Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is the initial support for npm and node specifiers in `deno
compile`. The npm packages are included in the binary and read from it via
a virtual file system. This also supports the `--node-modules-dir` flag,
dependencies specified in a package.json, and npm binary commands (ex.
`deno compile --unstable npm:cowsay`)
Closes #16632
This removes `ProcState` and replaces it with a new `CliFactory` which
initializes our "service structs" on demand. This isn't a performance
improvement at the moment for `deno run`, but might unlock performance
improvements in the future.
Fixes regression from #18878 where `Promise.reject()`,
`Promise.reject(undefined)` and `reportError(undefined)` panic in the
REPL.
Fixes `throw undefined` printing `Uncaught Unknown exception` instead of
`Uncaught undefined`.
Fixes #8858.
Fixes #8869.
```
$ target/debug/deno
Deno 1.32.5
exit using ctrl+d, ctrl+c, or close()
REPL is running with all permissions allowed.
To specify permissions, run `deno repl` with allow flags.
> Promise.reject(new Error("bar"));
Promise { <rejected> Error: bar
at <anonymous>:2:16 }
Uncaught (in promise) Error: bar
at <anonymous>:2:16
> reportError(new Error("baz"));
undefined
Uncaught Error: baz
at <anonymous>:2:13
>
This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
1. Adds cli/standalone folder
2. Writes the bytes directly to the output file. When adding npm
packages this might get quite large, so let's not keep the final output
in memory just in case.
1. Breaks up functionality within `ProcState` into several other structs
to break out the responsibilities (`ProcState` is only a data struct
now).
2. Moves towards being able to inject dependencies more easily and have
functionality only require what it needs.
3. Exposes `Arc<T>` around the "service structs" instead of it being
embedded within them. The idea behind embedding them was to reduce the
verbosity of needing to pass around `Arc<...>`, but I don't think it was
exactly working and as we move more of these structs to be more
injectable I don't think the extra verbosity will be a big deal.
Removes the functions in the `emit` module and replaces them with an
`Emitter` struct that can have "ctor dependencies" injected rather than
using functions to pass along the dependencies.
This is part of a long term refactor to move more functionality out of
proc state.
Stores the test/bench functions in rust op state during registration.
The functions are wrapped in JS first so that they return a directly
convertible `TestResult`/`BenchResult`. Test steps are still mostly
handled in JS since they are pretty much invoked by the user. Allows
removing a bunch of infrastructure for communicating between JS and
rust. Allows using rust utilities for things like shuffling tests
(`Vec::shuffle`). We can progressively move op and resource sanitization
to rust as well.
Fixes #17122.
Fixes #17312.
- bump deps: the newest `lazy-regex` need newer `oncecell` and
`regex`
- reduce `unwrap`
- remove dep `lazy_static`
- make more regex cached
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
1. Fixes a cosmetic issue in the repl where it would display lsp warning
messages.
2. Lazily loads dependencies from the package.json on use.
3. Supports using bare specifiers from package.json in the REPL.
Closes #17929
Closes #18494
1. Rewrites the tests to be more back and forth rather than getting the
output all at once (which I believe was causing the hangs on linux and
maybe mac)
2. Runs the pty tests on the linux ci.
3. Fixes a bunch of tests that were just wrong.
4. Adds timeouts on the pty tests.
This gets SQLite off the flamegraph and reduces initialization time by
somewhere between 0.2ms and 0.5ms. In addition, I took the opportunity
to move all the cache management code to a single place and reduce
duplication. While the PR has a net gain of lines, much of that is just
being a bit more deliberate with how we're recovering from errors.
The existing caches had various policies for dealing with cache
corruption, so I've unified them and tried to isolate the decisions we
make for recovery in a single place (see `open_connection` in
`CacheDB`). The policy I chose was:
1. Retry twice to open on-disk caches
2. If that fails, try to delete the file and recreate it on-disk
3. If we fail to delete the file or re-create a new cache, use a
fallback strategy that can be chosen per-cache: InMemory (temporary
cache for the process run), BlackHole (ignore writes, return empty
reads), or Error (fail on every operation).
The caches all use the same general code now, and share the cache
failure recovery policy.
In addition, it cleans up a TODO in the `NodeAnalysisCache`.