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denoland-rusty-v8/src/V8.rs

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// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
use libc::c_char;
use libc::c_int;
use std::ffi::CStr;
use std::ffi::CString;
use std::sync::Mutex;
use std::vec::Vec;
use crate::platform::Platform;
use crate::support::UniquePtr;
extern "C" {
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fn v8__V8__SetFlagsFromCommandLine(argc: *mut c_int, argv: *mut *mut c_char);
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fn v8__V8__GetVersion() -> *const c_char;
fn v8__V8__InitializePlatform(platform: &'static mut Platform);
fn v8__V8__Initialize();
fn v8__V8__Dispose() -> bool;
fn v8__V8__ShutdownPlatform() -> ();
}
#[derive(Debug, Eq, PartialEq)]
enum GlobalState {
Uninitialized,
PlatformInitialized,
Initialized,
Disposed,
PlatformShutdown,
}
use GlobalState::*;
lazy_static! {
static ref GLOBAL_STATE: Mutex<GlobalState> =
Mutex::new(GlobalState::Uninitialized);
}
pub fn assert_initialized() {
let global_state_guard = GLOBAL_STATE.lock().unwrap();
assert_eq!(*global_state_guard, Initialized);
}
/// Pass the command line arguments to v8.
/// The first element of args (which usually corresponds to the binary name) is
/// ignored.
/// Returns a vector of command line arguments that V8 did not understand.
/// TODO: Check whether this is safe to do after globally initializing v8.
pub fn set_flags_from_command_line(args: Vec<String>) -> Vec<String> {
// deno_set_v8_flags(int* argc, char** argv) mutates argc and argv to remove
// flags that v8 understands.
// Make a new array, that can be modified by V8::SetFlagsFromCommandLine(),
// containing mutable raw pointers to the individual command line args.
let mut raw_argv = args
.iter()
.map(|arg| CString::new(arg.as_str()).unwrap().into_bytes_with_nul())
.collect::<Vec<_>>();
let mut c_argv = raw_argv
.iter_mut()
.map(|arg| arg.as_mut_ptr() as *mut c_char)
.collect::<Vec<_>>();
// Store the length of the c_argv array in a local variable. We'll pass
// a pointer to this local variable to deno_set_v8_flags(), which then
// updates its value.
let mut c_argv_len = c_argv.len() as c_int;
// Let v8 parse the arguments it recognizes and remove them from c_argv.
unsafe {
v8__V8__SetFlagsFromCommandLine(&mut c_argv_len, c_argv.as_mut_ptr())
};
// If c_argv_len was updated we have to change the length of c_argv to match.
c_argv.truncate(c_argv_len as usize);
// Copy the modified arguments list into a proper rust vec and return it.
c_argv
.iter()
.map(|ptr| unsafe {
let cstr = CStr::from_ptr(*ptr as *const c_char);
let slice = cstr.to_str().unwrap();
slice.to_string()
})
.collect()
}
/// Get the version string.
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pub fn get_version() -> &'static str {
let version = unsafe { v8__V8__GetVersion() };
let c_str = unsafe { CStr::from_ptr(version) };
c_str.to_str().unwrap()
}
// TODO: V8::InitializePlatform does not actually take a UniquePtr but rather
// a raw pointer. This means that the Platform object is not released when
// V8::ShutdownPlatform is called.
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/// Sets the v8::Platform to use. This should be invoked before V8 is
/// initialized.
pub fn initialize_platform(platform: UniquePtr<Platform>) {
let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
assert_eq!(*global_state_guard, Uninitialized);
unsafe { v8__V8__InitializePlatform(&mut *platform.into_raw()) };
*global_state_guard = PlatformInitialized;
}
/// Initializes V8. This function needs to be called before the first Isolate
/// is created. It always returns true.
pub fn initialize() {
let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
assert_eq!(*global_state_guard, PlatformInitialized);
unsafe { v8__V8__Initialize() };
*global_state_guard = Initialized;
}
/// Releases any resources used by v8 and stops any utility threads
/// that may be running. Note that disposing v8 is permanent, it
/// cannot be reinitialized.
///
/// It should generally not be necessary to dispose v8 before exiting
/// a process, this should happen automatically. It is only necessary
/// to use if the process needs the resources taken up by v8.
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///
/// # Safety
///
/// Calling this function before completely disposing all isolates will lead
/// to a crash.
pub unsafe fn dispose() -> bool {
let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
assert_eq!(*global_state_guard, Initialized);
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assert_eq!(v8__V8__Dispose(), true);
*global_state_guard = Disposed;
true
}
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/// Clears all references to the v8::Platform. This should be invoked after
/// V8 was disposed.
pub fn shutdown_platform() {
let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
assert_eq!(*global_state_guard, Disposed);
unsafe { v8__V8__ShutdownPlatform() };
*global_state_guard = PlatformShutdown;
}