liabru
|
7ed28f7b8c
|
added Body.setPosition, Body.setAngle, Body.setVelocity, Body.setAngularVelocity
|
2014-06-03 17:30:17 +01:00 |
|
liabru
|
73ded98a67
|
fixed Body.setVertices
|
2014-06-03 17:28:01 +01:00 |
|
liabru
|
9a55b0c902
|
fixed critical inertia calculation issue, a potential breaking change, so Body._inertiaScale added to try preserve previous behaviour
|
2014-06-03 15:54:21 +01:00 |
|
liabru
|
2d04389c84
|
changed Body._initProperties to use Body.setVertices
|
2014-06-03 15:48:12 +01:00 |
|
liabru
|
b6dbb259ab
|
added Body.setVertices and Vector.clone
|
2014-06-03 15:47:00 +01:00 |
|
liabru
|
e3e462e64c
|
changed Vertices.create and Vertices.fromPath to create and return a new array rather than apply in-place
|
2014-06-03 14:02:12 +01:00 |
|
liabru
|
3a16f90404
|
fixed issue with docs
|
2014-06-03 13:46:23 +01:00 |
|
liabru
|
2317f02fb4
|
improved docs
|
2014-05-20 14:15:39 +01:00 |
|
liabru
|
186d839942
|
fixed more issues with timing.timeScale
|
2014-05-04 15:12:23 +01:00 |
|
liabru
|
f1db9df854
|
removed body.render.path
|
2014-05-02 19:08:01 +01:00 |
|
liabru
|
5f3e69cb70
|
fixed Body.setStatic
|
2014-04-30 12:13:37 +01:00 |
|
liabru
|
964898bea2
|
added Composite.rebase
|
2014-04-29 17:34:45 +01:00 |
|
liabru
|
cb7cb9583a
|
added Common.nextId, removed Body.nextId, removed Constraint.nextId, removed Composite.nextId
|
2014-04-29 17:34:28 +01:00 |
|
liabru
|
23a0fce2c0
|
appease jshint
|
2014-04-29 15:29:21 +01:00 |
|
liabru
|
f80866c6de
|
Matter.Composite tweaks
|
2014-04-28 17:25:49 +01:00 |
|
liabru
|
2c601093bf
|
added Composite.move
|
2014-04-28 17:02:28 +01:00 |
|
liabru
|
e8f5b221f5
|
better default labels
|
2014-04-25 17:22:25 +01:00 |
|
liabru
|
a59abed8ec
|
added labels to bodies, constraints and composites
|
2014-04-25 16:56:59 +01:00 |
|
liabru
|
e1b6f9ba5a
|
added Composite.get
|
2014-04-25 16:56:06 +01:00 |
|
liabru
|
7694b7d4f8
|
removed Body.updateProperties (now a private method)
|
2014-04-23 16:54:35 +01:00 |
|
liabru
|
8acfdb7f38
|
added Body.setStatic
|
2014-04-23 16:51:14 +01:00 |
|
liabru
|
1f11af9edb
|
added Body.scale
|
2014-04-23 16:40:48 +01:00 |
|
liabru
|
613e63699b
|
added per-body timeScale
|
2014-04-23 14:08:57 +01:00 |
|
liabru
|
b421c38f74
|
optimisation for non-rotating bodies
|
2014-03-31 11:38:43 +01:00 |
|
liabru
|
b24408635a
|
improved constraint performance
|
2014-03-30 18:21:40 +01:00 |
|
liabru
|
473e7de6e0
|
added default scale to sprites
|
2014-03-27 14:38:59 +00:00 |
|
liabru
|
203179d526
|
removed default MouseConstraint from engine, now must be manually added by user (see demo)
|
2014-03-26 11:53:41 +00:00 |
|
liabru
|
3dfe9b553e
|
composites now have generic multi add / remove methods
|
2014-03-25 15:18:54 +00:00 |
|
liabru
|
b253683cb5
|
composites now support removals (implemented isModified flag)
|
2014-03-24 19:48:23 +00:00 |
|
liabru
|
2d52d53bf0
|
composites are now an actual tree structure
|
2014-03-24 00:30:16 +00:00 |
|
liabru
|
433a1f9b4e
|
bodies now have a 'render' object property
sprites implemented
backgrounds implemented
|
2014-03-13 00:21:31 +00:00 |
|
liabru
|
6f5e0d0036
|
separated gravity function, applying forces now wakes sleeping bodies
|
2014-03-10 21:12:14 +00:00 |
|
liabru
|
1c1c21b919
|
added jsdoc annotation to all src files
|
2014-02-28 18:15:01 +00:00 |
|
liabru
|
c80fe7f3f9
|
initial commit
|
2014-02-19 14:15:05 +00:00 |
|