mirror of
https://github.com/denoland/deno.git
synced 2024-11-24 15:19:26 -05:00
529 lines
15 KiB
JavaScript
529 lines
15 KiB
JavaScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
|
|
// Copyright Joyent and Node contributors. All rights reserved. MIT license.
|
|
|
|
// TODO(petamoriken): enable prefer-primordials for node polyfills
|
|
// deno-lint-ignore-file prefer-primordials
|
|
|
|
import * as net from "node:net";
|
|
import EventEmitter from "node:events";
|
|
import { debuglog } from "ext:deno_node/internal/util/debuglog.ts";
|
|
let debug = debuglog("http", (fn) => {
|
|
debug = fn;
|
|
});
|
|
import { AsyncResource } from "node:async_hooks";
|
|
import { symbols } from "ext:deno_node/internal/async_hooks.ts";
|
|
// deno-lint-ignore camelcase
|
|
const { async_id_symbol } = symbols;
|
|
import { ERR_OUT_OF_RANGE } from "ext:deno_node/internal/errors.ts";
|
|
import { once } from "ext:deno_node/internal/util.mjs";
|
|
import {
|
|
validateNumber,
|
|
validateOneOf,
|
|
validateString,
|
|
} from "ext:deno_node/internal/validators.mjs";
|
|
|
|
const kOnKeylog = Symbol("onkeylog");
|
|
const kRequestOptions = Symbol("requestOptions");
|
|
const kRequestAsyncResource = Symbol("requestAsyncResource");
|
|
// New Agent code.
|
|
|
|
// The largest departure from the previous implementation is that
|
|
// an Agent instance holds connections for a variable number of host:ports.
|
|
// Surprisingly, this is still API compatible as far as third parties are
|
|
// concerned. The only code that really notices the difference is the
|
|
// request object.
|
|
|
|
// Another departure is that all code related to HTTP parsing is in
|
|
// ClientRequest.onSocket(). The Agent is now *strictly*
|
|
// concerned with managing a connection pool.
|
|
|
|
class ReusedHandle {
|
|
constructor(type, handle) {
|
|
this.type = type;
|
|
this.handle = handle;
|
|
}
|
|
}
|
|
|
|
function freeSocketErrorListener(err) {
|
|
// deno-lint-ignore no-this-alias
|
|
const socket = this;
|
|
debug("SOCKET ERROR on FREE socket:", err.message, err.stack);
|
|
socket.destroy();
|
|
socket.emit("agentRemove");
|
|
}
|
|
|
|
export function Agent(options) {
|
|
if (!(this instanceof Agent)) {
|
|
return new Agent(options);
|
|
}
|
|
|
|
EventEmitter.call(this);
|
|
|
|
this.defaultPort = 80;
|
|
this.protocol = "http:";
|
|
|
|
this.options = { __proto__: null, ...options };
|
|
|
|
// Don't confuse net and make it think that we're connecting to a pipe
|
|
this.options.path = null;
|
|
this.requests = Object.create(null);
|
|
this.sockets = Object.create(null);
|
|
this.freeSockets = Object.create(null);
|
|
this.keepAliveMsecs = this.options.keepAliveMsecs || 1000;
|
|
this.keepAlive = this.options.keepAlive || false;
|
|
this.maxSockets = this.options.maxSockets || Agent.defaultMaxSockets;
|
|
this.maxFreeSockets = this.options.maxFreeSockets || 256;
|
|
this.scheduling = this.options.scheduling || "lifo";
|
|
this.maxTotalSockets = this.options.maxTotalSockets;
|
|
this.totalSocketCount = 0;
|
|
|
|
validateOneOf(this.scheduling, "scheduling", ["fifo", "lifo"]);
|
|
|
|
if (this.maxTotalSockets !== undefined) {
|
|
validateNumber(this.maxTotalSockets, "maxTotalSockets");
|
|
if (this.maxTotalSockets <= 0 || Number.isNaN(this.maxTotalSockets)) {
|
|
throw new ERR_OUT_OF_RANGE(
|
|
"maxTotalSockets",
|
|
"> 0",
|
|
this.maxTotalSockets,
|
|
);
|
|
}
|
|
} else {
|
|
this.maxTotalSockets = Infinity;
|
|
}
|
|
|
|
this.on("free", (socket, options) => {
|
|
const name = this.getName(options);
|
|
debug("agent.on(free)", name);
|
|
|
|
// TODO(ronag): socket.destroy(err) might have been called
|
|
// before coming here and have an 'error' scheduled. In the
|
|
// case of socket.destroy() below this 'error' has no handler
|
|
// and could cause unhandled exception.
|
|
|
|
if (!socket.writable) {
|
|
socket.destroy();
|
|
return;
|
|
}
|
|
|
|
const requests = this.requests[name];
|
|
if (requests && requests.length) {
|
|
const req = requests.shift();
|
|
const reqAsyncRes = req[kRequestAsyncResource];
|
|
if (reqAsyncRes) {
|
|
// Run request within the original async context.
|
|
reqAsyncRes.runInAsyncScope(() => {
|
|
asyncResetHandle(socket);
|
|
setRequestSocket(this, req, socket);
|
|
});
|
|
req[kRequestAsyncResource] = null;
|
|
} else {
|
|
setRequestSocket(this, req, socket);
|
|
}
|
|
if (requests.length === 0) {
|
|
delete this.requests[name];
|
|
}
|
|
return;
|
|
}
|
|
|
|
// If there are no pending requests, then put it in
|
|
// the freeSockets pool, but only if we're allowed to do so.
|
|
const req = socket._httpMessage;
|
|
if (!req || !req.shouldKeepAlive || !this.keepAlive) {
|
|
socket.destroy();
|
|
return;
|
|
}
|
|
|
|
const freeSockets = this.freeSockets[name] || [];
|
|
const freeLen = freeSockets.length;
|
|
let count = freeLen;
|
|
if (this.sockets[name]) {
|
|
count += this.sockets[name].length;
|
|
}
|
|
|
|
if (
|
|
this.totalSocketCount > this.maxTotalSockets ||
|
|
count > this.maxSockets ||
|
|
freeLen >= this.maxFreeSockets ||
|
|
!this.keepSocketAlive(socket)
|
|
) {
|
|
socket.destroy();
|
|
return;
|
|
}
|
|
|
|
this.freeSockets[name] = freeSockets;
|
|
socket[async_id_symbol] = -1;
|
|
socket._httpMessage = null;
|
|
this.removeSocket(socket, options);
|
|
|
|
socket.once("error", freeSocketErrorListener);
|
|
freeSockets.push(socket);
|
|
});
|
|
|
|
// Don't emit keylog events unless there is a listener for them.
|
|
this.on("newListener", maybeEnableKeylog);
|
|
}
|
|
Object.setPrototypeOf(Agent.prototype, EventEmitter.prototype);
|
|
Object.setPrototypeOf(Agent, EventEmitter);
|
|
|
|
function maybeEnableKeylog(eventName) {
|
|
if (eventName === "keylog") {
|
|
this.removeListener("newListener", maybeEnableKeylog);
|
|
// Future sockets will listen on keylog at creation.
|
|
// deno-lint-ignore no-this-alias
|
|
const agent = this;
|
|
this[kOnKeylog] = function onkeylog(keylog) {
|
|
agent.emit("keylog", keylog, this);
|
|
};
|
|
// Existing sockets will start listening on keylog now.
|
|
const sockets = ObjectValues(this.sockets);
|
|
for (let i = 0; i < sockets.length; i++) {
|
|
sockets[i].on("keylog", this[kOnKeylog]);
|
|
}
|
|
}
|
|
}
|
|
|
|
Agent.defaultMaxSockets = Infinity;
|
|
|
|
Agent.prototype.createConnection = net.createConnection;
|
|
|
|
// Get the key for a given set of request options
|
|
Agent.prototype.getName = function getName(options = {}) {
|
|
let name = options.host || "localhost";
|
|
|
|
name += ":";
|
|
if (options.port) {
|
|
name += options.port;
|
|
}
|
|
|
|
name += ":";
|
|
if (options.localAddress) {
|
|
name += options.localAddress;
|
|
}
|
|
|
|
// Pacify parallel/test-http-agent-getname by only appending
|
|
// the ':' when options.family is set.
|
|
if (options.family === 4 || options.family === 6) {
|
|
name += `:${options.family}`;
|
|
}
|
|
|
|
if (options.socketPath) {
|
|
name += `:${options.socketPath}`;
|
|
}
|
|
|
|
return name;
|
|
};
|
|
|
|
Agent.prototype.addRequest = function addRequest(
|
|
req,
|
|
options,
|
|
port, /* legacy */
|
|
localAddress, /* legacy */
|
|
) {
|
|
// Legacy API: addRequest(req, host, port, localAddress)
|
|
if (typeof options === "string") {
|
|
options = {
|
|
__proto__: null,
|
|
host: options,
|
|
port,
|
|
localAddress,
|
|
};
|
|
}
|
|
|
|
options = { __proto__: null, ...options, ...this.options };
|
|
if (options.socketPath) {
|
|
options.path = options.socketPath;
|
|
}
|
|
|
|
if (!options.servername && options.servername !== "") {
|
|
options.servername = calculateServerName(options, req);
|
|
}
|
|
|
|
const name = this.getName(options);
|
|
if (!this.sockets[name]) {
|
|
this.sockets[name] = [];
|
|
}
|
|
|
|
const freeSockets = this.freeSockets[name];
|
|
let socket;
|
|
if (freeSockets) {
|
|
while (freeSockets.length && freeSockets[0].destroyed) {
|
|
freeSockets.shift();
|
|
}
|
|
socket = this.scheduling === "fifo"
|
|
? freeSockets.shift()
|
|
: freeSockets.pop();
|
|
if (!freeSockets.length) {
|
|
delete this.freeSockets[name];
|
|
}
|
|
}
|
|
|
|
const freeLen = freeSockets ? freeSockets.length : 0;
|
|
const sockLen = freeLen + this.sockets[name].length;
|
|
|
|
if (socket) {
|
|
asyncResetHandle(socket);
|
|
this.reuseSocket(socket, req);
|
|
setRequestSocket(this, req, socket);
|
|
this.sockets[name].push(socket);
|
|
} else if (
|
|
sockLen < this.maxSockets &&
|
|
this.totalSocketCount < this.maxTotalSockets
|
|
) {
|
|
debug("call onSocket", sockLen, freeLen);
|
|
// If we are under maxSockets create a new one.
|
|
this.createSocket(req, options, (err, socket) => {
|
|
if (err) {
|
|
req.onSocket(socket, err);
|
|
} else {
|
|
setRequestSocket(this, req, socket);
|
|
}
|
|
});
|
|
} else {
|
|
debug("wait for socket");
|
|
// We are over limit so we'll add it to the queue.
|
|
if (!this.requests[name]) {
|
|
this.requests[name] = [];
|
|
}
|
|
|
|
// Used to create sockets for pending requests from different origin
|
|
req[kRequestOptions] = options;
|
|
// Used to capture the original async context.
|
|
req[kRequestAsyncResource] = new AsyncResource("QueuedRequest");
|
|
|
|
this.requests[name].push(req);
|
|
}
|
|
};
|
|
|
|
Agent.prototype.createSocket = function createSocket(req, options, cb) {
|
|
options = { __proto__: null, ...options, ...this.options };
|
|
if (options.socketPath) {
|
|
options.path = options.socketPath;
|
|
}
|
|
|
|
if (!options.servername && options.servername !== "") {
|
|
options.servername = calculateServerName(options, req);
|
|
}
|
|
|
|
const name = this.getName(options);
|
|
options._agentKey = name;
|
|
|
|
debug("createConnection", name, options);
|
|
options.encoding = null;
|
|
|
|
const oncreate = once((err, s) => {
|
|
if (err) {
|
|
return cb(err);
|
|
}
|
|
if (!this.sockets[name]) {
|
|
this.sockets[name] = [];
|
|
}
|
|
this.sockets[name].push(s);
|
|
this.totalSocketCount++;
|
|
debug("sockets", name, this.sockets[name].length, this.totalSocketCount);
|
|
installListeners(this, s, options);
|
|
cb(null, s);
|
|
});
|
|
|
|
const newSocket = this.createConnection(options, oncreate);
|
|
if (newSocket) {
|
|
oncreate(null, newSocket);
|
|
}
|
|
};
|
|
|
|
function calculateServerName(options, req) {
|
|
let servername = options.host;
|
|
const hostHeader = req.getHeader("host");
|
|
if (hostHeader) {
|
|
validateString(hostHeader, "options.headers.host");
|
|
|
|
// abc => abc
|
|
// abc:123 => abc
|
|
// [::1] => ::1
|
|
// [::1]:123 => ::1
|
|
if (hostHeader.startsWith("[")) {
|
|
const index = hostHeader.indexOf("]");
|
|
if (index === -1) {
|
|
// Leading '[', but no ']'. Need to do something...
|
|
servername = hostHeader;
|
|
} else {
|
|
servername = hostHeader.slice(1, index);
|
|
}
|
|
} else {
|
|
servername = hostHeader.split(":", 1)[0];
|
|
}
|
|
}
|
|
// Don't implicitly set invalid (IP) servernames.
|
|
if (net.isIP(servername)) {
|
|
servername = "";
|
|
}
|
|
return servername;
|
|
}
|
|
|
|
function installListeners(agent, s, options) {
|
|
function onFree() {
|
|
debug("CLIENT socket onFree");
|
|
agent.emit("free", s, options);
|
|
}
|
|
s.on("free", onFree);
|
|
|
|
function onClose(_err) {
|
|
debug("CLIENT socket onClose");
|
|
// This is the only place where sockets get removed from the Agent.
|
|
// If you want to remove a socket from the pool, just close it.
|
|
// All socket errors end in a close event anyway.
|
|
agent.totalSocketCount--;
|
|
agent.removeSocket(s, options);
|
|
}
|
|
s.on("close", onClose);
|
|
|
|
function onTimeout() {
|
|
debug("CLIENT socket onTimeout");
|
|
|
|
// Destroy if in free list.
|
|
// TODO(ronag): Always destroy, even if not in free list.
|
|
const sockets = agent.freeSockets;
|
|
if (Object.keys(sockets).some((name) => sockets[name].includes(s))) {
|
|
return s.destroy();
|
|
}
|
|
}
|
|
s.on("timeout", onTimeout);
|
|
|
|
function onRemove() {
|
|
// We need this function for cases like HTTP 'upgrade'
|
|
// (defined by WebSockets) where we need to remove a socket from the
|
|
// pool because it'll be locked up indefinitely
|
|
debug("CLIENT socket onRemove");
|
|
agent.totalSocketCount--;
|
|
agent.removeSocket(s, options);
|
|
s.removeListener("close", onClose);
|
|
s.removeListener("free", onFree);
|
|
s.removeListener("timeout", onTimeout);
|
|
s.removeListener("agentRemove", onRemove);
|
|
}
|
|
s.on("agentRemove", onRemove);
|
|
|
|
if (agent[kOnKeylog]) {
|
|
s.on("keylog", agent[kOnKeylog]);
|
|
}
|
|
}
|
|
|
|
Agent.prototype.removeSocket = function removeSocket(s, options) {
|
|
const name = this.getName(options);
|
|
debug("removeSocket", name, "writable:", s.writable);
|
|
const sets = [this.sockets];
|
|
|
|
// If the socket was destroyed, remove it from the free buffers too.
|
|
if (!s.writable) {
|
|
sets.push(this.freeSockets);
|
|
}
|
|
|
|
for (let sk = 0; sk < sets.length; sk++) {
|
|
const sockets = sets[sk];
|
|
|
|
if (sockets[name]) {
|
|
const index = sockets[name].indexOf(s);
|
|
if (index !== -1) {
|
|
sockets[name].splice(index, 1);
|
|
// Don't leak
|
|
if (sockets[name].length === 0) {
|
|
delete sockets[name];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let req;
|
|
if (this.requests[name] && this.requests[name].length) {
|
|
debug("removeSocket, have a request, make a socket");
|
|
req = this.requests[name][0];
|
|
} else {
|
|
// TODO(rickyes): this logic will not be FIFO across origins.
|
|
// There might be older requests in a different origin, but
|
|
// if the origin which releases the socket has pending requests
|
|
// that will be prioritized.
|
|
const keys = Object.keys(this.requests);
|
|
for (let i = 0; i < keys.length; i++) {
|
|
const prop = keys[i];
|
|
// Check whether this specific origin is already at maxSockets
|
|
if (this.sockets[prop] && this.sockets[prop].length) break;
|
|
debug(
|
|
"removeSocket, have a request with different origin," +
|
|
" make a socket",
|
|
);
|
|
req = this.requests[prop][0];
|
|
options = req[kRequestOptions];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (req && options) {
|
|
req[kRequestOptions] = undefined;
|
|
// If we have pending requests and a socket gets closed make a new one
|
|
this.createSocket(req, options, (err, socket) => {
|
|
if (err) {
|
|
req.onSocket(socket, err);
|
|
} else {
|
|
socket.emit("free");
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
Agent.prototype.keepSocketAlive = function keepSocketAlive(socket) {
|
|
socket.setKeepAlive(true, this.keepAliveMsecs);
|
|
socket.unref();
|
|
|
|
const agentTimeout = this.options.timeout || 0;
|
|
if (socket.timeout !== agentTimeout) {
|
|
socket.setTimeout(agentTimeout);
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
Agent.prototype.reuseSocket = function reuseSocket(socket, req) {
|
|
debug("have free socket");
|
|
socket.removeListener("error", freeSocketErrorListener);
|
|
req.reusedSocket = true;
|
|
socket.ref();
|
|
};
|
|
|
|
Agent.prototype.destroy = function destroy() {
|
|
const sets = [this.freeSockets, this.sockets];
|
|
for (let s = 0; s < sets.length; s++) {
|
|
const set = sets[s];
|
|
const keys = Object.keys(set);
|
|
for (let v = 0; v < keys.length; v++) {
|
|
const setName = set[keys[v]];
|
|
for (let n = 0; n < setName.length; n++) {
|
|
setName[n].destroy();
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
function setRequestSocket(agent, req, socket) {
|
|
req.onSocket(socket);
|
|
const agentTimeout = agent.options.timeout || 0;
|
|
if (req.timeout === undefined || req.timeout === agentTimeout) {
|
|
return;
|
|
}
|
|
socket.setTimeout(req.timeout);
|
|
}
|
|
|
|
function asyncResetHandle(socket) {
|
|
// Guard against an uninitialized or user supplied Socket.
|
|
const handle = socket._handle;
|
|
if (handle && typeof handle.asyncReset === "function") {
|
|
// Assign the handle a new asyncId and run any destroy()/init() hooks.
|
|
handle.asyncReset(new ReusedHandle(handle.getProviderType(), handle));
|
|
socket[async_id_symbol] = handle.getAsyncId();
|
|
}
|
|
}
|
|
|
|
export const globalAgent = new Agent();
|
|
export default {
|
|
Agent,
|
|
globalAgent,
|
|
};
|