mirror of
https://github.com/denoland/rusty_v8.git
synced 2024-12-26 09:13:46 -05:00
137 lines
4.6 KiB
Rust
137 lines
4.6 KiB
Rust
// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
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use libc::c_char;
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use libc::c_int;
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use std::ffi::CStr;
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use std::ffi::CString;
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use std::sync::Mutex;
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use std::vec::Vec;
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use crate::platform::Platform;
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use crate::support::UniquePtr;
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extern "C" {
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fn v8__V8__SetFlagsFromCommandLine(argc: *mut c_int, argv: *mut *mut c_char);
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fn v8__V8__GetVersion() -> *const c_char;
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fn v8__V8__InitializePlatform(platform: &'static mut Platform);
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fn v8__V8__Initialize();
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fn v8__V8__Dispose() -> bool;
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fn v8__V8__ShutdownPlatform() -> ();
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}
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#[derive(Debug, Eq, PartialEq)]
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enum GlobalState {
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Uninitialized,
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PlatformInitialized,
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Initialized,
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Disposed,
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PlatformShutdown,
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}
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use GlobalState::*;
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lazy_static! {
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static ref GLOBAL_STATE: Mutex<GlobalState> =
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Mutex::new(GlobalState::Uninitialized);
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}
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pub fn assert_initialized() {
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let global_state_guard = GLOBAL_STATE.lock().unwrap();
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assert_eq!(*global_state_guard, Initialized);
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}
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/// Pass the command line arguments to v8.
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/// The first element of args (which usually corresponds to the binary name) is
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/// ignored.
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/// Returns a vector of command line arguments that V8 did not understand.
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/// TODO: Check whether this is safe to do after globally initializing v8.
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pub fn set_flags_from_command_line(args: Vec<String>) -> Vec<String> {
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// deno_set_v8_flags(int* argc, char** argv) mutates argc and argv to remove
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// flags that v8 understands.
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// Make a new array, that can be modified by V8::SetFlagsFromCommandLine(),
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// containing mutable raw pointers to the individual command line args.
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let mut raw_argv = args
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.iter()
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.map(|arg| CString::new(arg.as_str()).unwrap().into_bytes_with_nul())
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.collect::<Vec<_>>();
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let mut c_argv = raw_argv
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.iter_mut()
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.map(|arg| arg.as_mut_ptr() as *mut c_char)
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.collect::<Vec<_>>();
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// Store the length of the c_argv array in a local variable. We'll pass
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// a pointer to this local variable to deno_set_v8_flags(), which then
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// updates its value.
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let mut c_argv_len = c_argv.len() as c_int;
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// Let v8 parse the arguments it recognizes and remove them from c_argv.
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unsafe {
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v8__V8__SetFlagsFromCommandLine(&mut c_argv_len, c_argv.as_mut_ptr())
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};
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// If c_argv_len was updated we have to change the length of c_argv to match.
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c_argv.truncate(c_argv_len as usize);
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// Copy the modified arguments list into a proper rust vec and return it.
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c_argv
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.iter()
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.map(|ptr| unsafe {
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let cstr = CStr::from_ptr(*ptr as *const c_char);
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let slice = cstr.to_str().unwrap();
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slice.to_string()
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})
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.collect()
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}
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/// Get the version string.
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pub fn get_version() -> &'static str {
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let version = unsafe { v8__V8__GetVersion() };
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let c_str = unsafe { CStr::from_ptr(version) };
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c_str.to_str().unwrap()
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}
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// TODO: V8::InitializePlatform does not actually take a UniquePtr but rather
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// a raw pointer. This means that the Platform object is not released when
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// V8::ShutdownPlatform is called.
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/// Sets the v8::Platform to use. This should be invoked before V8 is
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/// initialized.
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pub fn initialize_platform(platform: UniquePtr<Platform>) {
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let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
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assert_eq!(*global_state_guard, Uninitialized);
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unsafe { v8__V8__InitializePlatform(&mut *platform.into_raw()) };
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*global_state_guard = PlatformInitialized;
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}
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/// Initializes V8. This function needs to be called before the first Isolate
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/// is created. It always returns true.
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pub fn initialize() {
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let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
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assert_eq!(*global_state_guard, PlatformInitialized);
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unsafe { v8__V8__Initialize() };
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*global_state_guard = Initialized;
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}
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/// Releases any resources used by v8 and stops any utility threads
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/// that may be running. Note that disposing v8 is permanent, it
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/// cannot be reinitialized.
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///
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/// It should generally not be necessary to dispose v8 before exiting
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/// a process, this should happen automatically. It is only necessary
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/// to use if the process needs the resources taken up by v8.
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///
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/// # Safety
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///
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/// Calling this function before completely disposing all isolates will lead
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/// to a crash.
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pub unsafe fn dispose() -> bool {
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let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
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assert_eq!(*global_state_guard, Initialized);
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assert_eq!(v8__V8__Dispose(), true);
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*global_state_guard = Disposed;
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true
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}
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/// Clears all references to the v8::Platform. This should be invoked after
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/// V8 was disposed.
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pub fn shutdown_platform() {
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let mut global_state_guard = GLOBAL_STATE.lock().unwrap();
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assert_eq!(*global_state_guard, Disposed);
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unsafe { v8__V8__ShutdownPlatform() };
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*global_state_guard = PlatformShutdown;
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}
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