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https://github.com/denoland/deno.git
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462 lines
12 KiB
Rust
462 lines
12 KiB
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use deno_core::error::AnyError;
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use deno_core::ResourceId;
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use deno_core::ZeroCopyBuf;
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use deno_core::{OpState, Resource};
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use serde::Deserialize;
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use std::borrow::Cow;
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use std::cell::RefCell;
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use std::convert::TryInto;
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use std::rc::Rc;
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use crate::pipeline::GpuIndexFormat;
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use crate::texture::GpuTextureFormat;
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use super::error::WebGpuResult;
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struct WebGpuRenderBundleEncoder(
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RefCell<wgpu_core::command::RenderBundleEncoder>,
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);
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impl Resource for WebGpuRenderBundleEncoder {
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fn name(&self) -> Cow<str> {
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"webGPURenderBundleEncoder".into()
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}
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}
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pub(crate) struct WebGpuRenderBundle(pub(crate) wgpu_core::id::RenderBundleId);
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impl Resource for WebGpuRenderBundle {
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fn name(&self) -> Cow<str> {
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"webGPURenderBundle".into()
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}
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateRenderBundleEncoderArgs {
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device_rid: ResourceId,
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label: Option<String>,
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color_formats: Vec<GpuTextureFormat>,
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depth_stencil_format: Option<GpuTextureFormat>,
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sample_count: u32,
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depth_read_only: bool,
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stencil_read_only: bool,
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}
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pub fn op_webgpu_create_render_bundle_encoder(
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state: &mut OpState,
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args: CreateRenderBundleEncoderArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let device_resource = state
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.resource_table
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.get::<super::WebGpuDevice>(args.device_rid)?;
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let device = device_resource.0;
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let mut color_formats = vec![];
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for format in args.color_formats {
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color_formats.push(format.try_into()?);
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}
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let depth_stencil = if let Some(format) = args.depth_stencil_format {
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Some(wgpu_types::RenderBundleDepthStencil {
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format: format.try_into()?,
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depth_read_only: args.depth_read_only,
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stencil_read_only: args.stencil_read_only,
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})
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} else {
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None
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};
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let descriptor = wgpu_core::command::RenderBundleEncoderDescriptor {
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label: args.label.map(Cow::from),
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color_formats: Cow::from(color_formats),
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sample_count: args.sample_count,
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depth_stencil,
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};
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let res =
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wgpu_core::command::RenderBundleEncoder::new(&descriptor, device, None);
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let (render_bundle_encoder, maybe_err) = match res {
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Ok(encoder) => (encoder, None),
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Err(e) => (
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wgpu_core::command::RenderBundleEncoder::dummy(device),
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Some(e),
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),
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};
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let rid = state
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.resource_table
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.add(WebGpuRenderBundleEncoder(RefCell::new(
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render_bundle_encoder,
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)));
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Ok(WebGpuResult::rid_err(rid, maybe_err))
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderFinishArgs {
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render_bundle_encoder_rid: ResourceId,
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label: Option<String>,
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}
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pub fn op_webgpu_render_bundle_encoder_finish(
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state: &mut OpState,
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args: RenderBundleEncoderFinishArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.take::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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let render_bundle_encoder = Rc::try_unwrap(render_bundle_encoder_resource)
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.ok()
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.expect("unwrapping render_bundle_encoder_resource should succeed")
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.0
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.into_inner();
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let instance = state.borrow::<super::Instance>();
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gfx_put!(render_bundle_encoder.parent() => instance.render_bundle_encoder_finish(
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render_bundle_encoder,
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&wgpu_core::command::RenderBundleDescriptor {
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label: args.label.map(Cow::from),
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},
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std::marker::PhantomData
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) => state, WebGpuRenderBundle)
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderSetBindGroupArgs {
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render_bundle_encoder_rid: ResourceId,
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index: u32,
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bind_group: ResourceId,
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dynamic_offsets_data: ZeroCopyBuf,
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dynamic_offsets_data_start: usize,
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dynamic_offsets_data_length: usize,
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}
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pub fn op_webgpu_render_bundle_encoder_set_bind_group(
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state: &mut OpState,
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args: RenderBundleEncoderSetBindGroupArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let bind_group_resource =
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state
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.resource_table
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.get::<super::binding::WebGpuBindGroup>(args.bind_group)?;
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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// Align the data
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assert!(args.dynamic_offsets_data.len() % std::mem::size_of::<u32>() == 0);
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// SAFETY: A u8 to u32 cast is safe because we asserted that the length is a
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// multiple of 4.
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let (prefix, dynamic_offsets_data, suffix) =
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unsafe { args.dynamic_offsets_data.align_to::<u32>() };
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assert!(prefix.is_empty());
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assert!(suffix.is_empty());
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let start = args.dynamic_offsets_data_start;
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let len = args.dynamic_offsets_data_length;
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// Assert that length and start are both in bounds
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assert!(start <= dynamic_offsets_data.len());
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assert!(len <= dynamic_offsets_data.len() - start);
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let dynamic_offsets_data: &[u32] = &dynamic_offsets_data[start..start + len];
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// SAFETY: the raw pointer and length are of the same slice, and that slice
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// lives longer than the below function invocation.
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unsafe {
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_bind_group(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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args.index,
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bind_group_resource.0,
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dynamic_offsets_data.as_ptr(),
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dynamic_offsets_data.len(),
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);
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}
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderPushDebugGroupArgs {
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render_bundle_encoder_rid: ResourceId,
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group_label: String,
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}
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pub fn op_webgpu_render_bundle_encoder_push_debug_group(
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state: &mut OpState,
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args: RenderBundleEncoderPushDebugGroupArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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let label = std::ffi::CString::new(args.group_label).unwrap();
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// SAFETY: the string the raw pointer points to lives longer than the below
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// function invocation.
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unsafe {
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_push_debug_group(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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label.as_ptr(),
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);
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}
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderPopDebugGroupArgs {
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render_bundle_encoder_rid: ResourceId,
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}
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pub fn op_webgpu_render_bundle_encoder_pop_debug_group(
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state: &mut OpState,
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args: RenderBundleEncoderPopDebugGroupArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_pop_debug_group(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderInsertDebugMarkerArgs {
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render_bundle_encoder_rid: ResourceId,
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marker_label: String,
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}
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pub fn op_webgpu_render_bundle_encoder_insert_debug_marker(
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state: &mut OpState,
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args: RenderBundleEncoderInsertDebugMarkerArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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let label = std::ffi::CString::new(args.marker_label).unwrap();
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// SAFETY: the string the raw pointer points to lives longer than the below
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// function invocation.
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unsafe {
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_insert_debug_marker(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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label.as_ptr(),
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);
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}
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderSetPipelineArgs {
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render_bundle_encoder_rid: ResourceId,
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pipeline: ResourceId,
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}
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pub fn op_webgpu_render_bundle_encoder_set_pipeline(
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state: &mut OpState,
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args: RenderBundleEncoderSetPipelineArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pipeline_resource =
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state
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.resource_table
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.get::<super::pipeline::WebGpuRenderPipeline>(args.pipeline)?;
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_pipeline(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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render_pipeline_resource.0,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderSetIndexBufferArgs {
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render_bundle_encoder_rid: ResourceId,
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buffer: ResourceId,
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index_format: GpuIndexFormat,
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offset: u64,
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size: u64,
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}
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pub fn op_webgpu_render_bundle_encoder_set_index_buffer(
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state: &mut OpState,
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args: RenderBundleEncoderSetIndexBufferArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let buffer_resource = state
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.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.buffer)?;
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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render_bundle_encoder_resource
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.0
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.borrow_mut()
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.set_index_buffer(
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buffer_resource.0,
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args.index_format.into(),
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args.offset,
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std::num::NonZeroU64::new(args.size),
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderSetVertexBufferArgs {
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render_bundle_encoder_rid: ResourceId,
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slot: u32,
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buffer: ResourceId,
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offset: u64,
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size: u64,
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}
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pub fn op_webgpu_render_bundle_encoder_set_vertex_buffer(
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state: &mut OpState,
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args: RenderBundleEncoderSetVertexBufferArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let buffer_resource = state
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.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.buffer)?;
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_vertex_buffer(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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args.slot,
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buffer_resource.0,
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args.offset,
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std::num::NonZeroU64::new(args.size),
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderDrawArgs {
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render_bundle_encoder_rid: ResourceId,
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vertex_count: u32,
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instance_count: u32,
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first_vertex: u32,
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first_instance: u32,
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}
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pub fn op_webgpu_render_bundle_encoder_draw(
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state: &mut OpState,
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args: RenderBundleEncoderDrawArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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args.vertex_count,
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args.instance_count,
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args.first_vertex,
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args.first_instance,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderDrawIndexedArgs {
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render_bundle_encoder_rid: ResourceId,
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index_count: u32,
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instance_count: u32,
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first_index: u32,
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base_vertex: i32,
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first_instance: u32,
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}
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pub fn op_webgpu_render_bundle_encoder_draw_indexed(
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state: &mut OpState,
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args: RenderBundleEncoderDrawIndexedArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indexed(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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args.index_count,
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args.instance_count,
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args.first_index,
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args.base_vertex,
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args.first_instance,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderBundleEncoderDrawIndirectArgs {
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render_bundle_encoder_rid: ResourceId,
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indirect_buffer: ResourceId,
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indirect_offset: u64,
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}
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pub fn op_webgpu_render_bundle_encoder_draw_indirect(
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state: &mut OpState,
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args: RenderBundleEncoderDrawIndirectArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let buffer_resource = state
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.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)?;
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let render_bundle_encoder_resource =
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state
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.resource_table
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.get::<WebGpuRenderBundleEncoder>(args.render_bundle_encoder_rid)?;
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wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indirect(
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&mut render_bundle_encoder_resource.0.borrow_mut(),
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buffer_resource.0,
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args.indirect_offset,
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);
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Ok(WebGpuResult::empty())
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}
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