This commit adds a `reuseAddress` option for UDP sockets. When this
option is enabled, one can listen on an address even though it is
already being listened on from a different process or thread. The new
socket will steal the address from the existing socket.
On Windows and Linux this uses the `SO_REUSEADDR` option, while on other
Unixes this is done with `SO_REUSEPORT`.
This behavior aligns with what libuv does.
TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this
behavior matches Node.js and Go. This PR does not change this behaviour.
Co-authored-by: Luca Casonato <hello@lcas.dev>
When listening on a UNIX socket path, Deno currently tries to unlink
this path prior to actually listening. The implementation of this
behaviour is VERY racy, involves 2 additional syscalls, and does not
match the behaviour of any other runtime (Node.js, Go, Rust, etc).
This commit removes this behaviour. If a user wants to listen on an
existing socket, they must now unlink the file themselves prior to
listening.
This change in behaviour only impacts --unstable APIs, so it is not
a breaking change.
Makes `op_ffi_ptr_of` fast. One of the tests changed from printing
`false` to `true` as the fast `&[u8]` slice path creates the slice with
a null pointer. Thus the `op_ffi_ptr_of` will now return a null pointer
value whereas previously it returned a dangling pointer value.
This PR makes pointer read methods of `Deno.UnsafePointerView` Fast API
compliant, with the exception of `getCString` which cannot be made fast
with current V8 Fast API.
Introduces a new lockfile format that will be used to support locking
"npm" dependencies.
Currently the format looks as follows:
```
// This file is automatically generated by Deno, do not edit its contents
// manually. This file should be commited to your repository.
{
"version": "2",
"remote": {
"https://deno.land/std@0.160.0/http/server.ts": "asdwetsw44523asdfgfas..",
"https://deno.land/std@0.160.0/http/file_server.ts": "asdwetsw44523asdfgfas.."
}
}
```
A follow up PR will add "npm" key that will be used to store information
related
to "npm" dependencies and their resolution.
The new format is used when `--lock-write` is present, if user tries to
load
a lock file using the old format it will still work.
`deno task` has been in use for a few months now. It was very
well received and there are not many complaints. I feel like
this warning might be discouraging for some users and we don't
really plan to make drastic changes to it (besides adding support
for globs in unspecified future).
This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This PR fixes invalid header parsing which is flaky because `g` flag is
being used in the regex, which keeps track of `lastIndex`
```javascript
try {
new Headers([["x", "\u0000x"]]); // error
} catch(e) {}
new Headers([["x", "\u0000x"]]); // no error
```
This issue affects `Response` & `Request` constructors as well
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
Currently Content-Length is sent when the status code is 204. However,
according to the spec, this should not be sent.
Modify the if statement below to prevent the Content-Length from being
sent.
This commit adds a fast path to `Request` and `Response` that
make consuming request bodies much faster when using `Body#text`,
`Body#arrayBuffer`, and `Body#blob`, if the body is a FastStream.
Because the response bodies for `fetch` are FastStream, this speeds up
consuming `fetch` response bodies significantly.
This commit adds support for npm specifier in "deno cache" subcommand.
```
$ deno cache --unstable npm:vite npm:chalk https://deno.land/std/http/file_server.ts
```
Besides downloading requested npm package(s), it will also download
necessary code from "std/node/".
Make offering "virtual documents" via the lsp easier to parse. `deno:`
can be ambiguous to parse by editors (can conflict with linux paths)
Neovim recently landed a PR https://github.com/neovim/neovim/pull/19797
that allows it to parse `scheme:/` this PR should make deno lsp work
correctly in neovim
This commit allows the Node compatibility layer to skip
environment variable permission checks when --unstable
is passed and the variable name is one that Node uses.
Fixes: https://github.com/denoland/deno/issues/15890
This commit makes error objects more resistant to
prototype tampering.
This bug was found when updating the deno_std Node compatibility
layer to Node 18. The Node test 'parallel/test-assert-fail.js'
was breaking std's assertion library.
Refs: https://github.com/denoland/deno_std/pull/2585
This commit removes "compat" mode. We shipped support for "npm:" specifier
support in v1.25 and that is preferred way to interact with Node code that we
will iterate and improve upon.
Previously `jsxImportSource` was resolved relative to the config file
during graph building, and relative to the emitted module during
runtime.
This is now fixed so that the JSX import source is resolved relative to
the module both during graph building and at runtime.
This commit splits `Deno.upgradeHttp` into two different APIs, because
the same API is currently overloaded with two different functions. Flash
requests upgrade immediately, with no need to return a `Response`
object. Instead you have to manually write the response to the socket.
Hyper requests only upgrade once a `Response` object has been sent.
These two behaviours are now split into `Deno.upgradeHttp` and
`Deno.upgradeHttpRaw`. The latter is flash only. The former only
supports hyper requests at the moment, but can be updated to support
flash in the future.
Additionally this removes `void | Promise<void>` as valid return types
for the handler function. If one wants to use `Deno.upgradeHttpRaw`,
they will have to type cast the handler signature - the signature is
meant for the 99.99%, and should not be complicated for the 0.01% that
use `Deno.upgradeHttpRaw()`.
This commit changes the `Deno.serve` function signature to be more
versatile and easier to use. It is now a drop in replacement for
std/http's `serve`.
The input validation has also been reworked.
Previously if a user specified a content-length header for an POST
request without a body, the request would contain two `content-length`
headers. One added by us, and one added by the user.
This commit ignores all content-length headers coming from the user,
because we need to have the sole authority on the content-length because
we transmit the body.
This commit changes "npm:" specifier handling to respect "--cached-only" flags and adds "Download" messages for npm registry api calls.
Co-authored-by: David Sherret <dsherret@gmail.com>
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
This adds an init subcommand to that creates a project starter similar to cargo init.
```
$ deno init my_project
Project initialized
Run these commands to get started:
cd my_project
deno run main.ts
deno run main_test.ts
$ deno run main.ts
Add 2 + 3 5
$ cat main.ts
export function add(a: number, b: number): number {
return a + b;
}
if (import.meta.main) {
console.log("Add 2 + 3", add(2, 3));
}
$ cat main_test.ts
import { assertEquals } from "https://deno.land/std@0.151.0/testing/asserts.ts";
import { add } from "./main.ts";
Deno.test(function addTest() {
assertEquals(add(2, 3), 5);
});
```
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
- Merge "Deno.serve()" and "Deno.serveTls()" API
- Remove first argument and use "fetch" field options instead
- Update type declarations
- Add more documentation
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
This commit adds new "import.meta.resolve()" API which
allows to resolve specifiers relative to the module the API
is called in. This API supports resolving using import maps.
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
When a dynamically imported module gets resolved, any code that comes after an
await import() to that module will continue running. However, if that is the
last code in the evaluation of another dynamically imported module, that second
module will not resolve until the next iteration of the event loop, even though
it does not depend on the event loop at all.
When the event loop is being blocked by a long-running operation, such as a
long-running timer, or by an async op that might never end, such as with workers
or BroadcastChannels, that will result in the second dynamically imported module
not being resolved for a while, or ever.
This change fixes this by running the dynamic module loading steps in a loop
until no more dynamic modules can be resolved.