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Author SHA1 Message Date
denobot
9806064ac2
chore: forward v1.45.3 release commit to main (#24681)
This is the release commit being forwarded back to main for 1.45.3

---------

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-07-23 03:41:40 +02:00
denobot
3a48bc695f
chore: forward v1.45.2 release commit to main (#24564)
Co-authored-by: dsherret <dsherret@users.noreply.github.com>
2024-07-12 18:05:45 -04:00
chirsz
01c074d195
fix(ext/webgpu): GPUDevice.createRenderPipelineAsync should return a Promise (#24349)
Fixes #24317
2024-07-12 09:53:52 +05:30
denobot
0be4c8947d
chore: forward v1.45.1 release commit to main (#24540)
This is the release commit being forwarded back to main for 1.45.1

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-07-12 01:14:14 +02:00
denobot
04ff5c731d
1.45.0 (#24512)
Bumped versions for 1.45.0

---------

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-07-11 00:08:02 +02:00
denobot
6c6ee02dfd
chore: forward v1.44.4 release commit to main (#24271)
This is the release commit being forwarded back to main for 1.44.4

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-06-19 20:29:53 +02:00
denobot
1d6b775f81
chore: forward v1.44.3 release commit to main (#24256)
This is the release commit being forwarded back to main for 1.44.3

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-06-19 03:17:32 +02:00
Divy Srivastava
e4f3ed82ee
fix(ext/webgpu): fix surface creation panic when adapter not initialized (#24201)
Fixes https://github.com/denoland/deno/issues/23433
2024-06-13 13:34:32 +00:00
denobot
efb2085b61
chore: forward v1.44.2 release commit to main (#24194)
Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
2024-06-13 01:57:22 +00:00
denobot
4d531bf229
chore: forward v1.44.1 release commit to main (#24115)
This is the release commit being forwarded back to main for 1.44.1

Co-authored-by: devsnek <devsnek@users.noreply.github.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-06-06 03:23:10 +00:00
Luca Casonato
d625b296d0
chore(ext/webgpu): clean up buffer_get_map_async (#24087) 2024-06-04 12:44:17 +02:00
denobot
9e2971d40f
1.44.0 (#24045)
Bumped versions for 1.44.0

Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-05-30 04:49:23 +00:00
Volker Schlecht
20dad295e2
feat(ext/webgpu): byow support for {Free,Open}BSD (#23832)
Both ports for the BSDs include patches to the same effect.
2024-05-23 10:43:23 -07:00
Luca Casonato
971f09abe4
fix(runtime): use more null proto objects (#23921)
This is a primordialization effort to improve resistance against users
tampering with the global `Object` prototype.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-05-23 00:03:35 +02:00
Bartek Iwańczuk
fabd9a214b
chore: forward v1.43.6 release commit to main (#23936)
Bumped versions for 1.43.6

Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-05-22 01:35:04 +00:00
chirsz
529356cc12
fix(ext/webgpu): Allow depthClearValue to be undefined when depthLoadOp is not "clear" (#23850) 2024-05-20 13:47:04 -07:00
Bartek Iwańczuk
2b560be83f
chore: forward v1.43.4 commit to main (#23861)
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-05-17 03:57:53 +02:00
Leo Kettmeir
df879f9f74
chore: cleanup unused dependencies (#23787) 2024-05-13 14:23:39 -07:00
denobot
dac49a116e
chore: forward v1.43.3 release commit to main (#23771)
Co-authored-by: David Sherret <dsherret@gmail.com>
2024-05-10 19:20:34 -04:00
Leo Kettmeir
6066e069d1
fix(ext/webgpu): invalidate GPUAdapter when a device is created (#23752)
This removes the need for using `Deno.resources` to close the gpuadapter
resource, while being more spec compliant.
2024-05-10 04:10:22 -07:00
denobot
e6dc4dfbff
chore: forward v1.43.2 release commit to main (#23749)
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**

This is the release commit being forwarded back to main for 1.43.2

Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published

To make edits to this PR:
```shell
git fetch upstream forward_v1.43.2 && git checkout -b forward_v1.43.2 upstream/forward_v1.43.2
```

Don't need this PR? Close it.

cc @nathanwhit

Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
Co-authored-by: Nathan Whitaker <nathan@deno.com>
2024-05-09 00:45:01 +00:00
Hajime-san
a635abbf21
fix(ext/webgpu): correctly validate GPUExtent3D, GPUOrigin3D, GPUOrigin2D & GPUColor (#23413) 2024-05-06 06:26:25 -07:00
Leo Kettmeir
cd12d41627
chore: update wgpu (#23684) 2024-05-05 07:22:18 -07:00
denobot
5ff881a073
1.43.0 (#23629)
Bumped versions for 1.43.0

Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-05-01 12:16:39 +05:30
findmyhappy
ce4a7773cc
docs: fix some typos in comments (#23520) 2024-04-30 17:59:56 +10:00
denobot
8321106b78
1.43.0 (#23549)
Bumped versions for 1.43.0

Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-04-25 15:14:26 +05:30
chirsz
1de162f1c1
feat(ext/webgpu): support UnsafeWindowSurface on wayland (#23423) 2024-04-25 09:58:16 +05:30
Bartek Iwańczuk
0a7f46b8c2
chore: forward v1.42.4 commit to main (#23394)
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-04-16 02:41:59 +00:00
denobot
c92f118652
chore: forward v1.42.3 release commit to main (#23335)
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-04-12 04:19:46 +00:00
denobot
ca7432b86b
chore: forward v1.42.2 release commit to main (#23315)
Co-authored-by: Satya Rohith <me@satyarohith.com>
2024-04-11 13:37:24 +05:30
denobot
8d158058e5
chore: forward v1.42.1 release commit to main (#23162)
This is the release commit being forwarded back to main for 1.42.1

Co-authored-by: littledivy <littledivy@users.noreply.github.com>
2024-04-01 13:35:46 +05:30
denobot
9c6eca1064
1.42.0 (#23105)
Bumped versions for 1.42.0

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-03-28 01:47:33 +01:00
Nathan Whitaker
85116226b3
chore: Forward 1.41.3 release commit (#22930)
Forward 1.41.3 release commit

Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
2024-03-14 21:23:24 +00:00
guangwu
cad79af785
fix: typo in error from GPUBuffer.prototype.mapAsync (#22913) 2024-03-14 13:28:27 +00:00
David Sherret
ad6b00a2bf
chore: enable clippy unused_async rule (#22834) 2024-03-11 23:48:00 -04:00
denobot
44da066359
chore: forward v1.41.2 release commit to main (#22793)
This is the release commit being forwarded back to main for 1.41.2

Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-03-08 09:12:36 +00:00
denobot
404422519c
chore: forward v1.41.1 release commit to main (#22643)
Co-authored-by: dsherret <dsherret@users.noreply.github.com>
2024-02-29 20:56:08 -05:00
denobot
118445103b
1.41.0 (#22524)
Bumped versions for 1.41.0

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-02-22 02:44:05 +01:00
denobot
7d47a85b57
chore: forward v1.40.5 release commit to main (#22424)
This is the release commit being forwarded back to main for 1.40.5

Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-02-15 12:15:36 +05:30
denobot
ed34429a5f
chore: forward v1.40.4 release commit to main (#22345)
This is the release commit being forwarded back to main for 1.40.4

Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-02-08 12:39:39 +00:00
Leo Kettmeir
c8b2af8ed1
refactor: use web utils and lazy load utils from core (#22289) 2024-02-06 22:28:32 +01:00
Divy Srivastava
ca11536f3f
chore: forward v1.40.3 release commit to main (#22220)
This is the release commit being forwarded back to main for 1.40.3

Ref https://github.com/denoland/deno/pull/22219
2024-02-01 18:11:35 +09:00
Bartek Iwańczuk
345423cf76
refactor: Use virtul ops module (#22175)
Follow up to #22157.

This leaves us with 4 usages of `ensureFastOps()` in `deno` itself.
There's also about 150 usages of `Deno.core.ops.<op_name>` left as well.
2024-01-29 22:02:26 +01:00
Divy Srivastava
cc0a372127
feat(unstable): implement navigator.gpu.getPreferredCanvasFormat() (#22149) 2024-01-27 23:10:09 +05:30
Bartek Iwańczuk
462ce14a78
refactor: migrate extensions to virtual ops module (#22135)
First pass of migrating away from `Deno.core.ensureFastOps()`.

A few "tricky" ones have been left for a follow up.
2024-01-26 23:46:46 +01:00
Bartek Iwańczuk
9ed713153c
chore: forward v1.40.2 commit to main (#22133)
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-01-26 18:59:16 +00:00
Bartek Iwańczuk
d4153bb117
chore: forward v1.40.1 commit to main (#22107)
Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
2024-01-25 16:24:11 +00:00
denobot
9e575a2862
1.40.0 (#22096)
Bumped versions for 1.40.0

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-01-25 03:48:50 +01:00
Divy Srivastava
ebe4c1421e
chore: use ensureFastOps in 02_surface.js (#22045) 2024-01-23 15:15:40 +01:00
Divy Srivastava
40febd9dd1
feat:: External webgpu surfaces / BYOW (#21835)
This PR contains the implementation of the External webgpu surfaces /
BYOW proposal. BYOW stands for "Bring your own window".

Closes #21713 

Adds `Deno.UnsafeWindowSurface` ( `--unstable-webgpu` API) to the `Deno`
namespace:

```typescript
class UnsafeWindowSurface {
  constructor(
    system: "cocoa" | "x11" | "win32",
    winHandle: Deno.PointerValue,
    displayHandle: Deno.PointerValue | null
  );
  
  getContext(type: "webgpu"): GPUCanvasContext;

  present(): void;
}
```

For the initial pass, I've opted to support the three major windowing
systems. The parameters correspond to the table below:
| system                      | winHandle  | displayHandle |
| -----------------     | ----------   | ------- |
| "cocoa" (macOS)    | `NSView*`       | - |
| "win32" (Windows) | `HWND`         | `HINSTANCE` |
| "x11" (Linux)            | Xlib `Window` | Xlib `Display*` |

Ecosystem support:

- [x] deno_sdl2 (sdl2) -
[mod.ts#L1209](7e177bc652/mod.ts (L1209))
- [x] dwm (glfw) - https://github.com/deno-windowing/dwm/issues/29
- [ ] pane (winit)

<details>
<summary>Example</summary>

```typescript
// A simple clear screen pass, colors based on mouse position.

import { EventType, WindowBuilder } from "https://deno.land/x/sdl2@0.7.0/mod.ts";

const window = new WindowBuilder("sdl2 + deno + webgpu", 640, 480).build();
const [system, windowHandle, displayHandle] = window.rawHandle();

const adapter = await navigator.gpu.requestAdapter();
const device = await adapter.requestDevice();

const context = Deno.createWindowSurface(system, windowHandle, displayHandle);

context.configure({
  device: device,
  format: "bgra8unorm",
  height: 480,
  width: 640,
});

let r = 0.0;
let g = 0.0;
let b = 0.0;

for (const event of window.events()) {
  if (event.type === EventType.Quit) {
    break;
  } else if (event.type === EventType.Draw) {
    const textureView = context.getCurrentTexture().createView();

    const renderPassDescriptor: GPURenderPassDescriptor = {
      colorAttachments: [
        {
          view: textureView,
          clearValue: { r, g, b, a: 1.0 },
          loadOp: "clear",
          storeOp: "store",
        },
      ],
    };

    const commandEncoder = device.createCommandEncoder();
    const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
    passEncoder.end();

    device.queue.submit([commandEncoder.finish()]);
    Deno.presentGPUCanvasContext(context);
  }

  if (event.type === EventType.MouseMotion) {
    r = event.x / 640;
    g = event.y / 480;
    b = 1.0 - r - g;
  }
}
```

You can find more examples in the linked tracking issue.

</details>

---------

Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
2024-01-19 22:49:14 +05:30