This commit adds support for npm specifier in "deno cache" subcommand.
```
$ deno cache --unstable npm:vite npm:chalk https://deno.land/std/http/file_server.ts
```
Besides downloading requested npm package(s), it will also download
necessary code from "std/node/".
Make offering "virtual documents" via the lsp easier to parse. `deno:`
can be ambiguous to parse by editors (can conflict with linux paths)
Neovim recently landed a PR https://github.com/neovim/neovim/pull/19797
that allows it to parse `scheme:/` this PR should make deno lsp work
correctly in neovim
This commit allows the Node compatibility layer to skip
environment variable permission checks when --unstable
is passed and the variable name is one that Node uses.
Fixes: https://github.com/denoland/deno/issues/15890
This commit removes "compat" mode. We shipped support for "npm:" specifier
support in v1.25 and that is preferred way to interact with Node code that we
will iterate and improve upon.
Previously `jsxImportSource` was resolved relative to the config file
during graph building, and relative to the emitted module during
runtime.
This is now fixed so that the JSX import source is resolved relative to
the module both during graph building and at runtime.
This commit changes "npm:" specifier handling to respect "--cached-only" flags and adds "Download" messages for npm registry api calls.
Co-authored-by: David Sherret <dsherret@gmail.com>
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
This adds an init subcommand to that creates a project starter similar to cargo init.
```
$ deno init my_project
Project initialized
Run these commands to get started:
cd my_project
deno run main.ts
deno run main_test.ts
$ deno run main.ts
Add 2 + 3 5
$ cat main.ts
export function add(a: number, b: number): number {
return a + b;
}
if (import.meta.main) {
console.log("Add 2 + 3", add(2, 3));
}
$ cat main_test.ts
import { assertEquals } from "https://deno.land/std@0.151.0/testing/asserts.ts";
import { add } from "./main.ts";
Deno.test(function addTest() {
assertEquals(add(2, 3), 5);
});
```
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
This commit adds new "import.meta.resolve()" API which
allows to resolve specifiers relative to the module the API
is called in. This API supports resolving using import maps.
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
When a dynamically imported module gets resolved, any code that comes after an
await import() to that module will continue running. However, if that is the
last code in the evaluation of another dynamically imported module, that second
module will not resolve until the next iteration of the event loop, even though
it does not depend on the event loop at all.
When the event loop is being blocked by a long-running operation, such as a
long-running timer, or by an async op that might never end, such as with workers
or BroadcastChannels, that will result in the second dynamically imported module
not being resolved for a while, or ever.
This change fixes this by running the dynamic module loading steps in a loop
until no more dynamic modules can be resolved.