liabru
|
00feed5272
|
prevented possible redundant object initialisation
|
2014-03-17 17:22:49 +00:00 |
|
liabru
|
4631768d6f
|
improved performance by always reusing collision objects
|
2014-03-17 17:18:47 +00:00 |
|
liabru
|
0add2f00c9
|
implemented collision caching, big performance boost
|
2014-03-15 17:28:51 +00:00 |
|
liabru
|
2b5eb92556
|
improved performance by passing timestamps
|
2014-03-14 21:14:21 +00:00 |
|
liabru
|
ec06592fcd
|
changes to mouse events
|
2014-03-14 20:05:02 +00:00 |
|
liabru
|
aabd202a9d
|
fixed sprite rendering
|
2014-03-14 19:40:32 +00:00 |
|
liabru
|
885c39b9c3
|
added high resolution timing
|
2014-03-14 19:37:45 +00:00 |
|
liabru
|
97aef1faea
|
added mouse events
|
2014-03-14 19:36:58 +00:00 |
|
liabru
|
9153c7b836
|
fixed removal bug in pair manager
|
2014-03-14 16:11:04 +00:00 |
|
liabru
|
433a1f9b4e
|
bodies now have a 'render' object property
sprites implemented
backgrounds implemented
|
2014-03-13 00:21:31 +00:00 |
|
liabru
|
730d688699
|
added jsdoc for engine events
|
2014-03-11 01:16:20 +00:00 |
|
liabru
|
a368828e3f
|
improve sleeping by ignoring inactive pairs
|
2014-03-10 21:54:01 +00:00 |
|
liabru
|
6516c5be8d
|
moved collision event triggers
|
2014-03-10 21:25:07 +00:00 |
|
liabru
|
6f5e0d0036
|
separated gravity function, applying forces now wakes sleeping bodies
|
2014-03-10 21:12:14 +00:00 |
|
liabru
|
88bd7bc29f
|
refactored pair manager, added new events to engine
|
2014-03-10 20:08:11 +00:00 |
|
liabru
|
21732978ce
|
added new events class
|
2014-03-10 19:58:05 +00:00 |
|
liabru
|
fc6ee29ed4
|
added clone method to common, extend now has option to disable deep
|
2014-03-10 19:56:17 +00:00 |
|
liabru
|
1c1c21b919
|
added jsdoc annotation to all src files
|
2014-02-28 18:15:01 +00:00 |
|
liabru
|
c80fe7f3f9
|
initial commit
|
2014-02-19 14:15:05 +00:00 |
|