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denoland-deno/deno2/include/deno.h
2018-06-11 22:36:14 +02:00

47 lines
1.4 KiB
C

// Copyright 2018 Ryan Dahl <ry@tinyclouds.org>
// All rights reserved. MIT License.
#ifndef INCLUDE_DENO_H_
#define INCLUDE_DENO_H_
// Neither Rust nor Go support calling directly into C++ functions, therefore
// the public interface to libdeno is done in C.
#ifdef __cplusplus
extern "C" {
#endif
// Data that gets transmitted.
typedef struct {
const char* data;
size_t len;
} deno_buf;
struct deno_s;
typedef struct deno_s Deno;
// A callback to receive a message from deno_pub javascript call.
// buf is valid only for the lifetime of the call.
// The returned deno_buf is returned from deno_pub in javascript.
typedef deno_buf (*deno_sub_cb)(Deno* d, const char* channel, deno_buf buf);
void deno_init();
const char* deno_v8_version();
void deno_set_flags(int* argc, char** argv);
Deno* deno_new(void* data, deno_sub_cb cb);
void deno_delete(Deno* d);
// Returns false on error.
// Get error text with deno_last_exception().
bool deno_execute(Deno* d, const char* js_filename, const char* js_source);
// Routes message to the javascript callback set with deno_sub(). A false return
// value indicates error. Check deno_last_exception() for exception text.
bool deno_pub(Deno* d, const char* channel, deno_buf buf);
const char* deno_last_exception(Deno* d);
void deno_terminate_execution(Deno* d);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // INCLUDE_DENO_H_