1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-11-01 09:24:20 -04:00
denoland-deno/docs/examples/http_server.md
Kitson Kelly 21372d7b25
docs: document Deno's HTTP Server API (#10280)
Co-authored-by: Satya Rohith <me@satyarohith.com>
2021-04-22 06:57:02 +10:00

88 lines
2.5 KiB
Markdown
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Simple HTTP web server
## Concepts
- Use Deno's integrated HTTP server to run your own web server.
## Overview
With just a few lines of code you can run your own HTTP web server with control
over the response status, request headers and more.
> The _native_ HTTP server is currently unstable, meaning the API is not
> finalized and may change in breaking ways in future version of Deno. To have
> the APIs discussed here available, you must run Deno with the `--unstable`
> flag.
## Sample web server
In this example, the user-agent of the client is returned to the client:
**webserver.ts**:
```ts
// Start listening on port 8080 of localhost.
const server = Deno.listen({ port: 8080 });
console.log(`HTTP webserver running. Access it at: http://localhost:8080/`);
// Connections to the server will be yielded up as an async iterable.
for await (const conn of server) {
// In order to not be blocking, we need to handle each connection individually
// in its own async function.
(async () => {
// This "upgrades" a network connection into an HTTP connection.
const httpConn = Deno.serveHttp(conn);
// Each request sent over the HTTP connection will be yielded as an async
// iterator from the HTTP connection.
for await (const requestEvent of httpConn) {
// The native HTTP server uses the web standard `Request` and `Response`
// objects.
const body = `Your user-agent is:\n\n${requestEvent.request.headers.get(
"user-agent",
) ?? "Unknown"}`;
// The requestEvent's `.respondWith()` method is how we send the response
// back to the client.
requestEvent.respondWith(
new Response(body, {
status: 200,
}),
);
}
})();
}
```
Then run this with:
```shell
deno run --allow-net --unstable webserver.ts
```
Then navigate to `http://localhost:8080/` in a browser.
### Using the `std/http` library
If you do not want to use the unstable APIs, you can still use the standard
library's HTTP server:
**webserver.ts**:
```ts
import { serve } from "https://deno.land/std@$STD_VERSION/http/server.ts";
const server = serve({ port: 8080 });
console.log(`HTTP webserver running. Access it at: http://localhost:8080/`);
for await (const request of server) {
let bodyContent = "Your user-agent is:\n\n";
bodyContent += request.headers.get("user-agent") || "Unknown";
request.respond({ status: 200, body: bodyContent });
}
```
Then run this with:
```shell
deno run --allow-net webserver.ts
```