* refactor "compile" and "runtimeCompile" in "compiler.ts" and factor out
separate methods for "compile" and "bundle" operations
* remove noisy debug output from "compiler.ts"
* provide "Serialize" implementations for enums in "msg.rs"
* rename "analyze_dependencies_and_references" to "pre_process_file" and
move it to "tsc.rs"
* refactor ModuleGraph to use more concrete types and properly annotate
locations where errors occur
* remove dead code from "file_fetcher.rs" - "SourceFile.types_url" is no
longer needed, as type reference parsing is done in "ModuleGraph"
* remove unneeded field "source_path" from ".meta" files stored for
compiled source file (towards #6080)
This commit provides a "system_loader_es5.js" bundle loader which will be added
to the bundle when the target is < ES2017, which is the minimum target syntax
required for "system_loader.js".
Supports #5913 (via Deno.bundle()) with a couple caveats:
* Allowing "deno bundle" to take a different target is not supported, as we
specifically ignore "target" when passed in a TypeScript config file. This is
because deno bundle is really intended to generate bundles that work in Deno.
It is an unintentional side effect that some bundles are loadable in browsers.
* While a target of "es3" will be accepted, the module loader will still only be
compatible with ES5 or later. Realistically no one should be expecting bundles
generated by Deno to be used on IE8 and prior, and there is just too much
"baggage" to support that at this point.
This is a minor variation of 75bb9d, which exposed some sort of internal V8 bug.
Ref #6358
This is 100% authored by Kitson Kelly. Github might change the author when landing
so I'm leaving this in:
Co-authored-by: Kitson Kelly <me@kitsonkelly.com>
This commit provides a "system_loader_es5.js" bundle loader which will be added
to the bundle when the target is < ES2017, which is the minimum target syntax
required for "system_loader.js".
Supports #5913 (via Deno.bundle()) with a couple caveats:
* Allowing "deno bundle" to take a different target is not supported, as we
specifically ignore "target" when passed in a TypeScript config file. This is
because deno bundle is really intended to generate bundles that work in Deno.
It is an unintentional side effect that some bundles are loadable in browsers.
* While a target of "es3" will be accepted, the module loader will still only be
compatible with ES5 or later. Realistically no one should be expecting bundles
generated by Deno to be used on IE8 and prior, and there is just too much
"baggage" to support that at this point.
This commit fixes several regressions in TS compiler:
* double compilation of same module during same process run
* compilation of JavaScript entry point with non-JS imports
* unexpected skip of emit during compilation
Additional checks were added to ensure "allowJs" setting is
used in TS compiler if JavaScript has non-JS dependencies.
This reverts commit c4c6a8dae4
There is some controversy about this change because vscode doesn't interpret the fragments correctly. Needs more discussion before landing.
Since everything that Deno loads is treated as an ES Module,
it means that all code is treated as "use strict" except for
when using the REPL. This PR changes that so code in the
REPL is also always evaluated with "use strict". There are
also a couple other places where we load code as scripts
which should also use "use strict" just in case.
This commit fixes a bug introduced in #5029 that caused bad
handling of redirects during module analysis.
Also ensured that duplicate modules are not downloaded.
This commit completely overhauls how module analysis is
performed in TS compiler by moving the logic to Rust.
In the current setup module analysis is performed using
"ts.preProcessFile" API in a special TS compiler worker
running on a separate thread.
"ts.preProcessFile" allowed us to build a lot of functionality
in CLI including X-TypeScript-Types header support
and @deno-types directive support. Unfortunately at the
same time complexity of the ops required to perform
supporting tasks exploded and caused some hidden
permission escapes.
This PR introduces "ModuleGraphLoader" which can parse
source and load recursively all dependent source files; as
well as declaration files. All dependencies used in TS
compiler and now fetched and collected upfront in Rust
before spinning up TS compiler.
To achieve feature parity with existing APIs this commit
includes a lot of changes:
* add "ModuleGraphLoader"
- can fetch local and remote sources
- parses source code using SWC and extracts imports, exports, file references, special
headers
- this struct inherited all of the hidden complexity and cruft from TS version and requires
several follow up PRs
* rewrite cli/tsc.rs to perform module analysis upfront and send all required source code to
TS worker in one message
* remove op_resolve_modules and op_fetch_source_files from cli/ops/compiler.rs
* run TS worker on the same thread
Importing .wasm files is non-standardized therefore deciding to
support current functionality past 1.0 release is risky.
Besides that .wasm import posed many challenges in our codebase
due to complex interactions with TS compiler which spawned
thread for each encountered .wasm import.
This commit removes:
- cli/compilers/wasm.rs
- cli/compilers/wasm_wrap.js
- two integration tests related to .wasm imports
This PR removes op_cache and refactors how Deno interacts with TS compiler.
Ultimate goal is to completely sandbox TS compiler worker; it should operate on
simple request -> response basis. With this commit TS compiler no longer
caches compiled sources as they are generated but rather collects all sources
and sends them back to Rust when compilation is done.
Additionally "Diagnostic" and its children got refactored to use "Deserialize" trait
instead of manually implementing JSON deserialization.
refactor: Parse URLs more sequentially. This makes it easier to change matching behaviour depending on the protocol.
fix: Fail when a host isn't given for certain protocols.
fix: Convert back-slashes info forward-slashes.
Keep in mind Buffer.toString() still exists, but returns [object Object].
Reason for removal of Buffer.toString() was that it implicitly used
TextDecoder with fixed "utf-8" encoding and no way to customize
the encoding.
This change is to prevent needed a separate stat syscall for each file
when using readdir.
For consistency, this PR also modifies std's `WalkEntry` interface to
extend `DirEntry` with an additional `path` field.
This commit removes "combined" interfaces from cli/js/io.ts; in the
like of "ReadCloser", "WriteCloser" in favor of using intersections
of concrete interfaces.
Changed `URL.port` implementation to match [WHATWG
specifications](https://url.spec.whatwg.org/#port-state).
This PR matches the behaviour of other browsers:
1. a `TypeError` must be thrown when passing an URL with an invalid
port to the constructor.
2. When setting an invalid port, using property setter, I haven't found
what should happen in this case, so I mimic **Firefox** & **Node**
behaviour. If an invalid port is set, it will use the previous value.
**Chrome** sets the value to `'0'` if an invalid port is set. I prefer
to keep the previous valid value. (I can use Chrome's behaviour if you
think it's better, it's a simple value change)
```
url.port = '3000'; // valid
url.port = 'deno'; // invalid
assertEquals(url.port, '3000');
```
3. If the port value equals the current protocol default port value,
`port` will be an empty string.
When creating a console instance, one must pass "printFunc" arg
which is used internally by Console to output messages.
Due to numerous refactors there was a single method ("console.clear()")
that used "Deno.stdout" instead of "printFunc".
This commit unifies how "Console" outpus message, by using
"printFunc" in all methods; consequently "Deno.stdout" is no longer
imported in "cli/js/console.ts" making it a standalone module that doesn't
depend on any CLI-specific APIs.
Deno.runTests() interface is not yet good enough to be exposed
publicly with stability guarantees.
This commit removes public API related to testing: Deno.runTests()
and Deno.TestMessage, but keeps them exposed on Deno.internal object
so they can be used with "deno test" subcommand.