deno eval
- deno run