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liabru-matter-js/examples/sensors.js

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var Example = Example || {};
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Example.sensors = function() {
var Engine = Matter.Engine,
Render = Matter.Render,
Runner = Matter.Runner,
Events = Matter.Events,
MouseConstraint = Matter.MouseConstraint,
Mouse = Matter.Mouse,
Composite = Matter.Composite,
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Bodies = Matter.Bodies;
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// create engine
var engine = Engine.create(),
world = engine.world;
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// create renderer
var render = Render.create({
element: document.body,
engine: engine,
options: {
width: 800,
height: 600,
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wireframes: false
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}
});
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Render.run(render);
// create runner
var runner = Runner.create();
Runner.run(runner, engine);
// add bodies
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var colorA = '#f55a3c',
colorB = '#f5d259';
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var collider = Bodies.rectangle(400, 300, 500, 50, {
isSensor: true,
isStatic: true,
render: {
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strokeStyle: colorA,
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fillStyle: 'transparent',
lineWidth: 1
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}
});
Composite.add(world, [
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collider,
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Bodies.rectangle(400, 600, 800, 50, {
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isStatic: true,
render: {
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fillStyle: '#060a19',
lineWidth: 0
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}
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})
]);
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Composite.add(world,
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Bodies.circle(400, 40, 30, {
render: {
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strokeStyle: colorB,
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fillStyle: 'transparent',
lineWidth: 1
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}
})
);
Events.on(engine, 'collisionStart', function(event) {
var pairs = event.pairs;
for (var i = 0, j = pairs.length; i != j; ++i) {
var pair = pairs[i];
if (pair.bodyA === collider) {
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pair.bodyB.render.strokeStyle = colorA;
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} else if (pair.bodyB === collider) {
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pair.bodyA.render.strokeStyle = colorA;
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}
}
});
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Events.on(engine, 'collisionEnd', function(event) {
var pairs = event.pairs;
for (var i = 0, j = pairs.length; i != j; ++i) {
var pair = pairs[i];
if (pair.bodyA === collider) {
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pair.bodyB.render.strokeStyle = colorB;
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} else if (pair.bodyB === collider) {
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pair.bodyA.render.strokeStyle = colorB;
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}
}
});
// add mouse control
var mouse = Mouse.create(render.canvas),
mouseConstraint = MouseConstraint.create(engine, {
mouse: mouse,
constraint: {
stiffness: 0.2,
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render: {
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visible: false
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}
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}
});
Composite.add(world, mouseConstraint);
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// keep the mouse in sync with rendering
render.mouse = mouse;
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// fit the render viewport to the scene
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Render.lookAt(render, {
min: { x: 0, y: 0 },
max: { x: 800, y: 600 }
});
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// context for MatterTools.Demo
return {
engine: engine,
runner: runner,
render: render,
canvas: render.canvas,
stop: function() {
Matter.Render.stop(render);
Matter.Runner.stop(runner);
}
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};
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};
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Example.sensors.title = 'Sensors';
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Example.sensors.for = '>=0.14.2';
if (typeof module !== 'undefined') {
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module.exports = Example.sensors;
}