This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
This commit changes how "disabled" ops behave. Instead of using "void"
functions under the hood, they now explicitly throw errors saying
that a given op doesn't exist.
`current_dir().unwrap()` joined with a Path is equivalent to the
implementation in `resolve_from_cwd()`. Manually tested on Ubuntu 22.04
and Windows 11.
Signed-off-by: Elijah Conners <business@elijahpepe.com>
This commit abstracts out the specifics of the underlying system calls
FS operations behind a new `FileSystem` and `File` trait in the
`ext/fs` extension.
This allows other embedders to re-use ext/fs, but substituting in a
different FS backend.
This is likely not the final form of these traits. Eventually they will
be entirely `deno_core::Resource` agnostic, and will live in a seperate
crate.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
This commit adds associated type to "NodeEnv" trait, called "Fs".
The "Fs" type has a trait bound on "NodeFs", which specifies APIs
required for all ops and resolution APIs to function.
A "RealFs" implementation of "NodeFs" is exported from the "deno_node"
crate, that provides a default implementation for the trait.
All code in "deno_node" extension was changed to use the "NodeFs" trait
to handle file system operations, instead of relying on APIs from the
standard library.
This commit changes the type parameter for "deno_node" extension, from
`P: NodePermission` to `Env: NodeEnv`.
`NodeEnv` is a new trait that has associated type `P: NodePermission`.
This is a stepping stone to support swappable file system for the
extension, that will be added as a second associated type to the
`NodeEnv` trait.
1. Rewrites the tests to be more back and forth rather than getting the
output all at once (which I believe was causing the hangs on linux and
maybe mac)
2. Runs the pty tests on the linux ci.
3. Fixes a bunch of tests that were just wrong.
4. Adds timeouts on the pty tests.
This commit changes how data required to bootstrap main and worker
runtime is serialized.
Instead of relying on serde_v8 and using JSON object,
we're doing manual serialization to a "v8::Array". This limits number
of V8 strings that need to be serialized by 16.
It also made it clear that some data could be obtained during
snapshotting instead of during bootstrap.
Since we can preserve ops in the snapshot these days, we no longer
need to have "Deno[Deno.internal].nodeUnstable" namespace.
Instead, various built-in Node.js modules can use appropriate APIs
directly.
This will improve diagnostics and catch any non-ASCII extension code
early.
This will use `debug_assert!` rather than `assert!` to avoid runtime
costs, and ensures (in debug_assert mode only) that all extension source
files are ASCII as we load them.
This commit adds unstable "Deno.openKv()" API that allows to open
a key-value database at a specified path.
---------
Co-authored-by: Luca Casonato <hello@lcas.dev>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
Moving some code around in `ext/node` is it's a bit better well defined
and makes it possible for others to embed it.
I expect to see no difference in startup perf with this change.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes compression for the runtime JS code.
It means that we will have a bigger binary, but faster startup. After
several discussion in the CLI team we decided it's worth to trade
about 3Mb of binary size for 2ms faster startup time. With WebGPU
removed in 35196eab27
it shouldn't have such a big impact on the binary size.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
To be able to preserve "Deno.core.ops" we need to ensure that
ops are registered in the same order in various places, otherwise
we will get mismatch in external references ordering.
Prerequisite for https://github.com/denoland/deno/pull/18080
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
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This commit replaces `pin_mut!` macro with `pin!` macro that has been
provided from std since Rust 1.68.0.
With the std version we can not only expect its stability but also pass
an expression (rather than identifier) as an argument to the macro.
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit partially reverts changes from
https://github.com/denoland/deno/pull/18095.
Turns out I made a mistake that became apparent when working
on removing "RuntimeOptions::extensions_with_js" in a follow up.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit changes how "unload" event is handled - before
this commit an event listener was added unconditionally in
the runtime bootstrapping function, which for some reason was
very expensive (0.3ms). Instead of adding an event listener,
a check was added to "dispatchEvent" function that performs
the same action (so it's only called if there's an event dispatched).
```
Benchmark 1: deno run -A ../empty.js
Time (mean ± σ): 20.5 ms ± 0.5 ms [User: 13.4 ms, System: 5.1 ms]
Range (min … max): 19.8 ms … 24.0 ms 119 runs
Benchmark 2: target/release/deno run -A ../empty.js
Time (mean ± σ): 18.8 ms ± 0.3 ms [User: 13.0 ms, System: 4.9 ms]
Range (min … max): 18.3 ms … 19.9 ms 129 runs
```
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is implemented in such a way that it should still allow processes
to go through when a file lock wasn't properly cleaned up and the OS
hasn't released it yet (but with a 200ms-ish delay).
Closes #18039
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
Since we are snapshotting extension source at build time, there's no
need to define list of sources for the extension at runtime.
This commit changes "deno_node" extension by removing "init_polyfill"
function in favor of "init_polyfill_ops_and_esm()" and "init_polyfill_ops()".
The former is used during snapshot and when "deno_runtime" is compiled
with "dont_create_runtime_snapshot" cargo feature flag. The latter is used
when running a worker from an existing snapshot.
This is a start of a bigger refactor to all extensions - thanks to this
change, we don't have to iterate over all defined source files for extension at
runtime, and because of that we don't have to create a filepath for each of the
source files. It's not a big deal, but we are iterating over 300 files on each start,
and concatenating 3 strings before creating a "PathBuf" for ~200 of them.
This is already visible on the startup flamegraphs and should be avoided.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
This commit moves some of the code from "99_main.js" to
be executed during the snapshot time instead of on each
worker bootstrap. These should minimally help with startup
time benchmark.
This API is required by several extensions like "ext/node", "ext/ffi"
and also FS APIs that we want to move to a separate crate. Because
of that "pathFromURL" API was moved to "deno_web" extension so
other extension crates can rely on it.
We use information about build in several extension crates like
"ext/node" or "runtime/". In an effort to move "fs" APIs to a separate
crate it is a prerequisite to have this information available outside
of the "runtime/" crate.
This commit moves definition of "build" object to "Deno.core" that is
later forwarded to "Deno.build".
This commit merges "runtime/js/40_spawn.js" into
"runtime/js/40_process.js", and "runtime::ops::spawn"
into "runtime::ops::process".
It makes little sense to have them separated given that we want to
factor out these APIs into a separate extension crate.
JavaScript APIs from "runtime/js/40_files.js" combined abstractions
for stdio streams ("Stdout", "Stderr", "Stdin") and file system file
("File", "FsFile"). APIs from "runtime/js/40_read_file.js" and
"runtime/js/40_write_file.js" were implemented using ops from
"runtime/ops/fs.rs".
This file was removed and relevant APIs were moved to "deno_io/12_io.js"
and "runtime/js/30_fs.js".
This work is meant to enable factoring out "deno_fs" crate.
This file was not used anywhere - even though it exposed an unstable
"Deno.DiagnosticCategory" API. Seems like a left over from when we
had "Deno.emit" API.
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
Runtime generation of async op wrappers contributed to increased startup
time and core became unusable with
`--disallow-code-generation-from-strings` flag. The optimization only
affects very small microbenchmarks so this revert will not cause any
regressions.
This commit adds new "A" option to the interactive permission prompt, that will
allow all subsequent permissions for given group (domain). Ie. when querying for
permissions to access eg. env variables responding with "A" will allow access
to all environmental variables.
This works for all permission domains and should make permission prompts
more ergonomic for users.
This commit further improves startup time by:
- no relying on "JsRuntime::execute_script" for runtime bootstrapping,
this is instead done using V8 APIs directly
- registering error classes during the snapshot time, instead of on
startup
Further improvements can be made, mainly around removing
"core.initializeAsyncOps()" which takes around 2ms.
This commit should result in ~1ms startup time improvement.
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).
Nothing changes for the embedders - everything should still build the
same.
This commit brings the binary size from 87Mb to 82Mb on M1.
Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653
---------
Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
This commit changes definition of "ExtensionFileSource", by changing
"code" field to being "ExtensionFileSourceCode" enum. Currently the enum
has only a single variant "IncludedInBinary". It is done in preparation
to allow embedders to decide if they want to include the source code in the
binary when snapshotting (in most cases they shouldn't do that).
In the follow up commit we'll add more variants to
"ExtensionFileSourceCode".
"include_js_files_dir!" macro was removed in favor "include_js_files!"
macro which can now accept "dir" option.
Adds two test files: "cli/tests/unit_node/process_test.ts" and
"cli/tests/unit_node/child_process_test.ts"
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
---------
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit stabilizes Node-API, the "--unstable" flag is no longer
required to load native extensions. "--allow-ffi" permission is still
required to load them.