This allows resources to be "streams" by implementing read/write/shutdown. These streams are implicit since their nature (read/write/duplex) isn't known until called, but we could easily add another method to explicitly tag resources as streams.
`op_read/op_write/op_shutdown` are now builtin ops provided by `deno_core`
Note: this current implementation is simple & straightforward but it results in an additional alloc per read/write call
Closes #12556
* refactor(ops): return BadResource errors in ResourceTable calls
Instead of relying on callers to map Options to Results via `.ok_or_else(bad_resource_id)` at over 176 different call sites ...
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.
To achieve that following changes were made:
* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".
* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".
* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be
"pending" if there are active inspector sessions - this change fixes the problem
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- register builtin v8 errors in core.js so consumers don't have to
- remove complexity of error args handling (consumers must provide a
constructor with custom args, core simply provides msg arg)
- Improves op performance.
- Handle op-metadata (errors, promise IDs) explicitly in the op-layer vs
per op-encoding (aka: out-of-payload).
- Remove shared queue & custom "asyncHandlers", all async values are
returned in batches via js_recv_cb.
- The op-layer should be thought of as simple function calls with little
indirection or translation besides the conceptually straightforward
serde_v8 bijections.
- Preserve concepts of json/bin/min as semantic groups of their
inputs/outputs instead of their op-encoding strategy, preserving these
groups will also facilitate partial transitions over to v8 Fast API for the
"min" and "bin" groups
This commit moves implementation of bin ops to "deno_core" crates
as well as unifying logic between bin ops and json ops to reuse
as much code as possible (both in Rust and JavaScript).
This PR makes json_op_sync/async generic to all Deserialize/Serialize types
instead of the loosely-typed serde_json::Value. Since serde_json::Value
implements Deserialize/Serialize, very little existing code needs to be updated,
however as json_op_sync/async are now generic, type inference is broken in some
cases (see cli/build.rs:146). I've found this reduces a good bit of boilerplate,
as seen in the updated deno_core examples.
This change may also reduce serialization and deserialization overhead as serde
has a better idea of what types it is working with. I am currently working on
benchmarks to confirm this and I will update this PR with my findings.
Fixes the following runtime error for me when benchmarking:
thread 'main' panicked at 'called `Result::unwrap()` on an `Err`
value: Error: Unregistered error class: "Error"
Connection reset by peer (os error 104)
Classes of errors returned from ops should be registered via
Deno.core.registerErrorClass().
at processResponse (deno:core/core.js:219:13)
at Object.jsonOpAsync (deno:core/core.js:240:12)
at async read (http_bench_json_ops.js:29:21)
at async serve (http_bench_json_ops.js:45:19)',
core/examples/http_bench_json_ops.rs:260:28
This commit migrates all ops to use new resource table
and "AsyncRefCell".
Old implementation of resource table was completely
removed and all code referencing it was updated to use
new system.
* Revert "refactor: Worker is not a Future (#7895)"
This reverts commit f4357f0ff9.
* Revert "refactor(core): JsRuntime is not a Future (#7855)"
This reverts commit d8879feb8c.
* Revert "fix(core): module execution with top level await (#7672)"
This reverts commit c7c7677825.
This commit rewrites deno_core::JsRuntime to not implement Future
trait.
Instead there are two separate methods:
- JsRuntime::poll_event_loop() - does single tick of event loop
- JsRuntime::run_event_loop() - runs event loop to completion
This commit renames occurrences of "isolate" variable name
to "js_runtime". This was outstanding debt after renaming
deno_core::CoreIsolate to JsRuntime.
This commit adds support for stack traces in "deno_core".
Implementation of "Display" trait for "JsError" has been updated
and in consequence "deno_core::js_check" became obsolete and
removed.
Removes:
- "deno_core::StartupData"
- "deno_core::Script"
- "deno_core::OwnedScript"
Changes to "JsRuntime":
- remove "new_with_loader()"
- remove "with_heap_limits()"
- rename "IsolateOptions" to "RuntimeOptions" and make public
- "JsRuntime::new()" takes "RuntimeOptions" as a single param
Provides a concrete state type that can be dynamically added. This is necessary for op crates.
* renames BasicState to OpState
* async ops take `Rc<RefCell<OpState>>`
* sync ops take `&mut OpState`
* removes `OpRegistry`, `OpRouter` traits
* `get_error_class_fn` moved to OpState
* ResourceTable moved to OpState
deno_core/
- rename core_isolate.rs to runtime.rs
- rename CoreIsolate to JsRuntime
- rename JSError to JsError
- rename JSStackFrame to JsStackFrame
cli/
- update references from deno_core::CoreIsolate to deno_core::JsRuntime
- rename deno_core::JSError to deno_core::JsError
- rename fmt_errors::JSError to fmt_errors::JsError
Removes unnecessary wrappers around ResourceTable and CoreIsolate.
Importantly: now uses the resource table inside CoreIsolateState rather than a different one.
Removes derive_deref dependency
* Remove DENO_BUILD_MODE and DENO_BUILD_PATH
Also remove outdated docs related to ninja/gn.
* fix
* remove parameter to build_mode()
* remove arg parsing from benchmark.py
This change simplifies how we execute V8. Previously V8 Isolates jumped
around threads every time they were woken up. This was overly complex and
potentially hurting performance in a myriad ways. Now isolates run on
their own dedicated thread and never move.
- blocking_json spawns a thread and does not use a thread pool
- op_host_poll_worker and op_host_resume_worker are non-operational
- removes Worker::get_message and Worker::post_message
- ThreadSafeState::workers table contains WorkerChannel entries instead
of actual Worker instances.
- MainWorker and CompilerWorker are no longer Futures.
- The multi-threaded version of deno_core_http_bench was removed.
- AyncOps no longer need to be Send + Sync
This PR is very large and several tests were disabled to speed
integration:
- installer_test_local_module_run
- installer_test_remote_module_run
- _015_duplicate_parallel_import
- _026_workers
* remove Isolate.current_send_cb_info
* remove DenoBuf
* remove Isolate.shared_ab
* port Isolate.shared_response_buf (last bit not ported from libdeno)
* add some docs for Isolate and EsIsolate
After landing #3358 the benchmarks exploded indicating problems with workers and deno_core_http_bench.
This PR dramatically fixes thread/syscall count that showed up on benchmarks. Thread count is not back to previous levels but difference went from hundreds/thousands to about ~50.
Towards simplifying (or better removing entirely) the CoreResource
trait. Resources should be any bit of privileged heap allocated memory
that needs to be referenced from JS, not very specific trait
implementations. Therefore CoreResource should be pushed towards being
as general as possible.
It's unnecessary indirection and is preventing the ability to easily
pass isolate references into the dispatch and dyn_import closures.
Note: this changes how StartupData::Script is executed. It's no longer done
during Isolate::new() but rather lazily on first poll or execution.
* In order to prevent ArrayBuffers from getting garbage collected by V8,
we used to store a v8::Persistent<ArrayBuffer> in a map. This patch
introduces a custom ArrayBuffer allocator which doesn't use Persistent
handles, but instead stores a pointer to the actual ArrayBuffer data
alongside with a reference count. Since creating Persistent handles
has quite a bit of overhead, this change significantly increases
performance. Various HTTP server benchmarks report about 5-10% more
requests per second than before.
* Previously the Persistent handle that prevented garbage collection had
to be released manually, and this wasn't always done, which was
causing memory leaks. This has been resolved by introducing a new
`PinnedBuf` type in both Rust and C++ that automatically re-enables
garbage collection when it goes out of scope.
* Zero-copy buffers are now correctly wrapped in an Option if there is a
possibility that they're not present. This clears up a correctness
issue where we were creating zero-length slices from a null pointer,
which is against the rules.
Op dispatch is now dynamically dispatched, so slightly less efficient.
The immeasurable perf hit is a reasonable trade for the API simplicity
that is gained here.