This commit effectively turns Deno into Deno 2.0.
This is done by forcing `DENO_FUTURE=1` env var, that was available in
the past few months to try Deno 2 changes.
This commit contains several breaking changes scheduled for Deno 2:
- all deprecated JavaScript APIs are not available any more, mostly
`Deno.*` APIs
- `window` global is removed
- FFI, WebGPU and FS APIs are now stable and don't require
`--unstable-*` flags
- import assertions are no longer supported
- "bring your own node modules" is enabled by default
This is the first commit in a series that are scheduled before the Deno
2 release.
Follow up work is tracked in
https://github.com/denoland/deno/issues/25241.
---------
Co-authored-by: Asher Gomez <ashersaupingomez@gmail.com>
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
Co-authored-by: Nathan Whitaker <nathan@deno.com>
Fixes #23571.
Previously, we required a `deno.json` to be present (or the `--lock`
flag) in order for us to resolve a `deno.lock` file. This meant that if
you were using deno in an npm-first project deno wouldn't use a
lockfile.
Additionally, while I was fixing that, I discovered there were a couple
bugs keeping the future `install` command from using a lockfile.
With this PR, `install` will actually resolve the lockfile (or create
one if not present), and update it if it's not up-to-date. This also
speeds up `deno install`, as we can use the lockfile to skip work during
npm resolution.