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fixed: changed correction to now be optional in Engine.update (defaults to 1)
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@ -183,7 +183,7 @@ var Engine = {};
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* @return engine
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* @return engine
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*/
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*/
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Engine.update = function(engine, delta, correction) {
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Engine.update = function(engine, delta, correction) {
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correction = correction || 1;
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correction = (typeof correction !== 'undefined') ? correction : 1;
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var world = engine.world,
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var world = engine.world,
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timing = engine.timing,
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timing = engine.timing,
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