7.2 KiB
Log
Usage
import * as log from "https://deno.land/std/log/mod.ts";
// Simple default logger out of the box. You can customize it
// by overriding logger and handler named "default", or providing
// additional logger configurations
log.debug("Hello world");
log.info("Hello world");
log.warning("Hello world");
log.error("Hello world");
log.critical("500 Internal server error");
// custom configuration with 2 loggers (the default and `tasks` loggers)
await log.setup({
handlers: {
console: new log.handlers.ConsoleHandler("DEBUG"),
file: new log.handlers.FileHandler("WARNING", {
filename: "./log.txt",
// you can change format of output message using any keys in `LogRecord`
formatter: "{levelName} {msg}",
}),
},
loggers: {
// configure default logger available via short-hand methods above
default: {
level: "DEBUG",
handlers: ["console", "file"],
},
tasks: {
level: "ERROR",
handlers: ["console"],
},
},
});
let logger;
// get default logger
logger = log.getLogger();
logger.debug("fizz"); // logs to `console`, because `file` handler requires "WARNING" level
logger.warning("buzz"); // logs to both `console` and `file` handlers
// get custom logger
logger = log.getLogger("tasks");
logger.debug("fizz"); // won't get output because this logger has "ERROR" level
logger.error("buzz"); // log to `console`
// if you try to use a logger that hasn't been configured
// you're good to go, it gets created automatically with level set to 0
// so no message is logged
const unknownLogger = log.getLogger("mystery");
unknownLogger.info("foobar"); // no-op
Advanced usage
Loggers
Loggers are objects that you interact with. When you use a logger method it
constructs a LogRecord
and passes it down to its handlers for output. To
create custom loggers, specify them in loggers
when calling log.setup
.
LogRecord
LogRecord
is an object that encapsulates provided message and arguments as
well some meta data that can be later used when formatting a message.
class LogRecord {
readonly msg: string;
readonly args: any[];
readonly datetime: Date;
readonly level: number;
readonly levelName: string;
}
Handlers
Handlers are responsible for actual output of log messages. When a handler is
called by a logger, it firstly checks that LogRecord
's level is not lower than
level of the handler. If level check passes, handlers formats log record into
string and outputs it to target.
log
module comes with three built-in handlers:
ConsoleHandler
This is the default logger. It will output color coded log messages to the
console via console.log()
. This logger takes HandlerOptions
:
type FormatterFunction = (logRecord: LogRecord) => string;
interface HandlerOptions {
formatter?: string | FormatterFunction; //see `Custom message format` below
}
FileHandler
This handler will output to a file using an optional mode (default is a
, e.g.
append). The file will grow indefinitely. This logger takes FileOptions
:
interface FileHandlerOptions {
formatter?: string | FormatterFunction; //see `Custom message format` below
filename: string;
mode?: LogMode; // 'a', 'w', 'x'
}
Behavior of the log modes is as follows:
'a'
- Default mode. Appends new log messages to the end of an existing log file, or create a new log file if none exists'w'
- Upon creation of the handler, any existing log file will be removed and a new one created.'x'
- This will create a new log file and throw an error if one already exists
This handler requires --allow-write
permission on the log file.
RotatingFileHandler
This handler extends the functionality of the FileHandler
by "rotating" the
log file when it reaches a certain size. maxBytes
specifies the maximum size
in bytes that the log file can grow to before rolling over to a new one. If the
size of the new log message plus the current log file size exceeds maxBytes
then a roll over is triggered. When a roll over occurs, before the log message
is written, the log file is renamed and appended with .1
. If a .1
version
already existed, it would have been renamed .2
first and so on. The maximum
number of log files to keep is specified by maxBackupCount
. After the renames
are complete the log message is written to the original, now blank, file.
Example: Given log.txt
, log.txt.1
, log.txt.2
and log.txt.3
, a
maxBackupCount
of 3 and a new log message which would cause log.txt
to
exceed maxBytes
, then log.txt.2
would be renamed to log.txt.3
(thereby
discarding the original contents of log.txt.3
since 3 is the maximum number of
backups to keep), log.txt.1
would be renamed to log.txt.2
, log.txt
would
be renamed to log.txt.1
and finally log.txt
would be created from scratch
where the new log message would be written.
Options for this handler are:
interface RotatingFileHandlerOptions {
maxBytes: number;
maxBackupCount: number;
formatter?: string | FormatterFunction; //see `Custom message format` below
filename: string;
mode?: LogMode; // 'a', 'w', 'x'
}
Additional notes on mode
as described above:
'a'
Default mode. As above, this will pick up where the logs left off in rotation, or create a new log file if it doesn't exist.'w'
in addition to starting with a cleanfilename
, this mode will also cause any existing backups (up tomaxBackupCount
) to be deleted on setup giving a fully clean slate.'x'
requires that neitherfilename
, nor any backups (up tomaxBackupCount
), exist before setup
This handler requires both --allow-read
and --allow-write
permissions on the
log files.
Custom message format
If you want to override default format of message you can define formatter
option for handler. It can be either simple string-based format that uses
LogRecord
fields or more complicated function-based one that takes LogRecord
as argument and outputs string.
Eg.
await log.setup({
handlers: {
stringFmt: new log.handlers.ConsoleHandler("DEBUG", {
formatter: "[{levelName}] {msg}"
}),
functionFmt: new log.handlers.ConsoleHandler("DEBUG", {
formatter: logRecord => {
let msg = `${logRecord.level} ${logRecord.msg}`;
logRecord.args.forEach((arg, index) => {
msg += `, arg${index}: ${arg}`;
});
return msg;
}
}),
},
loggers: {
default: {
level: "DEBUG",
handlers: ["stringFmt", "functionFmt"],
},
}
})
// calling
log.debug("Hello, world!", 1, "two", [3, 4, 5]);
// results in:
[DEBUG] Hello, world! // output from "stringFmt" handler
10 Hello, world!, arg0: 1, arg1: two, arg3: [3, 4, 5] // output from "functionFmt" formatter
Custom handlers
Custom handlers can be implemented by subclassing BaseHandler
or
WriterHandler
.
BaseHandler
is bare-bones handler that has no output logic at all,
WriterHandler
is an abstract class that supports any target with Writer
interface.
During setup async hooks setup
and destroy
are called, you can use them to
open and close file/HTTP connection or any other action you might need.
For examples check source code of FileHandler
and TestHandler
.