2016-11-20 19:41:57 -05:00
|
|
|
var Example = Example || {};
|
|
|
|
|
|
|
|
Example.car = function() {
|
|
|
|
var Engine = Matter.Engine,
|
|
|
|
Render = Matter.Render,
|
|
|
|
Runner = Matter.Runner,
|
|
|
|
Composites = Matter.Composites,
|
|
|
|
MouseConstraint = Matter.MouseConstraint,
|
|
|
|
Mouse = Matter.Mouse,
|
|
|
|
World = Matter.World,
|
|
|
|
Bodies = Matter.Bodies;
|
|
|
|
|
|
|
|
// create engine
|
|
|
|
var engine = Engine.create(),
|
|
|
|
world = engine.world;
|
|
|
|
|
|
|
|
// create renderer
|
|
|
|
var render = Render.create({
|
|
|
|
element: document.body,
|
|
|
|
engine: engine,
|
|
|
|
options: {
|
2017-07-08 08:28:19 -04:00
|
|
|
width: 800,
|
|
|
|
height: 600,
|
2016-11-20 19:41:57 -05:00
|
|
|
showAngleIndicator: true,
|
|
|
|
showCollisions: true
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
Render.run(render);
|
|
|
|
|
|
|
|
// create runner
|
|
|
|
var runner = Runner.create();
|
|
|
|
Runner.run(runner, engine);
|
|
|
|
|
|
|
|
// add bodies
|
|
|
|
World.add(world, [
|
2016-11-27 20:13:22 -05:00
|
|
|
// walls
|
|
|
|
Bodies.rectangle(400, 0, 800, 50, { isStatic: true }),
|
|
|
|
Bodies.rectangle(400, 600, 800, 50, { isStatic: true }),
|
2016-11-20 19:41:57 -05:00
|
|
|
Bodies.rectangle(800, 300, 50, 600, { isStatic: true }),
|
|
|
|
Bodies.rectangle(0, 300, 50, 600, { isStatic: true })
|
|
|
|
]);
|
|
|
|
|
|
|
|
var scale = 0.9;
|
2017-05-03 16:26:40 -04:00
|
|
|
World.add(world, Composites.car(150, 100, 150 * scale, 30 * scale, 30 * scale));
|
2015-08-25 14:12:52 -04:00
|
|
|
|
2016-11-20 19:41:57 -05:00
|
|
|
scale = 0.8;
|
2017-05-03 16:26:40 -04:00
|
|
|
World.add(world, Composites.car(350, 300, 150 * scale, 30 * scale, 30 * scale));
|
2016-11-20 19:41:57 -05:00
|
|
|
|
|
|
|
World.add(world, [
|
|
|
|
Bodies.rectangle(200, 150, 400, 20, { isStatic: true, angle: Math.PI * 0.06 }),
|
|
|
|
Bodies.rectangle(500, 350, 650, 20, { isStatic: true, angle: -Math.PI * 0.06 }),
|
|
|
|
Bodies.rectangle(300, 560, 600, 20, { isStatic: true, angle: Math.PI * 0.04 })
|
|
|
|
]);
|
|
|
|
|
|
|
|
// add mouse control
|
|
|
|
var mouse = Mouse.create(render.canvas),
|
|
|
|
mouseConstraint = MouseConstraint.create(engine, {
|
|
|
|
mouse: mouse,
|
|
|
|
constraint: {
|
|
|
|
stiffness: 0.2,
|
|
|
|
render: {
|
|
|
|
visible: false
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
World.add(world, mouseConstraint);
|
|
|
|
|
|
|
|
// keep the mouse in sync with rendering
|
|
|
|
render.mouse = mouse;
|
|
|
|
|
|
|
|
// fit the render viewport to the scene
|
2016-11-27 20:13:22 -05:00
|
|
|
Render.lookAt(render, {
|
|
|
|
min: { x: 0, y: 0 },
|
|
|
|
max: { x: 800, y: 600 }
|
|
|
|
});
|
2016-11-20 19:41:57 -05:00
|
|
|
|
|
|
|
// context for MatterTools.Demo
|
|
|
|
return {
|
|
|
|
engine: engine,
|
|
|
|
runner: runner,
|
|
|
|
render: render,
|
|
|
|
canvas: render.canvas,
|
|
|
|
stop: function() {
|
|
|
|
Matter.Render.stop(render);
|
|
|
|
Matter.Runner.stop(runner);
|
|
|
|
}
|
|
|
|
};
|
2019-09-14 13:54:50 -04:00
|
|
|
};
|
|
|
|
|
|
|
|
if (typeof module !== 'undefined' && module.exports) {
|
|
|
|
module.exports = Example[Object.keys(Example)[0]];
|
|
|
|
}
|